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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stdlib.h> | 5 #include <stdlib.h> |
6 | 6 |
7 #if defined(OS_WIN) | 7 #if defined(OS_WIN) |
8 #include <windows.h> | 8 #include <windows.h> |
9 #endif | 9 #endif |
10 | 10 |
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125 parameters.sandbox_info->target_services; | 125 parameters.sandbox_info->target_services; |
126 // Initialize H/W video decoding stuff which fails in the sandbox. | 126 // Initialize H/W video decoding stuff which fails in the sandbox. |
127 DXVAVideoDecodeAccelerator::PreSandboxInitialization(); | 127 DXVAVideoDecodeAccelerator::PreSandboxInitialization(); |
128 // For windows, if the target_services interface is not zero, the process | 128 // For windows, if the target_services interface is not zero, the process |
129 // is sandboxed and we must call LowerToken() before rendering untrusted | 129 // is sandboxed and we must call LowerToken() before rendering untrusted |
130 // content. | 130 // content. |
131 if (target_services) | 131 if (target_services) |
132 target_services->LowerToken(); | 132 target_services->LowerToken(); |
133 #endif | 133 #endif |
134 | 134 |
135 MessageLoop::Type message_loop_type = MessageLoop::TYPE_UI; | 135 MessageLoop::Type message_loop_type = MessageLoop::TYPE_IO; |
136 #if defined(OS_WIN) | 136 #if defined(OS_WIN) |
137 // Unless we're running on desktop GL, we don't need a UI message | 137 // Unless we're running on desktop GL, we don't need a UI message |
138 // loop, so avoid its use to work around apparent problems with some | 138 // loop, so avoid its use to work around apparent problems with some |
139 // third-party software. | 139 // third-party software. |
140 message_loop_type = MessageLoop::TYPE_IO; | |
141 if (command_line.HasSwitch(switches::kUseGL) && | 140 if (command_line.HasSwitch(switches::kUseGL) && |
142 command_line.GetSwitchValueASCII(switches::kUseGL) == | 141 command_line.GetSwitchValueASCII(switches::kUseGL) == |
143 gfx::kGLImplementationDesktopName) { | 142 gfx::kGLImplementationDesktopName) { |
144 message_loop_type = MessageLoop::TYPE_UI; | 143 message_loop_type = MessageLoop::TYPE_UI; |
145 } | 144 } |
146 #elif defined(OS_LINUX) | 145 #elif defined(OS_LINUX) |
147 message_loop_type = MessageLoop::TYPE_DEFAULT; | 146 message_loop_type = MessageLoop::TYPE_DEFAULT; |
148 #endif | 147 #endif |
149 | 148 |
150 MessageLoop main_message_loop(message_loop_type); | 149 MessageLoop main_message_loop(message_loop_type); |
151 base::PlatformThread::SetName("CrGpuMain"); | 150 base::PlatformThread::SetName("CrGpuMain"); |
152 | 151 |
153 GpuProcess gpu_process; | 152 GpuProcess gpu_process; |
154 | 153 |
155 GpuChildThread* child_thread = new GpuChildThread(dead_on_arrival, gpu_info); | 154 GpuChildThread* child_thread = new GpuChildThread(dead_on_arrival, gpu_info); |
156 | 155 |
157 child_thread->Init(start_time); | 156 child_thread->Init(start_time); |
158 | 157 |
159 gpu_process.set_main_thread(child_thread); | 158 gpu_process.set_main_thread(child_thread); |
160 | 159 |
161 main_message_loop.Run(); | 160 main_message_loop.Run(); |
162 | 161 |
163 child_thread->StopWatchdog(); | 162 child_thread->StopWatchdog(); |
164 | 163 |
165 return 0; | 164 return 0; |
166 } | 165 } |
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