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| 1 /* obstack.h - object stack macros |
| 2 Copyright (C) 1988-1994,1996-1999,2003,2004,2005,2006 |
| 3 Free Software Foundation, Inc. |
| 4 This file is part of the GNU C Library. |
| 5 |
| 6 This program is free software: you can redistribute it and/or modify |
| 7 it under the terms of the GNU General Public License as published by |
| 8 the Free Software Foundation; either version 3 of the License, or |
| 9 (at your option) any later version. |
| 10 |
| 11 This program is distributed in the hope that it will be useful, |
| 12 but WITHOUT ANY WARRANTY; without even the implied warranty of |
| 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| 14 GNU General Public License for more details. |
| 15 |
| 16 You should have received a copy of the GNU General Public License |
| 17 along with this program. If not, see <http://www.gnu.org/licenses/>. */ |
| 18 |
| 19 /* Summary: |
| 20 |
| 21 All the apparent functions defined here are macros. The idea |
| 22 is that you would use these pre-tested macros to solve a |
| 23 very specific set of problems, and they would run fast. |
| 24 Caution: no side-effects in arguments please!! They may be |
| 25 evaluated MANY times!! |
| 26 |
| 27 These macros operate a stack of objects. Each object starts life |
| 28 small, and may grow to maturity. (Consider building a word syllable |
| 29 by syllable.) An object can move while it is growing. Once it has |
| 30 been "finished" it never changes address again. So the "top of the |
| 31 stack" is typically an immature growing object, while the rest of the |
| 32 stack is of mature, fixed size and fixed address objects. |
| 33 |
| 34 These routines grab large chunks of memory, using a function you |
| 35 supply, called `obstack_chunk_alloc'. On occasion, they free chunks, |
| 36 by calling `obstack_chunk_free'. You must define them and declare |
| 37 them before using any obstack macros. |
| 38 |
| 39 Each independent stack is represented by a `struct obstack'. |
| 40 Each of the obstack macros expects a pointer to such a structure |
| 41 as the first argument. |
| 42 |
| 43 One motivation for this package is the problem of growing char strings |
| 44 in symbol tables. Unless you are "fascist pig with a read-only mind" |
| 45 --Gosper's immortal quote from HAKMEM item 154, out of context--you |
| 46 would not like to put any arbitrary upper limit on the length of your |
| 47 symbols. |
| 48 |
| 49 In practice this often means you will build many short symbols and a |
| 50 few long symbols. At the time you are reading a symbol you don't know |
| 51 how long it is. One traditional method is to read a symbol into a |
| 52 buffer, realloc()ating the buffer every time you try to read a symbol |
| 53 that is longer than the buffer. This is beaut, but you still will |
| 54 want to copy the symbol from the buffer to a more permanent |
| 55 symbol-table entry say about half the time. |
| 56 |
| 57 With obstacks, you can work differently. Use one obstack for all symbol |
| 58 names. As you read a symbol, grow the name in the obstack gradually. |
| 59 When the name is complete, finalize it. Then, if the symbol exists already, |
| 60 free the newly read name. |
| 61 |
| 62 The way we do this is to take a large chunk, allocating memory from |
| 63 low addresses. When you want to build a symbol in the chunk you just |
| 64 add chars above the current "high water mark" in the chunk. When you |
| 65 have finished adding chars, because you got to the end of the symbol, |
| 66 you know how long the chars are, and you can create a new object. |
| 67 Mostly the chars will not burst over the highest address of the chunk, |
| 68 because you would typically expect a chunk to be (say) 100 times as |
| 69 long as an average object. |
| 70 |
| 71 In case that isn't clear, when we have enough chars to make up |
| 72 the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed) |
| 73 so we just point to it where it lies. No moving of chars is |
| 74 needed and this is the second win: potentially long strings need |
| 75 never be explicitly shuffled. Once an object is formed, it does not |
| 76 change its address during its lifetime. |
| 77 |
| 78 When the chars burst over a chunk boundary, we allocate a larger |
| 79 chunk, and then copy the partly formed object from the end of the old |
| 80 chunk to the beginning of the new larger chunk. We then carry on |
| 81 accreting characters to the end of the object as we normally would. |
| 82 |
| 83 A special macro is provided to add a single char at a time to a |
| 84 growing object. This allows the use of register variables, which |
| 85 break the ordinary 'growth' macro. |
| 86 |
| 87 Summary: |
| 88 We allocate large chunks. |
| 89 We carve out one object at a time from the current chunk. |
| 90 Once carved, an object never moves. |
| 91 We are free to append data of any size to the currently |
| 92 growing object. |
| 93 Exactly one object is growing in an obstack at any one time. |
| 94 You can run one obstack per control block. |
| 95 You may have as many control blocks as you dare. |
| 96 Because of the way we do it, you can `unwind' an obstack |
| 97 back to a previous state. (You may remove objects much |
| 98 as you would with a stack.) |
| 99 */ |
| 100 |
| 101 |
| 102 /* Don't do the contents of this file more than once. */ |
| 103 |
| 104 #ifndef _OBSTACK_H |
| 105 #define _OBSTACK_H 1 |
| 106 |
| 107 #ifdef __cplusplus |
| 108 extern "C" { |
| 109 #endif |
| 110 |
| 111 /* We need the type of a pointer subtraction. If __PTRDIFF_TYPE__ is |
| 112 defined, as with GNU C, use that; that way we don't pollute the |
| 113 namespace with <stddef.h>'s symbols. Otherwise, include <stddef.h> |
| 114 and use ptrdiff_t. */ |
| 115 |
| 116 #ifdef __PTRDIFF_TYPE__ |
| 117 # define PTR_INT_TYPE __PTRDIFF_TYPE__ |
| 118 #else |
| 119 # include <stddef.h> |
| 120 # define PTR_INT_TYPE ptrdiff_t |
| 121 #endif |
| 122 |
| 123 /* If B is the base of an object addressed by P, return the result of |
| 124 aligning P to the next multiple of A + 1. B and P must be of type |
| 125 char *. A + 1 must be a power of 2. */ |
| 126 |
| 127 #define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A))) |
| 128 |
| 129 /* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case |
| 130 where pointers can be converted to integers, aligned as integers, |
| 131 and converted back again. If PTR_INT_TYPE is narrower than a |
| 132 pointer (e.g., the AS/400), play it safe and compute the alignment |
| 133 relative to B. Otherwise, use the faster strategy of computing the |
| 134 alignment relative to 0. */ |
| 135 |
| 136 #define __PTR_ALIGN(B, P, A) \ |
| 137 __BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \ |
| 138 P, A) |
| 139 |
| 140 #include <string.h> |
| 141 |
| 142 struct _obstack_chunk /* Lives at front of each chunk. */ |
| 143 { |
| 144 char *limit; /* 1 past end of this chunk */ |
| 145 struct _obstack_chunk *prev; /* address of prior chunk or NULL */ |
| 146 char contents[4]; /* objects begin here */ |
| 147 }; |
| 148 |
| 149 struct obstack /* control current object in current chunk */ |
| 150 { |
| 151 long chunk_size; /* preferred size to allocate chunks in */ |
| 152 struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */ |
| 153 char *object_base; /* address of object we are building */ |
| 154 char *next_free; /* where to add next char to current object */ |
| 155 char *chunk_limit; /* address of char after current chunk */ |
| 156 union |
| 157 { |
| 158 PTR_INT_TYPE tempint; |
| 159 void *tempptr; |
| 160 } temp; /* Temporary for some macros. */ |
| 161 int alignment_mask; /* Mask of alignment for each object. */ |
| 162 /* These prototypes vary based on `use_extra_arg', and we use |
| 163 casts to the prototypeless function type in all assignments, |
| 164 but having prototypes here quiets -Wstrict-prototypes. */ |
| 165 struct _obstack_chunk *(*chunkfun) (void *, long); |
| 166 void (*freefun) (void *, struct _obstack_chunk *); |
| 167 void *extra_arg; /* first arg for chunk alloc/dealloc funcs */ |
| 168 unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */ |
| 169 unsigned maybe_empty_object:1;/* There is a possibility that the current |
| 170 chunk contains a zero-length object. This |
| 171 prevents freeing the chunk if we allocate |
| 172 a bigger chunk to replace it. */ |
| 173 unsigned alloc_failed:1; /* No longer used, as we now call the failed |
| 174 handler on error, but retained for binary |
| 175 compatibility. */ |
| 176 }; |
| 177 |
| 178 /* Declare the external functions we use; they are in obstack.c. */ |
| 179 |
| 180 extern void _obstack_newchunk (struct obstack *, int); |
| 181 extern int _obstack_begin (struct obstack *, int, int, |
| 182 void *(*) (long), void (*) (void *)); |
| 183 extern int _obstack_begin_1 (struct obstack *, int, int, |
| 184 void *(*) (void *, long), |
| 185 void (*) (void *, void *), void *); |
| 186 extern int _obstack_memory_used (struct obstack *); |
| 187 |
| 188 /* The default name of the function for freeing a chunk is 'obstack_free', |
| 189 but gnulib users can override this by defining '__obstack_free'. */ |
| 190 #ifndef __obstack_free |
| 191 # define __obstack_free obstack_free |
| 192 #endif |
| 193 extern void __obstack_free (struct obstack *obstack, void *block); |
| 194 |
| 195 |
| 196 /* Error handler called when `obstack_chunk_alloc' failed to allocate |
| 197 more memory. This can be set to a user defined function which |
| 198 should either abort gracefully or use longjump - but shouldn't |
| 199 return. The default action is to print a message and abort. */ |
| 200 extern void (*obstack_alloc_failed_handler) (void); |
| 201 |
| 202 /* Exit value used when `print_and_abort' is used. */ |
| 203 extern int obstack_exit_failure; |
| 204 |
| 205 /* Pointer to beginning of object being allocated or to be allocated next. |
| 206 Note that this might not be the final address of the object |
| 207 because a new chunk might be needed to hold the final size. */ |
| 208 |
| 209 #define obstack_base(h) ((void *) (h)->object_base) |
| 210 |
| 211 /* Size for allocating ordinary chunks. */ |
| 212 |
| 213 #define obstack_chunk_size(h) ((h)->chunk_size) |
| 214 |
| 215 /* Pointer to next byte not yet allocated in current chunk. */ |
| 216 |
| 217 #define obstack_next_free(h) ((h)->next_free) |
| 218 |
| 219 /* Mask specifying low bits that should be clear in address of an object. */ |
| 220 |
| 221 #define obstack_alignment_mask(h) ((h)->alignment_mask) |
| 222 |
| 223 /* To prevent prototype warnings provide complete argument list. */ |
| 224 #define obstack_init(h) \ |
| 225 _obstack_begin ((h), 0, 0, \ |
| 226 (void *(*) (long)) obstack_chunk_alloc, \ |
| 227 (void (*) (void *)) obstack_chunk_free) |
| 228 |
| 229 #define obstack_begin(h, size) \ |
| 230 _obstack_begin ((h), (size), 0, \ |
| 231 (void *(*) (long)) obstack_chunk_alloc, \ |
| 232 (void (*) (void *)) obstack_chunk_free) |
| 233 |
| 234 #define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \ |
| 235 _obstack_begin ((h), (size), (alignment), \ |
| 236 (void *(*) (long)) (chunkfun), \ |
| 237 (void (*) (void *)) (freefun)) |
| 238 |
| 239 #define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefu
n, arg) \ |
| 240 _obstack_begin_1 ((h), (size), (alignment), \ |
| 241 (void *(*) (void *, long)) (chunkfun), \ |
| 242 (void (*) (void *, void *)) (freefun), (arg)) |
| 243 |
| 244 #define obstack_chunkfun(h, newchunkfun) \ |
| 245 ((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun)) |
| 246 |
| 247 #define obstack_freefun(h, newfreefun) \ |
| 248 ((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun)) |
| 249 |
| 250 #define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar)) |
| 251 |
| 252 #define obstack_blank_fast(h,n) ((h)->next_free += (n)) |
| 253 |
| 254 #define obstack_memory_used(h) _obstack_memory_used (h) |
| 255 |
| 256 #if defined __GNUC__ && defined __STDC__ && __STDC__ |
| 257 /* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and |
| 258 does not implement __extension__. But that compiler doesn't define |
| 259 __GNUC_MINOR__. */ |
| 260 # if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__) |
| 261 # define __extension__ |
| 262 # endif |
| 263 |
| 264 /* For GNU C, if not -traditional, |
| 265 we can define these macros to compute all args only once |
| 266 without using a global variable. |
| 267 Also, we can avoid using the `temp' slot, to make faster code. */ |
| 268 |
| 269 # define obstack_object_size(OBSTACK) \ |
| 270 __extension__ \ |
| 271 ({ struct obstack const *__o = (OBSTACK); \ |
| 272 (unsigned) (__o->next_free - __o->object_base); }) |
| 273 |
| 274 # define obstack_room(OBSTACK) \ |
| 275 __extension__ \ |
| 276 ({ struct obstack const *__o = (OBSTACK); \ |
| 277 (unsigned) (__o->chunk_limit - __o->next_free); }) |
| 278 |
| 279 # define obstack_make_room(OBSTACK,length) \ |
| 280 __extension__ \ |
| 281 ({ struct obstack *__o = (OBSTACK); \ |
| 282 int __len = (length); \ |
| 283 if (__o->chunk_limit - __o->next_free < __len) \ |
| 284 _obstack_newchunk (__o, __len); \ |
| 285 (void) 0; }) |
| 286 |
| 287 # define obstack_empty_p(OBSTACK) \ |
| 288 __extension__ \ |
| 289 ({ struct obstack const *__o = (OBSTACK); \ |
| 290 (__o->chunk->prev == 0 \ |
| 291 && __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \ |
| 292 __o->chunk->contents, \ |
| 293 __o->alignment_mask)); }) |
| 294 |
| 295 # define obstack_grow(OBSTACK,where,length) \ |
| 296 __extension__ \ |
| 297 ({ struct obstack *__o = (OBSTACK); \ |
| 298 int __len = (length); \ |
| 299 if (__o->next_free + __len > __o->chunk_limit) \ |
| 300 _obstack_newchunk (__o, __len); \ |
| 301 memcpy (__o->next_free, where, __len); \ |
| 302 __o->next_free += __len; \ |
| 303 (void) 0; }) |
| 304 |
| 305 # define obstack_grow0(OBSTACK,where,length) \ |
| 306 __extension__ \ |
| 307 ({ struct obstack *__o = (OBSTACK); \ |
| 308 int __len = (length); \ |
| 309 if (__o->next_free + __len + 1 > __o->chunk_limit) \ |
| 310 _obstack_newchunk (__o, __len + 1); \ |
| 311 memcpy (__o->next_free, where, __len); \ |
| 312 __o->next_free += __len; \ |
| 313 *(__o->next_free)++ = 0; \ |
| 314 (void) 0; }) |
| 315 |
| 316 # define obstack_1grow(OBSTACK,datum) \ |
| 317 __extension__ \ |
| 318 ({ struct obstack *__o = (OBSTACK); \ |
| 319 if (__o->next_free + 1 > __o->chunk_limit) \ |
| 320 _obstack_newchunk (__o, 1); \ |
| 321 obstack_1grow_fast (__o, datum); \ |
| 322 (void) 0; }) |
| 323 |
| 324 /* These assume that the obstack alignment is good enough for pointers |
| 325 or ints, and that the data added so far to the current object |
| 326 shares that much alignment. */ |
| 327 |
| 328 # define obstack_ptr_grow(OBSTACK,datum) \ |
| 329 __extension__ \ |
| 330 ({ struct obstack *__o = (OBSTACK); \ |
| 331 if (__o->next_free + sizeof (void *) > __o->chunk_limit) \ |
| 332 _obstack_newchunk (__o, sizeof (void *)); \ |
| 333 obstack_ptr_grow_fast (__o, datum); }) \ |
| 334 |
| 335 # define obstack_int_grow(OBSTACK,datum) \ |
| 336 __extension__ \ |
| 337 ({ struct obstack *__o = (OBSTACK); \ |
| 338 if (__o->next_free + sizeof (int) > __o->chunk_limit) \ |
| 339 _obstack_newchunk (__o, sizeof (int)); \ |
| 340 obstack_int_grow_fast (__o, datum); }) |
| 341 |
| 342 # define obstack_ptr_grow_fast(OBSTACK,aptr) \ |
| 343 __extension__ \ |
| 344 ({ struct obstack *__o1 = (OBSTACK); \ |
| 345 *(const void **) __o1->next_free = (aptr); \ |
| 346 __o1->next_free += sizeof (const void *); \ |
| 347 (void) 0; }) |
| 348 |
| 349 # define obstack_int_grow_fast(OBSTACK,aint) \ |
| 350 __extension__ \ |
| 351 ({ struct obstack *__o1 = (OBSTACK); \ |
| 352 *(int *) __o1->next_free = (aint); \ |
| 353 __o1->next_free += sizeof (int); \ |
| 354 (void) 0; }) |
| 355 |
| 356 # define obstack_blank(OBSTACK,length) \ |
| 357 __extension__ \ |
| 358 ({ struct obstack *__o = (OBSTACK); \ |
| 359 int __len = (length); \ |
| 360 if (__o->chunk_limit - __o->next_free < __len) \ |
| 361 _obstack_newchunk (__o, __len); \ |
| 362 obstack_blank_fast (__o, __len); \ |
| 363 (void) 0; }) |
| 364 |
| 365 # define obstack_alloc(OBSTACK,length) \ |
| 366 __extension__ \ |
| 367 ({ struct obstack *__h = (OBSTACK); \ |
| 368 obstack_blank (__h, (length)); \ |
| 369 obstack_finish (__h); }) |
| 370 |
| 371 # define obstack_copy(OBSTACK,where,length) \ |
| 372 __extension__ \ |
| 373 ({ struct obstack *__h = (OBSTACK); \ |
| 374 obstack_grow (__h, (where), (length)); \ |
| 375 obstack_finish (__h); }) |
| 376 |
| 377 # define obstack_copy0(OBSTACK,where,length) \ |
| 378 __extension__ \ |
| 379 ({ struct obstack *__h = (OBSTACK); \ |
| 380 obstack_grow0 (__h, (where), (length)); \ |
| 381 obstack_finish (__h); }) |
| 382 |
| 383 /* The local variable is named __o1 to avoid a name conflict |
| 384 when obstack_blank is called. */ |
| 385 # define obstack_finish(OBSTACK) \ |
| 386 __extension__ \ |
| 387 ({ struct obstack *__o1 = (OBSTACK); \ |
| 388 void *__value = (void *) __o1->object_base; \ |
| 389 if (__o1->next_free == __value) \ |
| 390 __o1->maybe_empty_object = 1; \ |
| 391 __o1->next_free \ |
| 392 = __PTR_ALIGN (__o1->object_base, __o1->next_free, \ |
| 393 __o1->alignment_mask); \ |
| 394 if (__o1->next_free - (char *)__o1->chunk \ |
| 395 > __o1->chunk_limit - (char *)__o1->chunk) \ |
| 396 __o1->next_free = __o1->chunk_limit; \ |
| 397 __o1->object_base = __o1->next_free; \ |
| 398 __value; }) |
| 399 |
| 400 # define obstack_free(OBSTACK, OBJ) \ |
| 401 __extension__ \ |
| 402 ({ struct obstack *__o = (OBSTACK); \ |
| 403 void *__obj = (OBJ); \ |
| 404 if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \ |
| 405 __o->next_free = __o->object_base = (char *)__obj; \ |
| 406 else (__obstack_free) (__o, __obj); }) |
| 407 |
| 408 #else /* not __GNUC__ or not __STDC__ */ |
| 409 |
| 410 # define obstack_object_size(h) \ |
| 411 (unsigned) ((h)->next_free - (h)->object_base) |
| 412 |
| 413 # define obstack_room(h) \ |
| 414 (unsigned) ((h)->chunk_limit - (h)->next_free) |
| 415 |
| 416 # define obstack_empty_p(h) \ |
| 417 ((h)->chunk->prev == 0 \ |
| 418 && (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \ |
| 419 (h)->chunk->contents, \ |
| 420 (h)->alignment_mask)) |
| 421 |
| 422 /* Note that the call to _obstack_newchunk is enclosed in (..., 0) |
| 423 so that we can avoid having void expressions |
| 424 in the arms of the conditional expression. |
| 425 Casting the third operand to void was tried before, |
| 426 but some compilers won't accept it. */ |
| 427 |
| 428 # define obstack_make_room(h,length) \ |
| 429 ( (h)->temp.tempint = (length), \ |
| 430 (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \ |
| 431 ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0)) |
| 432 |
| 433 # define obstack_grow(h,where,length) \ |
| 434 ( (h)->temp.tempint = (length), \ |
| 435 (((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \ |
| 436 ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \ |
| 437 memcpy ((h)->next_free, where, (h)->temp.tempint), \ |
| 438 (h)->next_free += (h)->temp.tempint) |
| 439 |
| 440 # define obstack_grow0(h,where,length) \ |
| 441 ( (h)->temp.tempint = (length), \ |
| 442 (((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit) \ |
| 443 ? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0), \ |
| 444 memcpy ((h)->next_free, where, (h)->temp.tempint), \ |
| 445 (h)->next_free += (h)->temp.tempint, \ |
| 446 *((h)->next_free)++ = 0) |
| 447 |
| 448 # define obstack_1grow(h,datum) \ |
| 449 ( (((h)->next_free + 1 > (h)->chunk_limit) \ |
| 450 ? (_obstack_newchunk ((h), 1), 0) : 0), \ |
| 451 obstack_1grow_fast (h, datum)) |
| 452 |
| 453 # define obstack_ptr_grow(h,datum) \ |
| 454 ( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \ |
| 455 ? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \ |
| 456 obstack_ptr_grow_fast (h, datum)) |
| 457 |
| 458 # define obstack_int_grow(h,datum) \ |
| 459 ( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \ |
| 460 ? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \ |
| 461 obstack_int_grow_fast (h, datum)) |
| 462 |
| 463 # define obstack_ptr_grow_fast(h,aptr) \ |
| 464 (((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr)) |
| 465 |
| 466 # define obstack_int_grow_fast(h,aint) \ |
| 467 (((int *) ((h)->next_free += sizeof (int)))[-1] = (aint)) |
| 468 |
| 469 # define obstack_blank(h,length) \ |
| 470 ( (h)->temp.tempint = (length), \ |
| 471 (((h)->chunk_limit - (h)->next_free < (h)->temp.tempint) \ |
| 472 ? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \ |
| 473 obstack_blank_fast (h, (h)->temp.tempint)) |
| 474 |
| 475 # define obstack_alloc(h,length) \ |
| 476 (obstack_blank ((h), (length)), obstack_finish ((h))) |
| 477 |
| 478 # define obstack_copy(h,where,length) \ |
| 479 (obstack_grow ((h), (where), (length)), obstack_finish ((h))) |
| 480 |
| 481 # define obstack_copy0(h,where,length) \ |
| 482 (obstack_grow0 ((h), (where), (length)), obstack_finish ((h))) |
| 483 |
| 484 # define obstack_finish(h) \ |
| 485 ( ((h)->next_free == (h)->object_base \ |
| 486 ? (((h)->maybe_empty_object = 1), 0) \ |
| 487 : 0), \ |
| 488 (h)->temp.tempptr = (h)->object_base, \ |
| 489 (h)->next_free \ |
| 490 = __PTR_ALIGN ((h)->object_base, (h)->next_free, \ |
| 491 (h)->alignment_mask), \ |
| 492 (((h)->next_free - (char *) (h)->chunk \ |
| 493 > (h)->chunk_limit - (char *) (h)->chunk) \ |
| 494 ? ((h)->next_free = (h)->chunk_limit) : 0), \ |
| 495 (h)->object_base = (h)->next_free, \ |
| 496 (h)->temp.tempptr) |
| 497 |
| 498 # define obstack_free(h,obj) \ |
| 499 ( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk, \ |
| 500 ((((h)->temp.tempint > 0 \ |
| 501 && (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk)) \ |
| 502 ? (int) ((h)->next_free = (h)->object_base \ |
| 503 = (h)->temp.tempint + (char *) (h)->chunk) \ |
| 504 : (((__obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0), 0))) |
| 505 |
| 506 #endif /* not __GNUC__ or not __STDC__ */ |
| 507 |
| 508 #ifdef __cplusplus |
| 509 } /* C++ */ |
| 510 #endif |
| 511 |
| 512 #endif /* obstack.h */ |
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