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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/resource/resource_bundle_win.h" | 5 #include "ui/base/resource/resource_bundle_win.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "base/path_service.h" | 8 #include "base/path_service.h" |
9 #include "base/utf_string_conversions.h" | 9 #include "base/utf_string_conversions.h" |
10 #include "ui/base/layout.h" | 10 #include "ui/base/layout.h" |
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26 | 26 |
27 FilePath GetResourcesPakFilePath(const std::string& pak_name) { | 27 FilePath GetResourcesPakFilePath(const std::string& pak_name) { |
28 FilePath path; | 28 FilePath path; |
29 if (PathService::Get(base::DIR_MODULE, &path)) | 29 if (PathService::Get(base::DIR_MODULE, &path)) |
30 return path.AppendASCII(pak_name.c_str()); | 30 return path.AppendASCII(pak_name.c_str()); |
31 | 31 |
32 // Return just the name of the pack file. | 32 // Return just the name of the pack file. |
33 return FilePath(ASCIIToUTF16(pak_name)); | 33 return FilePath(ASCIIToUTF16(pak_name)); |
34 } | 34 } |
35 | 35 |
36 } // end anonymous namespace | 36 } // namespace |
37 | 37 |
38 void ResourceBundle::LoadCommonResources() { | 38 void ResourceBundle::LoadCommonResources() { |
39 // As a convenience, add the current resource module as a data packs. | 39 // As a convenience, add the current resource module as a data packs. |
40 data_packs_.push_back(new ResourceDataDLL(GetCurrentResourceDLL())); | 40 data_packs_.push_back(new ResourceDataDLL(GetCurrentResourceDLL())); |
41 | 41 |
42 bool use_hidpi = false; | 42 bool use_hidpi = false; |
43 #if defined(ENABLE_HIDPI) | 43 #if defined(ENABLE_HIDPI) |
44 // If we're running in HiDPI mode at a scale larger than 150%, we switch | 44 // If we're running in HiDPI mode at a scale larger than 150%, we switch |
45 // to 2x resources for desktop layouts. | 45 // to 2x resources for desktop layouts. |
46 use_hidpi = ui::GetDPIScale() > 1.5; | 46 use_hidpi = ui::GetDPIScale() > 1.5; |
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84 | 84 |
85 void SetResourcesDataDLL(HINSTANCE handle) { | 85 void SetResourcesDataDLL(HINSTANCE handle) { |
86 resources_data_dll = handle; | 86 resources_data_dll = handle; |
87 } | 87 } |
88 | 88 |
89 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) { | 89 HICON LoadThemeIconFromResourcesDataDLL(int icon_id) { |
90 return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id)); | 90 return ::LoadIcon(GetCurrentResourceDLL(), MAKEINTRESOURCE(icon_id)); |
91 } | 91 } |
92 | 92 |
93 } // namespace ui; | 93 } // namespace ui; |
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