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1 { | 1 { |
2 'TOOLS': ['newlib', 'glibc', 'pnacl'], | 2 'TOOLS': ['newlib', 'glibc', 'pnacl'], |
3 'TARGETS': [ | 3 'TARGETS': [ |
4 { | 4 { |
5 'NAME' : 'gamepad', | 5 'NAME' : 'gamepad', |
6 'TYPE' : 'main', | 6 'TYPE' : 'main', |
7 'SOURCES' : ['gamepad.cc', 'gamepad_module.cc', 'gamepad.h'], | 7 'SOURCES' : ['gamepad.cc', 'gamepad_module.cc', 'gamepad.h'], |
8 'LIBS': ['ppapi_cpp'] | 8 'LIBS': ['ppapi_cpp', 'ppapi', 'pthread'] |
9 } | 9 } |
10 ], | 10 ], |
11 'DEST': 'examples', | 11 'DEST': 'examples', |
12 'NAME': 'gamepad', | 12 'NAME': 'gamepad', |
13 'TITLE': 'Gamepad Example.', | 13 'TITLE': 'Gamepad Example.', |
14 'DESC': """ | 14 'DESC': """ |
15 Attached gamepad values should appear, left to right, once they've been | 15 Attached gamepad values should appear, left to right, once they've been |
16 interacted with. Buttons, esp triggers are analog. | 16 interacted with. Buttons, esp triggers are analog. |
17 """, | 17 """, |
18 'INFO': 'Gamepad interface.' | 18 'INFO': 'Gamepad interface.' |
19 } | 19 } |
20 | 20 |
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