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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/canvas.h" | 5 #include "ui/gfx/canvas.h" |
| 6 | 6 |
| 7 #include "base/i18n/rtl.h" | 7 #include "base/i18n/rtl.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "ui/base/range/range.h" | 10 #include "ui/base/range/range.h" |
| 11 #include "ui/base/text/text_elider.h" | 11 #include "ui/base/text/text_elider.h" |
| 12 #include "ui/gfx/font.h" | 12 #include "ui/gfx/font.h" |
| 13 #include "ui/gfx/font_list.h" | 13 #include "ui/gfx/font_list.h" |
| 14 #include "ui/gfx/insets.h" | 14 #include "ui/gfx/insets.h" |
| 15 #include "ui/gfx/rect.h" | 15 #include "ui/gfx/rect.h" |
| 16 #include "ui/gfx/render_text.h" | 16 #include "ui/gfx/render_text.h" |
| 17 #include "ui/gfx/shadow_value.h" | 17 #include "ui/gfx/shadow_value.h" |
| 18 #include "ui/gfx/skia_util.h" | 18 #include "ui/gfx/skia_util.h" |
| 19 | 19 |
| 20 namespace { | 20 namespace { |
| 21 | 21 |
| 22 // If necessary, wraps |text| with RTL/LTR directionality characters based on | 22 // If necessary, force RTL/LTR base directionality. |
| 23 // |flags| and |text| content. | 23 // Returns true if the text will be rendered with an RTL base direction. |
| 24 // Returns true if the text will be rendered right-to-left. | 24 bool AdjustStringDirection(int flags, |
| 25 // TODO(msw): Nix this, now that RenderTextWin supports directionality directly. | 25 const string16& text, |
| 26 bool AdjustStringDirection(int flags, string16* text) { | 26 gfx::RenderText* render_text) { |
| 27 // TODO(msw): FORCE_LTR_DIRECTIONALITY does not work for RTL text now. | 27 if (flags & gfx::Canvas::FORCE_LTR_DIRECTIONALITY) |
| 28 | 28 render_text->SetDirectionalityMode(gfx::FORCE_LTR); |
| 29 // If the string is empty or LTR was forced, simply return false since the | 29 else if (flags & gfx::Canvas::FORCE_RTL_DIRECTIONALITY) |
| 30 // default RenderText directionality is already LTR. | 30 render_text->SetDirectionalityMode(gfx::FORCE_RTL); |
| 31 if (text->empty() || (flags & gfx::Canvas::FORCE_LTR_DIRECTIONALITY)) | |
| 32 return false; | |
| 33 | |
| 34 // If RTL is forced, apply it to the string. | |
| 35 if (flags & gfx::Canvas::FORCE_RTL_DIRECTIONALITY) { | |
| 36 base::i18n::WrapStringWithRTLFormatting(text); | |
| 37 return true; | |
| 38 } | |
| 39 | 31 |
| 40 // If a direction wasn't forced but the UI language is RTL and there were | 32 // If a direction wasn't forced but the UI language is RTL and there were |
| 41 // strong RTL characters, ensure RTL is applied. | 33 // strong RTL characters, ensure RTL is applied. |
| 42 if (base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(*text)) { | 34 if (base::i18n::IsRTL() && base::i18n::StringContainsStrongRTLChars(text)) |
| 43 base::i18n::WrapStringWithRTLFormatting(text); | 35 render_text->SetDirectionalityMode(gfx::FORCE_RTL); |
| 44 return true; | |
| 45 } | |
| 46 | 36 |
| 47 // In the default case, the string should be rendered as LTR. RenderText's | 37 return render_text->GetTextDirection() == base::i18n::RIGHT_TO_LEFT; |
| 48 // default directionality is LTR, so the text doesn't need to be wrapped. | |
| 49 // Note that individual runs within the string may still be rendered RTL | |
| 50 // (which will be the case for RTL text under non-RTL locales, since under RTL | |
| 51 // locales it will be handled by the if statement above). | |
| 52 return false; | |
| 53 } | 38 } |
| 54 | 39 |
| 55 // Checks each pixel immediately adjacent to the given pixel in the bitmap. If | 40 // Checks each pixel immediately adjacent to the given pixel in the bitmap. If |
| 56 // any of them are not the halo color, returns true. This defines the halo of | 41 // any of them are not the halo color, returns true. This defines the halo of |
| 57 // pixels that will appear around the text. Note that we have to check each | 42 // pixels that will appear around the text. Note that we have to check each |
| 58 // pixel against both the halo color and transparent since |DrawStringWithHalo| | 43 // pixel against both the halo color and transparent since |DrawStringWithHalo| |
| 59 // will modify the bitmap as it goes, and cleared pixels shouldn't count as | 44 // will modify the bitmap as it goes, and cleared pixels shouldn't count as |
| 60 // changed. | 45 // changed. |
| 61 bool PixelShouldGetHalo(const SkBitmap& bitmap, | 46 bool PixelShouldGetHalo(const SkBitmap& bitmap, |
| 62 int x, int y, | 47 int x, int y, |
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| 201 void Canvas::SizeStringInt(const string16& text, | 186 void Canvas::SizeStringInt(const string16& text, |
| 202 const gfx::Font& font, | 187 const gfx::Font& font, |
| 203 int* width, int* height, | 188 int* width, int* height, |
| 204 int flags) { | 189 int flags) { |
| 205 DCHECK_GE(*width, 0); | 190 DCHECK_GE(*width, 0); |
| 206 DCHECK_GE(*height, 0); | 191 DCHECK_GE(*height, 0); |
| 207 | 192 |
| 208 flags = AdjustPlatformSpecificFlags(text, flags); | 193 flags = AdjustPlatformSpecificFlags(text, flags); |
| 209 | 194 |
| 210 string16 adjusted_text = text; | 195 string16 adjusted_text = text; |
| 196 scoped_ptr<RenderText> render_text(RenderText::CreateInstance()); |
| 197 |
| 211 #if defined(OS_WIN) | 198 #if defined(OS_WIN) |
| 212 AdjustStringDirection(flags, &adjusted_text); | 199 AdjustStringDirection(flags, adjusted_text, render_text.get()); |
| 213 #endif | 200 #endif |
| 214 | 201 |
| 215 if ((flags & MULTI_LINE) && *width != 0) { | 202 if ((flags & MULTI_LINE) && *width != 0) { |
| 216 ui::WordWrapBehavior wrap_behavior = ui::TRUNCATE_LONG_WORDS; | 203 ui::WordWrapBehavior wrap_behavior = ui::TRUNCATE_LONG_WORDS; |
| 217 if (flags & CHARACTER_BREAK) | 204 if (flags & CHARACTER_BREAK) |
| 218 wrap_behavior = ui::WRAP_LONG_WORDS; | 205 wrap_behavior = ui::WRAP_LONG_WORDS; |
| 219 else if (!(flags & NO_ELLIPSIS)) | 206 else if (!(flags & NO_ELLIPSIS)) |
| 220 wrap_behavior = ui::ELIDE_LONG_WORDS; | 207 wrap_behavior = ui::ELIDE_LONG_WORDS; |
| 221 | 208 |
| 222 gfx::Rect rect(*width, INT_MAX); | 209 gfx::Rect rect(*width, INT_MAX); |
| 223 std::vector<string16> strings; | 210 std::vector<string16> strings; |
| 224 ui::ElideRectangleText(adjusted_text, font, rect.width(), rect.height(), | 211 ui::ElideRectangleText(adjusted_text, font, rect.width(), rect.height(), |
| 225 wrap_behavior, &strings); | 212 wrap_behavior, &strings); |
| 226 scoped_ptr<RenderText> render_text(RenderText::CreateInstance()); | |
| 227 UpdateRenderText(rect, string16(), font, flags, 0, render_text.get()); | 213 UpdateRenderText(rect, string16(), font, flags, 0, render_text.get()); |
| 228 | 214 |
| 229 int h = 0; | 215 int h = 0; |
| 230 int w = 0; | 216 int w = 0; |
| 231 for (size_t i = 0; i < strings.size(); ++i) { | 217 for (size_t i = 0; i < strings.size(); ++i) { |
| 232 StripAcceleratorChars(flags, &strings[i]); | 218 StripAcceleratorChars(flags, &strings[i]); |
| 233 render_text->SetText(strings[i]); | 219 render_text->SetText(strings[i]); |
| 234 const Size string_size = render_text->GetStringSize(); | 220 const Size string_size = render_text->GetStringSize(); |
| 235 w = std::max(w, string_size.width()); | 221 w = std::max(w, string_size.width()); |
| 236 h += string_size.height(); | 222 h += string_size.height(); |
| 237 } | 223 } |
| 238 *width = w; | 224 *width = w; |
| 239 *height = h; | 225 *height = h; |
| 240 } else { | 226 } else { |
| 241 // If the string is too long, the call by |RenderTextWin| to |ScriptShape()| | 227 // If the string is too long, the call by |RenderTextWin| to |ScriptShape()| |
| 242 // will inexplicably fail with result E_INVALIDARG. Guard against this. | 228 // will inexplicably fail with result E_INVALIDARG. Guard against this. |
| 243 const size_t kMaxRenderTextLength = 5000; | 229 const size_t kMaxRenderTextLength = 5000; |
| 244 if (adjusted_text.length() >= kMaxRenderTextLength) { | 230 if (adjusted_text.length() >= kMaxRenderTextLength) { |
| 245 *width = adjusted_text.length() * font.GetAverageCharacterWidth(); | 231 *width = adjusted_text.length() * font.GetAverageCharacterWidth(); |
| 246 *height = font.GetHeight(); | 232 *height = font.GetHeight(); |
| 247 } else { | 233 } else { |
| 248 scoped_ptr<RenderText> render_text(RenderText::CreateInstance()); | |
| 249 gfx::Rect rect(*width, *height); | 234 gfx::Rect rect(*width, *height); |
| 250 StripAcceleratorChars(flags, &adjusted_text); | 235 StripAcceleratorChars(flags, &adjusted_text); |
| 251 UpdateRenderText(rect, adjusted_text, font, flags, 0, render_text.get()); | 236 UpdateRenderText(rect, adjusted_text, font, flags, 0, render_text.get()); |
| 252 const Size string_size = render_text->GetStringSize(); | 237 const Size string_size = render_text->GetStringSize(); |
| 253 *width = string_size.width(); | 238 *width = string_size.width(); |
| 254 *height = string_size.height(); | 239 *height = string_size.height(); |
| 255 } | 240 } |
| 256 } | 241 } |
| 257 } | 242 } |
| 258 | 243 |
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| 278 | 263 |
| 279 gfx::Rect clip_rect(text_bounds); | 264 gfx::Rect clip_rect(text_bounds); |
| 280 clip_rect.Inset(ShadowValue::GetMargin(shadows)); | 265 clip_rect.Inset(ShadowValue::GetMargin(shadows)); |
| 281 | 266 |
| 282 canvas_->save(SkCanvas::kClip_SaveFlag); | 267 canvas_->save(SkCanvas::kClip_SaveFlag); |
| 283 ClipRect(clip_rect); | 268 ClipRect(clip_rect); |
| 284 | 269 |
| 285 gfx::Rect rect(text_bounds); | 270 gfx::Rect rect(text_bounds); |
| 286 string16 adjusted_text = text; | 271 string16 adjusted_text = text; |
| 287 | 272 |
| 288 #if defined(OS_WIN) | |
| 289 AdjustStringDirection(flags, &adjusted_text); | |
| 290 #endif | |
| 291 | |
| 292 scoped_ptr<RenderText> render_text(RenderText::CreateInstance()); | 273 scoped_ptr<RenderText> render_text(RenderText::CreateInstance()); |
| 293 render_text->SetTextShadows(shadows); | 274 render_text->SetTextShadows(shadows); |
| 294 | 275 |
| 276 #if defined(OS_WIN) |
| 277 AdjustStringDirection(flags, adjusted_text, render_text.get()); |
| 278 #endif |
| 279 |
| 295 if (flags & MULTI_LINE) { | 280 if (flags & MULTI_LINE) { |
| 296 ui::WordWrapBehavior wrap_behavior = ui::IGNORE_LONG_WORDS; | 281 ui::WordWrapBehavior wrap_behavior = ui::IGNORE_LONG_WORDS; |
| 297 if (flags & CHARACTER_BREAK) | 282 if (flags & CHARACTER_BREAK) |
| 298 wrap_behavior = ui::WRAP_LONG_WORDS; | 283 wrap_behavior = ui::WRAP_LONG_WORDS; |
| 299 else if (!(flags & NO_ELLIPSIS)) | 284 else if (!(flags & NO_ELLIPSIS)) |
| 300 wrap_behavior = ui::ELIDE_LONG_WORDS; | 285 wrap_behavior = ui::ELIDE_LONG_WORDS; |
| 301 | 286 |
| 302 std::vector<string16> strings; | 287 std::vector<string16> strings; |
| 303 ui::ElideRectangleText(adjusted_text, | 288 ui::ElideRectangleText(adjusted_text, |
| 304 font, | 289 font, |
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| 421 | 406 |
| 422 // If the whole string fits in the destination then just draw it directly. | 407 // If the whole string fits in the destination then just draw it directly. |
| 423 if (GetStringWidth(text, font) <= display_rect.width()) { | 408 if (GetStringWidth(text, font) <= display_rect.width()) { |
| 424 DrawStringInt(text, font, color, display_rect.x(), display_rect.y(), | 409 DrawStringInt(text, font, color, display_rect.x(), display_rect.y(), |
| 425 display_rect.width(), display_rect.height(), flags); | 410 display_rect.width(), display_rect.height(), flags); |
| 426 return; | 411 return; |
| 427 } | 412 } |
| 428 | 413 |
| 429 scoped_ptr<RenderText> render_text(RenderText::CreateInstance()); | 414 scoped_ptr<RenderText> render_text(RenderText::CreateInstance()); |
| 430 string16 clipped_text = text; | 415 string16 clipped_text = text; |
| 431 const bool is_rtl = AdjustStringDirection(flags, &clipped_text); | 416 const bool is_rtl = |
| 417 AdjustStringDirection(flags, clipped_text, render_text.get()); |
| 432 | 418 |
| 433 switch (truncate_mode) { | 419 switch (truncate_mode) { |
| 434 case TruncateFadeTail: | 420 case TruncateFadeTail: |
| 435 render_text->set_fade_tail(true); | 421 render_text->set_fade_tail(true); |
| 436 if (is_rtl) | 422 if (is_rtl) |
| 437 flags |= TEXT_ALIGN_RIGHT; | 423 flags |= TEXT_ALIGN_RIGHT; |
| 438 break; | 424 break; |
| 439 case TruncateFadeHead: | 425 case TruncateFadeHead: |
| 440 render_text->set_fade_head(true); | 426 render_text->set_fade_head(true); |
| 441 if (!is_rtl) | 427 if (!is_rtl) |
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| 475 rect.set_height(line_height); | 461 rect.set_height(line_height); |
| 476 render_text->SetDisplayRect(rect); | 462 render_text->SetDisplayRect(rect); |
| 477 | 463 |
| 478 canvas_->save(SkCanvas::kClip_SaveFlag); | 464 canvas_->save(SkCanvas::kClip_SaveFlag); |
| 479 ClipRect(display_rect); | 465 ClipRect(display_rect); |
| 480 render_text->Draw(this); | 466 render_text->Draw(this); |
| 481 canvas_->restore(); | 467 canvas_->restore(); |
| 482 } | 468 } |
| 483 | 469 |
| 484 } // namespace gfx | 470 } // namespace gfx |
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