Index: gpu/command_buffer/service/program_cache.cc |
diff --git a/gpu/command_buffer/service/program_cache.cc b/gpu/command_buffer/service/program_cache.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..55afa8680e6e0de457829f3a87b77729f24f47b7 |
--- /dev/null |
+++ b/gpu/command_buffer/service/program_cache.cc |
@@ -0,0 +1,175 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "gpu/command_buffer/service/program_cache.h" |
+ |
+#include "base/memory/scoped_ptr.h" |
+ |
+namespace gpu { |
+namespace gles2 { |
+ |
+ProgramCache::ProgramCache() {} |
+ProgramCache::~ProgramCache() {} |
+ |
+void ProgramCache::Clear() { |
+ shader_status_.clear(); |
+ link_status_.clear(); |
+ ClearBackend(); |
+} |
+ |
+ProgramCache::CompiledShaderStatus ProgramCache::GetShaderCompilationStatus( |
+ const std::string& shader_src) const { |
+ char sha[kHashLength]; |
+ ComputeShaderHash(shader_src, sha); |
+ const std::string sha_string(sha, kHashLength); |
+ |
+ CompileStatusMap::const_iterator found = shader_status_.find(sha_string); |
+ |
+ if (found == shader_status_.end()) { |
+ return ProgramCache::COMPILATION_UNKNOWN; |
+ } else { |
+ return found->second.status; |
+ } |
+} |
+ |
+void ProgramCache::ShaderCompilationSucceeded( |
+ const std::string& shader_src) { |
+ char sha[kHashLength]; |
+ ComputeShaderHash(shader_src, sha); |
+ const std::string sha_string(sha, kHashLength); |
+ |
+ CompileStatusMap::iterator it = shader_status_.find(sha_string); |
+ if (it == shader_status_.end()) { |
+ shader_status_[sha_string] = CompiledShaderInfo(COMPILATION_SUCCEEDED); |
+ } else { |
+ it->second.status = COMPILATION_SUCCEEDED; |
+ } |
+} |
+ |
+ProgramCache::LinkedProgramStatus ProgramCache::GetLinkedProgramStatus( |
+ const std::string& untranslated_a, |
+ const std::string& untranslated_b, |
+ const std::map<std::string, GLint>* bind_attrib_location_map) const { |
+ char a_sha[kHashLength]; |
+ char b_sha[kHashLength]; |
+ ComputeShaderHash(untranslated_a, a_sha); |
+ ComputeShaderHash(untranslated_b, b_sha); |
+ |
+ char sha[kHashLength]; |
+ ComputeProgramHash(a_sha, |
+ b_sha, |
+ bind_attrib_location_map, |
+ sha); |
+ const std::string sha_string(sha, kHashLength); |
+ |
+ LinkStatusMap::const_iterator found = link_status_.find(sha_string); |
+ if (found == link_status_.end()) { |
+ return ProgramCache::LINK_UNKNOWN; |
+ } else { |
+ return found->second; |
+ } |
+} |
+ |
+void ProgramCache::LinkedProgramCacheSuccess( |
+ const std::string& shader_a, |
+ const std::string& shader_b, |
+ const LocationMap* bind_attrib_location_map) { |
+ char a_sha[kHashLength]; |
+ char b_sha[kHashLength]; |
+ ComputeShaderHash(shader_a, a_sha); |
+ ComputeShaderHash(shader_b, b_sha); |
+ char sha[kHashLength]; |
+ ComputeProgramHash(a_sha, |
+ b_sha, |
+ bind_attrib_location_map, |
+ sha); |
+ const std::string sha_string(sha, kHashLength); |
+ |
+ LinkedProgramCacheSuccess(sha_string, |
+ std::string(a_sha, kHashLength), |
+ std::string(b_sha, kHashLength)); |
+} |
+ |
+void ProgramCache::LinkedProgramCacheSuccess(const std::string& program_hash, |
+ const std::string& shader_a_hash, |
+ const std::string& shader_b_hash) { |
+ link_status_[program_hash] = LINK_SUCCEEDED; |
+ shader_status_[shader_a_hash].ref_count++; |
+ shader_status_[shader_b_hash].ref_count++; |
+} |
+ |
+void ProgramCache::ComputeShaderHash(const std::string& str, |
+ char* result) const { |
+ base::SHA1HashBytes(reinterpret_cast<const unsigned char*>(str.c_str()), |
+ str.length(), reinterpret_cast<unsigned char*>(result)); |
+} |
+ |
+void ProgramCache::Evict(const std::string& program_hash, |
+ const std::string& shader_0_hash, |
+ const std::string& shader_1_hash) { |
+ CompileStatusMap::iterator info0 = shader_status_.find(shader_0_hash); |
+ CompileStatusMap::iterator info1 = shader_status_.find(shader_1_hash); |
+ DCHECK(info0 != shader_status_.end()); |
+ DCHECK(info1 != shader_status_.end()); |
+ DCHECK(info0->second.ref_count > 0); |
+ DCHECK(info1->second.ref_count > 0); |
+ if (--info0->second.ref_count <= 0) { |
+ shader_status_.erase(shader_0_hash); |
+ } |
+ if (--info1->second.ref_count <= 0) { |
+ shader_status_.erase(shader_1_hash); |
+ } |
+ link_status_.erase(program_hash); |
+} |
+ |
+namespace { |
+size_t CalculateMapSize(const std::map<std::string, GLint>* map) { |
+ if (!map) { |
+ return 0; |
+ } |
+ std::map<std::string, GLint>::const_iterator it; |
+ size_t total = 0; |
+ for (it = map->begin(); it != map->end(); ++it) { |
+ total += 4 + it->first.length(); |
+ } |
+ return total; |
+} |
+} // anonymous namespace |
+ |
+void ProgramCache::ComputeProgramHash( |
+ const char* hashed_shader_0, |
+ const char* hashed_shader_1, |
+ const std::map<std::string, GLint>* bind_attrib_location_map, |
+ char* result) const { |
+ const size_t shader0_size = kHashLength; |
+ const size_t shader1_size = kHashLength; |
+ const size_t map_size = CalculateMapSize(bind_attrib_location_map); |
+ const size_t total_size = shader0_size + shader1_size + map_size; |
+ |
+ scoped_array<unsigned char> buffer(new unsigned char[total_size]); |
+ memcpy(buffer.get(), hashed_shader_0, shader0_size); |
+ memcpy(&buffer[shader0_size], hashed_shader_1, shader1_size); |
+ if (map_size != 0) { |
+ // copy our map |
+ size_t current_pos = shader0_size + shader1_size; |
+ std::map<std::string, GLint>::const_iterator it; |
+ for (it = bind_attrib_location_map->begin(); |
+ it != bind_attrib_location_map->end(); |
+ ++it) { |
+ const size_t name_size = it->first.length(); |
+ memcpy(&buffer.get()[current_pos], it->first.c_str(), name_size); |
+ current_pos += name_size; |
+ const GLint value = it->second; |
+ buffer[current_pos++] = value >> 24; |
+ buffer[current_pos++] = value >> 16; |
+ buffer[current_pos++] = value >> 8; |
+ buffer[current_pos++] = value; |
+ } |
+ } |
+ base::SHA1HashBytes(buffer.get(), |
+ total_size, reinterpret_cast<unsigned char*>(result)); |
+} |
+ |
+} // namespace gles2 |
+} // namespace gpu |