Index: ash/desktop_background/desktop_background_controller.h |
diff --git a/ash/desktop_background/desktop_background_controller.h b/ash/desktop_background/desktop_background_controller.h |
index b575654bdd60a65231d974e51d94eb54d41cd78e..b9278055c3e47ac19a3a9253f82df37d2792605b 100644 |
--- a/ash/desktop_background/desktop_background_controller.h |
+++ b/ash/desktop_background/desktop_background_controller.h |
@@ -13,6 +13,7 @@ |
#include "base/memory/weak_ptr.h" |
#include "third_party/skia/include/core/SkBitmap.h" |
#include "third_party/skia/include/core/SkColor.h" |
+#include "ui/compositor/layer.h" |
#include "ui/gfx/image/image_skia.h" |
namespace aura { |
@@ -94,25 +95,38 @@ class ASH_EXPORT DesktopBackgroundController { |
// is SystemGestureEventFilterTest.ThreeFingerSwipe. |
void CreateEmptyWallpaper(); |
+ // Create desktop views on Lock Screen layer. |
+ void CreateLockScreenDesktops(); |
+ |
+ // Remove all desktop views on Lock Screen layer created by |
+ // CreateLockScreenDesktops. |
+ void RemoveLockScreenDesktops(); |
+ |
private: |
// An operation to asynchronously loads wallpaper. |
class WallpaperOperation; |
struct WallpaperData; |
- // Creates a new background widget using the current wallpapaer image and |
- // use it as a background of the |root_window|. Deletes the old widget if any. |
- void SetDesktopBackgroundImage(aura::RootWindow* root_window); |
- |
- // Update the background of all root windows using the current wallpaper image |
- // in |current_wallpaper_|. |
- void UpdateDesktopBackgroundImageMode(); |
+ // Creates and adds component for current mode (either Widget or Layer) to |
+ // |root_window|. |
+ void InstallComponent(aura::RootWindow* root_window); |
+ // Creates view for all root windows, or notifies them to repaint if they |
+ // already exist. |
+ void SetDesktopBackgroundImageMode(); |
// Creates a new background widget and sets the background mode to image mode. |
// Called after wallpaper loaded successfully. |
void OnWallpaperLoadCompleted(scoped_refptr<WallpaperOperation> wo); |
+ // Add layer with solid |color| to container |container_id| in |root_window| |
+ ui::Layer* SetColorLayerForContainer(SkColor color, |
+ aura::RootWindow* root_window, |
+ int container_id); |
+ |
// Can change at runtime. |
+ bool locked_; |
+ |
BackgroundMode desktop_background_mode_; |
SkColor background_color_; |