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Side by Side Diff: native_client_sdk/src/examples/tumbler/example.dsc

Issue 10815039: Make use of -lppapi explicit to allow for correct library order. (Closed) Base URL: svn://chrome-svn/chrome/trunk/src/
Patch Set: Created 8 years, 5 months ago
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1 { 1 {
2 'TOOLS': ['newlib'], 2 'TOOLS': ['newlib'],
3 'TARGETS': [ 3 'TARGETS': [
4 { 4 {
5 'NAME' : 'tumbler', 5 'NAME' : 'tumbler',
6 'TYPE' : 'main', 6 'TYPE' : 'main',
7 'SOURCES' : [ 7 'SOURCES' : [
8 'callback.h', 8 'callback.h',
9 'cube.cc', 9 'cube.cc',
10 'cube.h', 10 'cube.h',
11 'opengl_context.cc', 11 'opengl_context.cc',
12 'opengl_context.h', 12 'opengl_context.h',
13 'opengl_context_ptrs.h', 13 'opengl_context_ptrs.h',
14 'scripting_bridge.cc', 14 'scripting_bridge.cc',
15 'scripting_bridge.h', 15 'scripting_bridge.h',
16 'shader_util.cc', 16 'shader_util.cc',
17 'shader_util.h', 17 'shader_util.h',
18 'transforms.cc', 18 'transforms.cc',
19 'transforms.h', 19 'transforms.h',
20 'tumbler.cc', 20 'tumbler.cc',
21 'tumbler.h', 21 'tumbler.h',
22 'tumbler_module.cc' 22 'tumbler_module.cc'
23 ], 23 ],
24 'LIBS': ['ppapi_cpp', 'ppapi_gles2'] 24 'LIBS': ['ppapi_gles2', 'ppapi_cpp', 'ppapi', 'pthread']
25 } 25 }
26 ], 26 ],
27 'DATA': [ 27 'DATA': [
28 'bind.js', 28 'bind.js',
29 'dragger.js', 29 'dragger.js',
30 'trackball.js', 30 'trackball.js',
31 'tumbler.js', 31 'tumbler.js',
32 'vector3.js' 32 'vector3.js'
33 ], 33 ],
34 'DEST': 'examples', 34 'DEST': 'examples',
35 'NAME': 'tumbler', 35 'NAME': 'tumbler',
36 'TITLE': 'Tumbler', 36 'TITLE': 'Tumbler',
37 'DESC': """ 37 'DESC': """
38 The Tumbler example demonstrates how to create a 3D cube that you can 38 The Tumbler example demonstrates how to create a 3D cube that you can
39 rotate with your mouse while pressing the left mouse button. This example 39 rotate with your mouse while pressing the left mouse button. This example
40 creates a 3D context and draws to it using OpenGL ES. The JavaScript 40 creates a 3D context and draws to it using OpenGL ES. The JavaScript
41 implements a virtual trackball interface to map mouse movements into 3D 41 implements a virtual trackball interface to map mouse movements into 3D
42 rotations using simple 3D vector math and quaternions.""", 42 rotations using simple 3D vector math and quaternions.""",
43 'INFO': '3D graphics' 43 'INFO': '3D graphics'
44 } 44 }
45 45
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