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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/base_layout_manager.h" | 5 #include "ash/wm/base_layout_manager.h" |
6 | 6 |
7 #include "ash/ash_switches.h" | 7 #include "ash/ash_switches.h" |
8 #include "ash/screen_ash.h" | 8 #include "ash/screen_ash.h" |
9 #include "ash/shell.h" | 9 #include "ash/shell.h" |
10 #include "ash/wm/shelf_layout_manager.h" | 10 #include "ash/wm/shelf_layout_manager.h" |
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128 ///////////////////////////////////////////////////////////////////////////// | 128 ///////////////////////////////////////////////////////////////////////////// |
129 // BaseLayoutManager, WindowObserver overrides: | 129 // BaseLayoutManager, WindowObserver overrides: |
130 | 130 |
131 void BaseLayoutManager::OnWindowPropertyChanged(aura::Window* window, | 131 void BaseLayoutManager::OnWindowPropertyChanged(aura::Window* window, |
132 const void* key, | 132 const void* key, |
133 intptr_t old) { | 133 intptr_t old) { |
134 if (key == aura::client::kShowStateKey) { | 134 if (key == aura::client::kShowStateKey) { |
135 ui::WindowShowState old_state = static_cast<ui::WindowShowState>(old); | 135 ui::WindowShowState old_state = static_cast<ui::WindowShowState>(old); |
136 ui::WindowShowState new_state = | 136 ui::WindowShowState new_state = |
137 window->GetProperty(aura::client::kShowStateKey); | 137 window->GetProperty(aura::client::kShowStateKey); |
138 if (old_state != new_state && | 138 if (old_state != new_state && old_state != ui::SHOW_STATE_MINIMIZED && |
139 ((new_state == ui::SHOW_STATE_MAXIMIZED && | 139 ((new_state == ui::SHOW_STATE_MAXIMIZED && |
140 old_state != ui::SHOW_STATE_FULLSCREEN) || | 140 old_state != ui::SHOW_STATE_FULLSCREEN) || |
141 (new_state == ui::SHOW_STATE_FULLSCREEN && | 141 (new_state == ui::SHOW_STATE_FULLSCREEN && |
142 old_state != ui::SHOW_STATE_MAXIMIZED))) { | 142 old_state != ui::SHOW_STATE_MAXIMIZED))) { |
143 SetRestoreBoundsInParent(window, window->bounds()); | 143 SetRestoreBoundsInParent(window, window->bounds()); |
144 } | 144 } |
145 // Minimized state handles its own animations. | 145 // Minimized state handles its own animations. |
146 bool animate = (old_state != ui::SHOW_STATE_MINIMIZED); | 146 bool animate = (old_state != ui::SHOW_STATE_MINIMIZED); |
147 UpdateBoundsFromShowState(window, animate); | 147 UpdateBoundsFromShowState(window, animate); |
148 ShowStateChanged(window, old_state); | 148 ShowStateChanged(window, old_state); |
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253 gfx::Rect display_rect = | 253 gfx::Rect display_rect = |
254 ScreenAsh::GetDisplayWorkAreaBoundsInParent(window); | 254 ScreenAsh::GetDisplayWorkAreaBoundsInParent(window); |
255 // Put as much of the window as possible within the display area. | 255 // Put as much of the window as possible within the display area. |
256 window->SetBounds(window->bounds().AdjustToFit(display_rect)); | 256 window->SetBounds(window->bounds().AdjustToFit(display_rect)); |
257 } | 257 } |
258 } | 258 } |
259 } | 259 } |
260 | 260 |
261 } // namespace internal | 261 } // namespace internal |
262 } // namespace ash | 262 } // namespace ash |
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