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Side by Side Diff: ash/screenshot_delegate.h

Issue 10802046: Ignores screenshot taking invocations if it's too close to the previous one. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_SCREENSHOT_DELEGATE_H_ 5 #ifndef ASH_SCREENSHOT_DELEGATE_H_
6 #define ASH_SCREENSHOT_DELEGATE_H_ 6 #define ASH_SCREENSHOT_DELEGATE_H_
7 7
8 namespace aura { 8 namespace aura {
9 class Window; 9 class Window;
10 } // namespace aura 10 } // namespace aura
(...skipping 11 matching lines...) Expand all
22 22
23 // The actual task of taking a screenshot for the given window. 23 // The actual task of taking a screenshot for the given window.
24 // This method is called when the user wants to take a screenshot 24 // This method is called when the user wants to take a screenshot
25 // manually. 25 // manually.
26 virtual void HandleTakeScreenshot(aura::Window* window) = 0; 26 virtual void HandleTakeScreenshot(aura::Window* window) = 0;
27 27
28 // The actual task of taking a partial screenshot for the given 28 // The actual task of taking a partial screenshot for the given
29 // window. 29 // window.
30 virtual void HandleTakePartialScreenshot( 30 virtual void HandleTakePartialScreenshot(
31 aura::Window* window, const gfx::Rect& rect) = 0; 31 aura::Window* window, const gfx::Rect& rect) = 0;
32
33 // Returns true if the system is ready to take screenshot.
34 virtual bool CanTakeScreenshot() = 0;
32 }; 35 };
33 } // namespace ash 36 } // namespace ash
34 37
35 #endif // ASH_SCREENSHOT_DELEGATE_H_ 38 #endif // ASH_SCREENSHOT_DELEGATE_H_
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