Index: gpu/command_buffer/service/memory_program_cache.h |
diff --git a/gpu/command_buffer/service/memory_program_cache.h b/gpu/command_buffer/service/memory_program_cache.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..222e61eaf66ef0f668c5e483abfd6ea007a8137b |
--- /dev/null |
+++ b/gpu/command_buffer/service/memory_program_cache.h |
@@ -0,0 +1,88 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef GPU_COMMAND_BUFFER_SERVICE_MEMORY_PROGRAM_CACHE_H_ |
+#define GPU_COMMAND_BUFFER_SERVICE_MEMORY_PROGRAM_CACHE_H_ |
+ |
+#include <map> |
+#include <string> |
+ |
+#include "base/hash_tables.h" |
+#include "base/memory/ref_counted.h" |
+#include "base/memory/scoped_ptr.h" |
+#include "gpu/command_buffer/service/program_cache.h" |
+#include "gpu/command_buffer/service/program_cache_lru_helper.h" |
+#include "gpu/command_buffer/service/shader_translator.h" |
+ |
+namespace gpu { |
+namespace gles2 { |
+ |
+// Program cache that stores binaries completely in-memory |
+class GPU_EXPORT MemoryProgramCache : public ProgramCache { |
+ public: |
+ static const size_t kDefaultMaxProgramCacheMemoryBytes = 6 * 1024 * 1024; |
+ |
+ MemoryProgramCache(); |
+ explicit MemoryProgramCache(const size_t max_cache_size_bytes); |
+ virtual ~MemoryProgramCache(); |
+ |
+ virtual ProgramLoadResult LoadLinkedProgram( |
+ GLuint program, |
+ ShaderManager::ShaderInfo* shader_a, |
+ ShaderManager::ShaderInfo* shader_b, |
+ const LocationMap* bind_attrib_location_map) const OVERRIDE; |
+ virtual void SaveLinkedProgram( |
+ GLuint program, |
+ const ShaderManager::ShaderInfo* shader_a, |
+ const ShaderManager::ShaderInfo* shader_b, |
+ const LocationMap* bind_attrib_location_map) OVERRIDE; |
+ |
+ private: |
+ virtual void ClearBackend() OVERRIDE; |
+ |
+ struct ProgramCacheValue : public base::RefCounted<ProgramCacheValue> { |
+ public: |
+ ProgramCacheValue(GLsizei _length, |
+ GLenum _format, |
+ const char* _data, |
+ const char* _shader_0_hash, |
+ const ShaderTranslator::VariableMap& _attrib_map_0, |
+ const ShaderTranslator::VariableMap& _uniform_map_0, |
+ const char* _shader_1_hash, |
+ const ShaderTranslator::VariableMap& _attrib_map_1, |
+ const ShaderTranslator::VariableMap& _uniform_map_1); |
+ const GLsizei length; |
+ const GLenum format; |
+ const scoped_array<const char> data; |
+ const std::string shader_0_hash; |
+ const ShaderTranslator::VariableMap attrib_map_0; |
+ const ShaderTranslator::VariableMap uniform_map_0; |
+ const std::string shader_1_hash; |
+ const ShaderTranslator::VariableMap attrib_map_1; |
+ const ShaderTranslator::VariableMap uniform_map_1; |
+ |
+ protected: |
+ friend class base::RefCounted<ProgramCacheValue>; |
+ |
+ ~ProgramCacheValue(); |
+ |
+ private: |
+ DISALLOW_COPY_AND_ASSIGN(ProgramCacheValue); |
+ }; |
+ |
+ typedef base::hash_map<std::string, |
+ scoped_refptr<ProgramCacheValue> > StoreMap; |
+ |
+ const size_t max_size_bytes_; |
+ size_t curr_size_bytes_; |
+ StoreMap store_; |
+ ProgramCacheLruHelper eviction_helper_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(MemoryProgramCache); |
+}; |
+ |
+} // namespace gles2 |
+} // namespace gpu |
+ |
+#endif // GPU_COMMAND_BUFFER_SERVICE_MEMORY_PROGRAM_CACHE_H_ |