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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder.cc

Issue 10812002: Bug fixes for getTranslatedShader (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: last fixes Created 8 years, 5 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder.cc
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc
index 9955d986caaf4344c6099c912691cd43ea316483..ec799ea81e924e695fedd504d177641fc2cc0d20 100644
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc
@@ -1361,6 +1361,8 @@ class GLES2DecoderImpl : public base::SupportsWeakPtr<GLES2DecoderImpl>,
surface_->DeferDraws();
}
+ void ForceCompileShaderIfPending(ShaderManager::ShaderInfo* info);
+
// Generate a member function prototype for each command in an automated and
// typesafe way.
#define GLES2_CMD_OP(name) \
@@ -5125,6 +5127,25 @@ void GLES2DecoderImpl::PerformanceWarning(const std::string& msg) {
LogMessage(std::string("PERFORMANCE WARNING: ") + msg);
}
+void GLES2DecoderImpl::ForceCompileShaderIfPending(
+ ShaderManager::ShaderInfo* info) {
+ if (info->compilation_status() ==
+ ShaderManager::ShaderInfo::PENDING_DEFERRED_COMPILE) {
+
+ ShaderTranslator* translator = NULL;
+ if (use_shader_translator_) {
+ translator = info->shader_type() == GL_VERTEX_SHADER ?
+ vertex_translator_.get() : fragment_translator_.get();
+ }
+ // We know there will be no errors, because we only defer compilation on
+ // shaders that were previously compiled successfully.
+ program_manager()->ForceCompileShader(info->deferred_compilation_source(),
+ info,
+ translator,
+ feature_info_);
+ }
+}
+
void GLES2DecoderImpl::CopyRealGLErrorsToWrapper() {
GLenum error;
while ((error = glGetError()) != GL_NO_ERROR) {
@@ -5848,6 +5869,7 @@ void GLES2DecoderImpl::DoGetShaderiv(
*params = info->log_info() ? info->log_info()->size() + 1 : 0;
return;
case GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE:
+ ForceCompileShaderIfPending(info);
*params = info->translated_source() ?
info->translated_source()->size() + 1 : 0;
return;
@@ -5885,6 +5907,7 @@ error::Error GLES2DecoderImpl::HandleGetTranslatedShaderSourceANGLE(
bucket->SetSize(0);
return error::kNoError;
}
+ ForceCompileShaderIfPending(info);
bucket->SetFromString(info->translated_source() ?
info->translated_source()->c_str() : NULL);
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