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Unified Diff: bison/src/bison/2.4.1/bison-2.4.1-src/lib/lbitset.c

Issue 10807020: Add native Windows binary for bison. (Closed) Base URL: svn://chrome-svn/chrome/trunk/deps/third_party/
Patch Set: Created 8 years, 5 months ago
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Index: bison/src/bison/2.4.1/bison-2.4.1-src/lib/lbitset.c
===================================================================
--- bison/src/bison/2.4.1/bison-2.4.1-src/lib/lbitset.c (revision 0)
+++ bison/src/bison/2.4.1/bison-2.4.1-src/lib/lbitset.c (revision 0)
@@ -0,0 +1,1403 @@
+/* Functions to support link list bitsets.
+ Copyright (C) 2002, 2003, 2004, 2006 Free Software Foundation, Inc.
+ Contributed by Michael Hayes (m.hayes@elec.canterbury.ac.nz).
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>. */
+
+#include <config.h>
+
+#include "lbitset.h"
+
+#include "obstack.h"
+#include <stddef.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+/* This file implements linked-list bitsets. These bitsets can be of
+ arbitrary length and are more efficient than arrays of bits for
+ large sparse sets.
+
+ Usually if all the bits in an element are zero we remove the element
+ from the list. However, a side effect of the bit caching is that we
+ do not always notice when an element becomes zero. Hence the
+ lbitset_weed function which removes zero elements. */
+
+
+/* Number of words to use for each element. The larger the value the
+ greater the size of the cache and the shorter the time to find a given bit
+ but the more memory wasted for sparse bitsets and the longer the time
+ to search for set bits.
+
+ The routines that dominate timing profiles are lbitset_elt_find
+ and lbitset_elt_link, especially when accessing the bits randomly. */
+
+#define LBITSET_ELT_WORDS 2
+
+typedef bitset_word lbitset_word;
+
+#define LBITSET_WORD_BITS BITSET_WORD_BITS
+
+/* Number of bits stored in each element. */
+#define LBITSET_ELT_BITS \
+ ((unsigned int) (LBITSET_ELT_WORDS * LBITSET_WORD_BITS))
+
+/* Lbitset element. We use an array of bits for each element.
+ These are linked together in a doubly-linked list. */
+typedef struct lbitset_elt_struct
+{
+ struct lbitset_elt_struct *next; /* Next element. */
+ struct lbitset_elt_struct *prev; /* Previous element. */
+ bitset_windex index; /* bitno / BITSET_WORD_BITS. */
+ bitset_word words[LBITSET_ELT_WORDS]; /* Bits that are set. */
+}
+lbitset_elt;
+
+
+enum lbitset_find_mode
+ { LBITSET_FIND, LBITSET_CREATE, LBITSET_SUBST };
+
+static lbitset_elt lbitset_zero_elts[3]; /* Elements of all zero bits. */
+
+/* Obstack to allocate bitset elements from. */
+static struct obstack lbitset_obstack;
+static bool lbitset_obstack_init = false;
+static lbitset_elt *lbitset_free_list; /* Free list of bitset elements. */
+
+extern void debug_lbitset (bitset);
+
+#define LBITSET_CURRENT1(X) \
+ ((lbitset_elt *) (void *) ((char *) (X) - offsetof (lbitset_elt, words)))
+
+#define LBITSET_CURRENT(X) LBITSET_CURRENT1((X)->b.cdata)
+
+#define LBITSET_HEAD(X) ((X)->l.head)
+#define LBITSET_TAIL(X) ((X)->l.tail)
+
+/* Allocate a lbitset element. The bits are not cleared. */
+static inline lbitset_elt *
+lbitset_elt_alloc (void)
+{
+ lbitset_elt *elt;
+
+ if (lbitset_free_list != 0)
+ {
+ elt = lbitset_free_list;
+ lbitset_free_list = elt->next;
+ }
+ else
+ {
+ if (!lbitset_obstack_init)
+ {
+ lbitset_obstack_init = true;
+
+ /* Let particular systems override the size of a chunk. */
+
+#ifndef OBSTACK_CHUNK_SIZE
+#define OBSTACK_CHUNK_SIZE 0
+#endif
+
+ /* Let them override the alloc and free routines too. */
+
+#ifndef OBSTACK_CHUNK_ALLOC
+#define OBSTACK_CHUNK_ALLOC xmalloc
+#endif
+
+#ifndef OBSTACK_CHUNK_FREE
+#define OBSTACK_CHUNK_FREE free
+#endif
+
+#if ! defined __GNUC__ || __GNUC__ < 2
+#define __alignof__(type) 0
+#endif
+
+ obstack_specify_allocation (&lbitset_obstack, OBSTACK_CHUNK_SIZE,
+ __alignof__ (lbitset_elt),
+ OBSTACK_CHUNK_ALLOC,
+ OBSTACK_CHUNK_FREE);
+ }
+
+ /* Perhaps we should add a number of new elements to the free
+ list. */
+ elt = (lbitset_elt *) obstack_alloc (&lbitset_obstack,
+ sizeof (lbitset_elt));
+ }
+
+ return elt;
+}
+
+
+/* Allocate a lbitset element. The bits are cleared. */
+static inline lbitset_elt *
+lbitset_elt_calloc (void)
+{
+ lbitset_elt *elt;
+
+ elt = lbitset_elt_alloc ();
+ memset (elt->words, 0, sizeof (elt->words));
+ return elt;
+}
+
+
+static inline void
+lbitset_elt_free (lbitset_elt *elt)
+{
+ elt->next = lbitset_free_list;
+ lbitset_free_list = elt;
+}
+
+
+/* Unlink element ELT from bitset BSET. */
+static inline void
+lbitset_elt_unlink (bitset bset, lbitset_elt *elt)
+{
+ lbitset_elt *next = elt->next;
+ lbitset_elt *prev = elt->prev;
+
+ if (prev)
+ prev->next = next;
+
+ if (next)
+ next->prev = prev;
+
+ if (LBITSET_HEAD (bset) == elt)
+ LBITSET_HEAD (bset) = next;
+ if (LBITSET_TAIL (bset) == elt)
+ LBITSET_TAIL (bset) = prev;
+
+ /* Update cache pointer. Since the first thing we try is to insert
+ before current, make current the next entry in preference to the
+ previous. */
+ if (LBITSET_CURRENT (bset) == elt)
+ {
+ if (next)
+ {
+ bset->b.cdata = next->words;
+ bset->b.cindex = next->index;
+ }
+ else if (prev)
+ {
+ bset->b.cdata = prev->words;
+ bset->b.cindex = prev->index;
+ }
+ else
+ {
+ bset->b.csize = 0;
+ bset->b.cdata = 0;
+ }
+ }
+
+ lbitset_elt_free (elt);
+}
+
+
+/* Cut the chain of bitset BSET before element ELT and free the
+ elements. */
+static inline void
+lbitset_prune (bitset bset, lbitset_elt *elt)
+{
+ lbitset_elt *next;
+
+ if (!elt)
+ return;
+
+ if (elt->prev)
+ {
+ LBITSET_TAIL (bset) = elt->prev;
+ bset->b.cdata = elt->prev->words;
+ bset->b.cindex = elt->prev->index;
+ elt->prev->next = 0;
+ }
+ else
+ {
+ LBITSET_HEAD (bset) = 0;
+ LBITSET_TAIL (bset) = 0;
+ bset->b.cdata = 0;
+ bset->b.csize = 0;
+ }
+
+ for (; elt; elt = next)
+ {
+ next = elt->next;
+ lbitset_elt_free (elt);
+ }
+}
+
+
+/* Are all bits in an element zero? */
+static inline bool
+lbitset_elt_zero_p (lbitset_elt *elt)
+{
+ int i;
+
+ for (i = 0; i < LBITSET_ELT_WORDS; i++)
+ if (elt->words[i])
+ return false;
+
+ return true;
+}
+
+
+/* Link the bitset element into the current bitset linked list. */
+static inline void
+lbitset_elt_link (bitset bset, lbitset_elt *elt)
+{
+ bitset_windex windex = elt->index;
+ lbitset_elt *ptr;
+ lbitset_elt *current;
+
+ if (bset->b.csize)
+ current = LBITSET_CURRENT (bset);
+ else
+ current = LBITSET_HEAD (bset);
+
+ /* If this is the first and only element, add it in. */
+ if (LBITSET_HEAD (bset) == 0)
+ {
+ elt->next = elt->prev = 0;
+ LBITSET_HEAD (bset) = elt;
+ LBITSET_TAIL (bset) = elt;
+ }
+
+ /* If this index is less than that of the current element, it goes
+ somewhere before the current element. */
+ else if (windex < bset->b.cindex)
+ {
+ for (ptr = current;
+ ptr->prev && ptr->prev->index > windex; ptr = ptr->prev)
+ continue;
+
+ if (ptr->prev)
+ ptr->prev->next = elt;
+ else
+ LBITSET_HEAD (bset) = elt;
+
+ elt->prev = ptr->prev;
+ elt->next = ptr;
+ ptr->prev = elt;
+ }
+
+ /* Otherwise, it must go somewhere after the current element. */
+ else
+ {
+ for (ptr = current;
+ ptr->next && ptr->next->index < windex; ptr = ptr->next)
+ continue;
+
+ if (ptr->next)
+ ptr->next->prev = elt;
+ else
+ LBITSET_TAIL (bset) = elt;
+
+ elt->next = ptr->next;
+ elt->prev = ptr;
+ ptr->next = elt;
+ }
+
+ /* Set up so this is the first element searched. */
+ bset->b.cindex = windex;
+ bset->b.csize = LBITSET_ELT_WORDS;
+ bset->b.cdata = elt->words;
+}
+
+
+static lbitset_elt *
+lbitset_elt_find (bitset bset, bitset_windex windex,
+ enum lbitset_find_mode mode)
+{
+ lbitset_elt *elt;
+ lbitset_elt *current;
+
+ if (bset->b.csize)
+ {
+ current = LBITSET_CURRENT (bset);
+ /* Check if element is the cached element. */
+ if ((windex - bset->b.cindex) < bset->b.csize)
+ return current;
+ }
+ else
+ {
+ current = LBITSET_HEAD (bset);
+ }
+
+ if (current)
+ {
+ if (windex < bset->b.cindex)
+ {
+ for (elt = current;
+ elt->prev && elt->index > windex; elt = elt->prev)
+ continue;
+ }
+ else
+ {
+ for (elt = current;
+ elt->next && (elt->index + LBITSET_ELT_WORDS - 1) < windex;
+ elt = elt->next)
+ continue;
+ }
+
+ /* ELT is the nearest to the one we want. If it's not the one
+ we want, the one we want does not exist. */
+ if (elt && (windex - elt->index) < LBITSET_ELT_WORDS)
+ {
+ bset->b.cindex = elt->index;
+ bset->b.csize = LBITSET_ELT_WORDS;
+ bset->b.cdata = elt->words;
+ return elt;
+ }
+ }
+
+ switch (mode)
+ {
+ default:
+ abort ();
+
+ case LBITSET_FIND:
+ return 0;
+
+ case LBITSET_CREATE:
+ windex -= windex % LBITSET_ELT_WORDS;
+
+ elt = lbitset_elt_calloc ();
+ elt->index = windex;
+ lbitset_elt_link (bset, elt);
+ return elt;
+
+ case LBITSET_SUBST:
+ return &lbitset_zero_elts[0];
+ }
+}
+
+
+/* Weed out the zero elements from the list. */
+static inline void
+lbitset_weed (bitset bset)
+{
+ lbitset_elt *elt;
+ lbitset_elt *next;
+
+ for (elt = LBITSET_HEAD (bset); elt; elt = next)
+ {
+ next = elt->next;
+ if (lbitset_elt_zero_p (elt))
+ lbitset_elt_unlink (bset, elt);
+ }
+}
+
+
+/* Set all bits in the bitset to zero. */
+static void
+lbitset_zero (bitset bset)
+{
+ lbitset_elt *head;
+
+ head = LBITSET_HEAD (bset);
+ if (!head)
+ return;
+
+ /* Clear a bitset by freeing the linked list at the head element. */
+ lbitset_prune (bset, head);
+}
+
+
+/* Is DST == SRC? */
+static inline bool
+lbitset_equal_p (bitset dst, bitset src)
+{
+ lbitset_elt *selt;
+ lbitset_elt *delt;
+ int j;
+
+ if (src == dst)
+ return true;
+
+ lbitset_weed (src);
+ lbitset_weed (dst);
+ for (selt = LBITSET_HEAD (src), delt = LBITSET_HEAD (dst);
+ selt && delt; selt = selt->next, delt = delt->next)
+ {
+ if (selt->index != delt->index)
+ return false;
+
+ for (j = 0; j < LBITSET_ELT_WORDS; j++)
+ if (delt->words[j] != selt->words[j])
+ return false;
+ }
+ return !selt && !delt;
+}
+
+
+/* Copy bits from bitset SRC to bitset DST. */
+static inline void
+lbitset_copy (bitset dst, bitset src)
+{
+ lbitset_elt *elt;
+ lbitset_elt *head;
+ lbitset_elt *prev;
+ lbitset_elt *tmp;
+
+ if (src == dst)
+ return;
+
+ lbitset_zero (dst);
+
+ head = LBITSET_HEAD (src);
+ if (!head)
+ return;
+
+ prev = 0;
+ for (elt = head; elt; elt = elt->next)
+ {
+ tmp = lbitset_elt_alloc ();
+ tmp->index = elt->index;
+ tmp->prev = prev;
+ tmp->next = 0;
+ if (prev)
+ prev->next = tmp;
+ else
+ LBITSET_HEAD (dst) = tmp;
+ prev = tmp;
+
+ memcpy (tmp->words, elt->words, sizeof (elt->words));
+ }
+ LBITSET_TAIL (dst) = tmp;
+
+ dst->b.csize = LBITSET_ELT_WORDS;
+ dst->b.cdata = LBITSET_HEAD (dst)->words;
+ dst->b.cindex = LBITSET_HEAD (dst)->index;
+}
+
+
+/* Copy bits from bitset SRC to bitset DST. Return true if
+ bitsets different. */
+static inline bool
+lbitset_copy_cmp (bitset dst, bitset src)
+{
+ if (src == dst)
+ return false;
+
+ if (!LBITSET_HEAD (dst))
+ {
+ lbitset_copy (dst, src);
+ return LBITSET_HEAD (src) != 0;
+ }
+
+ if (lbitset_equal_p (dst, src))
+ return false;
+
+ lbitset_copy (dst, src);
+ return true;
+}
+
+
+static bitset_bindex
+lbitset_resize (bitset src, bitset_bindex size)
+{
+ BITSET_NBITS_ (src) = size;
+
+ /* Need to prune any excess bits. FIXME. */
+ return size;
+}
+
+/* Set bit BITNO in bitset DST. */
+static void
+lbitset_set (bitset dst, bitset_bindex bitno)
+{
+ bitset_windex windex = bitno / BITSET_WORD_BITS;
+
+ lbitset_elt_find (dst, windex, LBITSET_CREATE);
+
+ dst->b.cdata[windex - dst->b.cindex] |=
+ (bitset_word) 1 << (bitno % BITSET_WORD_BITS);
+}
+
+
+/* Reset bit BITNO in bitset DST. */
+static void
+lbitset_reset (bitset dst, bitset_bindex bitno)
+{
+ bitset_windex windex = bitno / BITSET_WORD_BITS;
+
+ if (!lbitset_elt_find (dst, windex, LBITSET_FIND))
+ return;
+
+ dst->b.cdata[windex - dst->b.cindex] &=
+ ~((bitset_word) 1 << (bitno % BITSET_WORD_BITS));
+
+ /* If all the data is zero, perhaps we should unlink it now... */
+}
+
+
+/* Test bit BITNO in bitset SRC. */
+static bool
+lbitset_test (bitset src, bitset_bindex bitno)
+{
+ bitset_windex windex = bitno / BITSET_WORD_BITS;
+
+ return (lbitset_elt_find (src, windex, LBITSET_FIND)
+ && ((src->b.cdata[windex - src->b.cindex]
+ >> (bitno % BITSET_WORD_BITS))
+ & 1));
+}
+
+
+static void
+lbitset_free (bitset bset)
+{
+ lbitset_zero (bset);
+}
+
+
+/* Find list of up to NUM bits set in BSET starting from and including
+ *NEXT and store in array LIST. Return with actual number of bits
+ found and with *NEXT indicating where search stopped. */
+static bitset_bindex
+lbitset_list_reverse (bitset bset, bitset_bindex *list,
+ bitset_bindex num, bitset_bindex *next)
+{
+ bitset_bindex rbitno;
+ bitset_bindex bitno;
+ unsigned int bcount;
+ bitset_bindex boffset;
+ bitset_windex windex;
+ bitset_bindex count;
+ lbitset_elt *elt;
+ bitset_word word;
+ bitset_bindex n_bits;
+
+ elt = LBITSET_TAIL (bset);
+ if (!elt)
+ return 0;
+
+ n_bits = (elt->index + LBITSET_ELT_WORDS) * BITSET_WORD_BITS;
+ rbitno = *next;
+
+ if (rbitno >= n_bits)
+ return 0;
+
+ bitno = n_bits - (rbitno + 1);
+
+ windex = bitno / BITSET_WORD_BITS;
+
+ /* Skip back to starting element. */
+ for (; elt && elt->index > windex; elt = elt->prev)
+ continue;
+
+ if (!elt)
+ return 0;
+
+ if (windex >= elt->index + LBITSET_ELT_WORDS)
+ {
+ /* We are trying to start in no-mans land so start
+ at end of current elt. */
+ bcount = BITSET_WORD_BITS - 1;
+ windex = elt->index + LBITSET_ELT_WORDS - 1;
+ }
+ else
+ {
+ bcount = bitno % BITSET_WORD_BITS;
+ }
+
+ count = 0;
+ boffset = windex * BITSET_WORD_BITS;
+
+ /* If num is 1, we could speed things up with a binary search
+ of the word of interest. */
+
+ while (elt)
+ {
+ bitset_word *srcp = elt->words;
+
+ for (; (windex - elt->index) < LBITSET_ELT_WORDS;
+ windex--, boffset -= BITSET_WORD_BITS,
+ bcount = BITSET_WORD_BITS - 1)
+ {
+ word =
+ srcp[windex - elt->index] << (BITSET_WORD_BITS - 1 - bcount);
+
+ for (; word; bcount--)
+ {
+ if (word & BITSET_MSB)
+ {
+ list[count++] = boffset + bcount;
+ if (count >= num)
+ {
+ *next = n_bits - (boffset + bcount);
+ return count;
+ }
+ }
+ word <<= 1;
+ }
+ }
+
+ elt = elt->prev;
+ if (elt)
+ {
+ windex = elt->index + LBITSET_ELT_WORDS - 1;
+ boffset = windex * BITSET_WORD_BITS;
+ }
+ }
+
+ *next = n_bits - (boffset + 1);
+ return count;
+}
+
+
+/* Find list of up to NUM bits set in BSET starting from and including
+ *NEXT and store in array LIST. Return with actual number of bits
+ found and with *NEXT indicating where search stopped. */
+static bitset_bindex
+lbitset_list (bitset bset, bitset_bindex *list,
+ bitset_bindex num, bitset_bindex *next)
+{
+ bitset_bindex bitno;
+ bitset_windex windex;
+ bitset_bindex count;
+ lbitset_elt *elt;
+ lbitset_elt *head;
+ bitset_word word;
+
+ head = LBITSET_HEAD (bset);
+ if (!head)
+ return 0;
+
+ bitno = *next;
+ count = 0;
+
+ if (!bitno)
+ {
+ /* This is the most common case. */
+
+ /* Start with the first element. */
+ elt = head;
+ windex = elt->index;
+ bitno = windex * BITSET_WORD_BITS;
+ }
+ else
+ {
+ windex = bitno / BITSET_WORD_BITS;
+
+ /* Skip to starting element. */
+ for (elt = head;
+ elt && (elt->index + LBITSET_ELT_WORDS - 1) < windex;
+ elt = elt->next)
+ continue;
+
+ if (!elt)
+ return 0;
+
+ if (windex < elt->index)
+ {
+ windex = elt->index;
+ bitno = windex * BITSET_WORD_BITS;
+ }
+ else
+ {
+ bitset_word *srcp = elt->words;
+
+ /* We are starting within an element. */
+
+ for (; (windex - elt->index) < LBITSET_ELT_WORDS; windex++)
+ {
+ word = srcp[windex - elt->index] >> (bitno % BITSET_WORD_BITS);
+
+ for (; word; bitno++)
+ {
+ if (word & 1)
+ {
+ list[count++] = bitno;
+ if (count >= num)
+ {
+ *next = bitno + 1;
+ return count;
+ }
+ }
+ word >>= 1;
+ }
+ bitno = (windex + 1) * BITSET_WORD_BITS;
+ }
+
+ elt = elt->next;
+ if (elt)
+ {
+ windex = elt->index;
+ bitno = windex * BITSET_WORD_BITS;
+ }
+ }
+ }
+
+
+ /* If num is 1, we could speed things up with a binary search
+ of the word of interest. */
+
+ while (elt)
+ {
+ int i;
+ bitset_word *srcp = elt->words;
+
+ if ((count + LBITSET_ELT_BITS) < num)
+ {
+ /* The coast is clear, plant boot! */
+
+#if LBITSET_ELT_WORDS == 2
+ word = srcp[0];
+ if (word)
+ {
+ if (!(word & 0xffff))
+ {
+ word >>= 16;
+ bitno += 16;
+ }
+ if (!(word & 0xff))
+ {
+ word >>= 8;
+ bitno += 8;
+ }
+ for (; word; bitno++)
+ {
+ if (word & 1)
+ list[count++] = bitno;
+ word >>= 1;
+ }
+ }
+ windex++;
+ bitno = windex * BITSET_WORD_BITS;
+
+ word = srcp[1];
+ if (word)
+ {
+ if (!(word & 0xffff))
+ {
+ word >>= 16;
+ bitno += 16;
+ }
+ for (; word; bitno++)
+ {
+ if (word & 1)
+ list[count++] = bitno;
+ word >>= 1;
+ }
+ }
+ windex++;
+ bitno = windex * BITSET_WORD_BITS;
+#else
+ for (i = 0; i < LBITSET_ELT_WORDS; i++)
+ {
+ word = srcp[i];
+ if (word)
+ {
+ if (!(word & 0xffff))
+ {
+ word >>= 16;
+ bitno += 16;
+ }
+ if (!(word & 0xff))
+ {
+ word >>= 8;
+ bitno += 8;
+ }
+ for (; word; bitno++)
+ {
+ if (word & 1)
+ list[count++] = bitno;
+ word >>= 1;
+ }
+ }
+ windex++;
+ bitno = windex * BITSET_WORD_BITS;
+ }
+#endif
+ }
+ else
+ {
+ /* Tread more carefully since we need to check
+ if array overflows. */
+
+ for (i = 0; i < LBITSET_ELT_WORDS; i++)
+ {
+ for (word = srcp[i]; word; bitno++)
+ {
+ if (word & 1)
+ {
+ list[count++] = bitno;
+ if (count >= num)
+ {
+ *next = bitno + 1;
+ return count;
+ }
+ }
+ word >>= 1;
+ }
+ windex++;
+ bitno = windex * BITSET_WORD_BITS;
+ }
+ }
+
+ elt = elt->next;
+ if (elt)
+ {
+ windex = elt->index;
+ bitno = windex * BITSET_WORD_BITS;
+ }
+ }
+
+ *next = bitno;
+ return count;
+}
+
+
+static bool
+lbitset_empty_p (bitset dst)
+{
+ lbitset_elt *elt;
+ lbitset_elt *next;
+
+ for (elt = LBITSET_HEAD (dst); elt; elt = next)
+ {
+ next = elt->next;
+ if (!lbitset_elt_zero_p (elt))
+ return 0;
+ /* Weed as we go. */
+ lbitset_elt_unlink (dst, elt);
+ }
+
+ return 1;
+}
+
+
+/* Ensure that any unused bits within the last element are clear. */
+static inline void
+lbitset_unused_clear (bitset dst)
+{
+ unsigned int last_bit;
+ bitset_bindex n_bits;
+
+ n_bits = BITSET_SIZE_ (dst);
+ last_bit = n_bits % LBITSET_ELT_BITS;
+
+ if (last_bit)
+ {
+ lbitset_elt *elt;
+ bitset_windex windex;
+ bitset_word *srcp;
+
+ elt = LBITSET_TAIL (dst);
+ srcp = elt->words;
+ windex = n_bits / BITSET_WORD_BITS;
+
+ srcp[windex - elt->index] &= ((bitset_word) 1 << last_bit) - 1;
+ windex++;
+
+ for (; (windex - elt->index) < LBITSET_ELT_WORDS; windex++)
+ srcp[windex - elt->index] = 0;
+ }
+}
+
+
+static void
+lbitset_ones (bitset dst)
+{
+ bitset_windex i;
+ bitset_windex windex;
+ lbitset_elt *elt;
+
+ /* This is a decidedly unfriendly operation for a linked list
+ bitset! It makes a sparse bitset become dense. An alternative
+ is to have a flag that indicates that the bitset stores the
+ complement of what it indicates. */
+
+ windex = (BITSET_SIZE_ (dst) + BITSET_WORD_BITS - 1) / BITSET_WORD_BITS;
+
+ for (i = 0; i < windex; i += LBITSET_ELT_WORDS)
+ {
+ /* Create new elements if they cannot be found. */
+ elt = lbitset_elt_find (dst, i, LBITSET_CREATE);
+ memset (elt->words, -1, sizeof (elt->words));
+ }
+
+ lbitset_unused_clear (dst);
+}
+
+
+static void
+lbitset_not (bitset dst, bitset src)
+{
+ lbitset_elt *elt;
+ lbitset_elt *selt;
+ lbitset_elt *delt;
+ bitset_windex i;
+ unsigned int j;
+ bitset_windex windex;
+
+ /* This is another unfriendly operation for a linked list
+ bitset! */
+ elt = LBITSET_TAIL (dst);
+
+ windex = (BITSET_SIZE_ (dst) + BITSET_WORD_BITS - 1) / BITSET_WORD_BITS;
+
+ for (i = 0; i < windex; i += LBITSET_ELT_WORDS)
+ {
+ /* Create new elements for dst if they cannot be found
+ or substitute zero elements if src elements not found. */
+ selt = lbitset_elt_find (src, i, LBITSET_SUBST);
+ delt = lbitset_elt_find (dst, i, LBITSET_CREATE);
+
+ for (j = 0; j < LBITSET_ELT_WORDS; j++)
+ delt->words[j] = ~selt->words[j];
+ }
+ lbitset_unused_clear (dst);
+ lbitset_weed (dst);
+ return;
+}
+
+
+/* Is DST == DST | SRC? */
+static bool
+lbitset_subset_p (bitset dst, bitset src)
+{
+ lbitset_elt *selt;
+ lbitset_elt *delt;
+ unsigned int j;
+
+ for (selt = LBITSET_HEAD (src), delt = LBITSET_HEAD (dst);
+ selt || delt; selt = selt->next, delt = delt->next)
+ {
+ if (!selt)
+ selt = &lbitset_zero_elts[0];
+ else if (!delt)
+ delt = &lbitset_zero_elts[0];
+ else if (selt->index != delt->index)
+ {
+ if (selt->index < delt->index)
+ {
+ lbitset_zero_elts[2].next = delt;
+ delt = &lbitset_zero_elts[2];
+ }
+ else
+ {
+ lbitset_zero_elts[1].next = selt;
+ selt = &lbitset_zero_elts[1];
+ }
+ }
+
+ for (j = 0; j < LBITSET_ELT_WORDS; j++)
+ if (delt->words[j] != (selt->words[j] | delt->words[j]))
+ return false;
+ }
+ return true;
+}
+
+
+/* Is DST & SRC == 0? */
+static bool
+lbitset_disjoint_p (bitset dst, bitset src)
+{
+ lbitset_elt *selt;
+ lbitset_elt *delt;
+ unsigned int j;
+
+ for (selt = LBITSET_HEAD (src), delt = LBITSET_HEAD (dst);
+ selt && delt; selt = selt->next, delt = delt->next)
+ {
+ if (selt->index != delt->index)
+ {
+ if (selt->index < delt->index)
+ {
+ lbitset_zero_elts[2].next = delt;
+ delt = &lbitset_zero_elts[2];
+ }
+ else
+ {
+ lbitset_zero_elts[1].next = selt;
+ selt = &lbitset_zero_elts[1];
+ }
+ /* Since the elements are different, there is no
+ intersection of these elements. */
+ continue;
+ }
+
+ for (j = 0; j < LBITSET_ELT_WORDS; j++)
+ if (selt->words[j] & delt->words[j])
+ return false;
+ }
+ return true;
+}
+
+
+static bool
+lbitset_op3_cmp (bitset dst, bitset src1, bitset src2, enum bitset_ops op)
+{
+ lbitset_elt *selt1 = LBITSET_HEAD (src1);
+ lbitset_elt *selt2 = LBITSET_HEAD (src2);
+ lbitset_elt *delt = LBITSET_HEAD (dst);
+ bitset_windex windex1;
+ bitset_windex windex2;
+ bitset_windex windex;
+ lbitset_elt *stmp1;
+ lbitset_elt *stmp2;
+ lbitset_elt *dtmp;
+ bitset_word *srcp1;
+ bitset_word *srcp2;
+ bitset_word *dstp;
+ bool changed = false;
+ unsigned int i;
+
+ LBITSET_HEAD (dst) = 0;
+ dst->b.csize = 0;
+
+ windex1 = (selt1) ? selt1->index : BITSET_WINDEX_MAX;
+ windex2 = (selt2) ? selt2->index : BITSET_WINDEX_MAX;
+
+ while (selt1 || selt2)
+ {
+ /* Figure out whether we need to substitute zero elements for
+ missing links. */
+ if (windex1 == windex2)
+ {
+ windex = windex1;
+ stmp1 = selt1;
+ stmp2 = selt2;
+ selt1 = selt1->next;
+ windex1 = (selt1) ? selt1->index : BITSET_WINDEX_MAX;
+ selt2 = selt2->next;
+ windex2 = (selt2) ? selt2->index : BITSET_WINDEX_MAX;
+ }
+ else if (windex1 < windex2)
+ {
+ windex = windex1;
+ stmp1 = selt1;
+ stmp2 = &lbitset_zero_elts[0];
+ selt1 = selt1->next;
+ windex1 = (selt1) ? selt1->index : BITSET_WINDEX_MAX;
+ }
+ else
+ {
+ windex = windex2;
+ stmp1 = &lbitset_zero_elts[0];
+ stmp2 = selt2;
+ selt2 = selt2->next;
+ windex2 = (selt2) ? selt2->index : BITSET_WINDEX_MAX;
+ }
+
+ /* Find the appropriate element from DST. Begin by discarding
+ elements that we've skipped. */
+ while (delt && delt->index < windex)
+ {
+ changed = true;
+ dtmp = delt;
+ delt = delt->next;
+ lbitset_elt_free (dtmp);
+ }
+ if (delt && delt->index == windex)
+ {
+ dtmp = delt;
+ delt = delt->next;
+ }
+ else
+ dtmp = lbitset_elt_calloc ();
+
+ /* Do the operation, and if any bits are set, link it into the
+ linked list. */
+ srcp1 = stmp1->words;
+ srcp2 = stmp2->words;
+ dstp = dtmp->words;
+ switch (op)
+ {
+ default:
+ abort ();
+
+ case BITSET_OP_OR:
+ for (i = 0; i < LBITSET_ELT_WORDS; i++, dstp++)
+ {
+ bitset_word tmp = *srcp1++ | *srcp2++;
+
+ if (*dstp != tmp)
+ {
+ changed = true;
+ *dstp = tmp;
+ }
+ }
+ break;
+
+ case BITSET_OP_AND:
+ for (i = 0; i < LBITSET_ELT_WORDS; i++, dstp++)
+ {
+ bitset_word tmp = *srcp1++ & *srcp2++;
+
+ if (*dstp != tmp)
+ {
+ changed = true;
+ *dstp = tmp;
+ }
+ }
+ break;
+
+ case BITSET_OP_XOR:
+ for (i = 0; i < LBITSET_ELT_WORDS; i++, dstp++)
+ {
+ bitset_word tmp = *srcp1++ ^ *srcp2++;
+
+ if (*dstp != tmp)
+ {
+ changed = true;
+ *dstp = tmp;
+ }
+ }
+ break;
+
+ case BITSET_OP_ANDN:
+ for (i = 0; i < LBITSET_ELT_WORDS; i++, dstp++)
+ {
+ bitset_word tmp = *srcp1++ & ~(*srcp2++);
+
+ if (*dstp != tmp)
+ {
+ changed = true;
+ *dstp = tmp;
+ }
+ }
+ break;
+ }
+
+ if (!lbitset_elt_zero_p (dtmp))
+ {
+ dtmp->index = windex;
+ /* Perhaps this could be optimised... */
+ lbitset_elt_link (dst, dtmp);
+ }
+ else
+ {
+ lbitset_elt_free (dtmp);
+ }
+ }
+
+ /* If we have elements of DST left over, free them all. */
+ if (delt)
+ {
+ changed = true;
+ lbitset_prune (dst, delt);
+ }
+
+ return changed;
+}
+
+
+static bool
+lbitset_and_cmp (bitset dst, bitset src1, bitset src2)
+{
+ lbitset_elt *selt1 = LBITSET_HEAD (src1);
+ lbitset_elt *selt2 = LBITSET_HEAD (src2);
+ bool changed;
+
+ if (!selt2)
+ {
+ lbitset_weed (dst);
+ changed = !LBITSET_HEAD (dst);
+ lbitset_zero (dst);
+ return changed;
+ }
+ else if (!selt1)
+ {
+ lbitset_weed (dst);
+ changed = !LBITSET_HEAD (dst);
+ lbitset_zero (dst);
+ return changed;
+ }
+ return lbitset_op3_cmp (dst, src1, src2, BITSET_OP_AND);
+}
+
+
+static void
+lbitset_and (bitset dst, bitset src1, bitset src2)
+{
+ lbitset_and_cmp (dst, src1, src2);
+}
+
+
+static bool
+lbitset_andn_cmp (bitset dst, bitset src1, bitset src2)
+{
+ lbitset_elt *selt1 = LBITSET_HEAD (src1);
+ lbitset_elt *selt2 = LBITSET_HEAD (src2);
+ bool changed;
+
+ if (!selt2)
+ {
+ return lbitset_copy_cmp (dst, src1);
+ }
+ else if (!selt1)
+ {
+ lbitset_weed (dst);
+ changed = !LBITSET_HEAD (dst);
+ lbitset_zero (dst);
+ return changed;
+ }
+ return lbitset_op3_cmp (dst, src1, src2, BITSET_OP_ANDN);
+}
+
+
+static void
+lbitset_andn (bitset dst, bitset src1, bitset src2)
+{
+ lbitset_andn_cmp (dst, src1, src2);
+}
+
+
+static bool
+lbitset_or_cmp (bitset dst, bitset src1, bitset src2)
+{
+ lbitset_elt *selt1 = LBITSET_HEAD (src1);
+ lbitset_elt *selt2 = LBITSET_HEAD (src2);
+
+ if (!selt2)
+ {
+ return lbitset_copy_cmp (dst, src1);
+ }
+ else if (!selt1)
+ {
+ return lbitset_copy_cmp (dst, src2);
+ }
+ return lbitset_op3_cmp (dst, src1, src2, BITSET_OP_OR);
+}
+
+
+static void
+lbitset_or (bitset dst, bitset src1, bitset src2)
+{
+ lbitset_or_cmp (dst, src1, src2);
+}
+
+
+static bool
+lbitset_xor_cmp (bitset dst, bitset src1, bitset src2)
+{
+ lbitset_elt *selt1 = LBITSET_HEAD (src1);
+ lbitset_elt *selt2 = LBITSET_HEAD (src2);
+
+ if (!selt2)
+ {
+ return lbitset_copy_cmp (dst, src1);
+ }
+ else if (!selt1)
+ {
+ return lbitset_copy_cmp (dst, src2);
+ }
+ return lbitset_op3_cmp (dst, src1, src2, BITSET_OP_XOR);
+}
+
+
+static void
+lbitset_xor (bitset dst, bitset src1, bitset src2)
+{
+ lbitset_xor_cmp (dst, src1, src2);
+}
+
+
+
+/* Vector of operations for linked-list bitsets. */
+struct bitset_vtable lbitset_vtable = {
+ lbitset_set,
+ lbitset_reset,
+ bitset_toggle_,
+ lbitset_test,
+ lbitset_resize,
+ bitset_size_,
+ bitset_count_,
+ lbitset_empty_p,
+ lbitset_ones,
+ lbitset_zero,
+ lbitset_copy,
+ lbitset_disjoint_p,
+ lbitset_equal_p,
+ lbitset_not,
+ lbitset_subset_p,
+ lbitset_and,
+ lbitset_and_cmp,
+ lbitset_andn,
+ lbitset_andn_cmp,
+ lbitset_or,
+ lbitset_or_cmp,
+ lbitset_xor,
+ lbitset_xor_cmp,
+ bitset_and_or_,
+ bitset_and_or_cmp_,
+ bitset_andn_or_,
+ bitset_andn_or_cmp_,
+ bitset_or_and_,
+ bitset_or_and_cmp_,
+ lbitset_list,
+ lbitset_list_reverse,
+ lbitset_free,
+ BITSET_LIST
+};
+
+
+/* Return size of initial structure. */
+size_t
+lbitset_bytes (bitset_bindex n_bits ATTRIBUTE_UNUSED)
+{
+ return sizeof (struct lbitset_struct);
+}
+
+
+/* Initialize a bitset. */
+bitset
+lbitset_init (bitset bset, bitset_bindex n_bits ATTRIBUTE_UNUSED)
+{
+ BITSET_NBITS_ (bset) = n_bits;
+ bset->b.vtable = &lbitset_vtable;
+ return bset;
+}
+
+
+void
+lbitset_release_memory (void)
+{
+ lbitset_free_list = 0;
+ if (lbitset_obstack_init)
+ {
+ lbitset_obstack_init = false;
+ obstack_free (&lbitset_obstack, NULL);
+ }
+}
+
+
+/* Function to be called from debugger to debug lbitset. */
+void
+debug_lbitset (bitset bset)
+{
+ lbitset_elt *elt;
+ unsigned int i;
+
+ if (!bset)
+ return;
+
+ for (elt = LBITSET_HEAD (bset); elt; elt = elt->next)
+ {
+ fprintf (stderr, "Elt %lu\n", (unsigned long int) elt->index);
+ for (i = 0; i < LBITSET_ELT_WORDS; i++)
+ {
+ unsigned int j;
+ bitset_word word;
+
+ word = elt->words[i];
+
+ fprintf (stderr, " Word %u:", i);
+ for (j = 0; j < LBITSET_WORD_BITS; j++)
+ if ((word & ((bitset_word) 1 << j)))
+ fprintf (stderr, " %u", j);
+ fprintf (stderr, "\n");
+ }
+ }
+}
Property changes on: bison\src\bison\2.4.1\bison-2.4.1-src\lib\lbitset.c
___________________________________________________________________
Added: svn:eol-style
+ LF
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