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Side by Side Diff: gpu/command_buffer/service/shader_manager_unittest.cc

Issue 10797055: gpu in-memory program cache implementation with a memory limit + lru eviction. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: nit fixes Created 8 years, 5 months ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/shader_manager.h" 5 #include "gpu/command_buffer/service/shader_manager.h"
6 6
7 #include "base/memory/scoped_ptr.h" 7 #include "base/memory/scoped_ptr.h"
8 #include "gpu/command_buffer/common/gl_mock.h" 8 #include "gpu/command_buffer/common/gl_mock.h"
9 #include "gpu/command_buffer/service/mocks.h" 9 #include "gpu/command_buffer/service/mocks.h"
10 #include "testing/gtest/include/gtest/gtest.h" 10 #include "testing/gtest/include/gtest/gtest.h"
(...skipping 227 matching lines...) Expand 10 before | Expand all | Expand 10 after
238 EXPECT_TRUE(info1->InUse()); 238 EXPECT_TRUE(info1->InUse());
239 manager_.UnuseShader(info1); 239 manager_.UnuseShader(info1);
240 EXPECT_FALSE(info1->InUse()); 240 EXPECT_FALSE(info1->InUse());
241 info2 = manager_.GetShaderInfo(kClient1Id); 241 info2 = manager_.GetShaderInfo(kClient1Id);
242 EXPECT_EQ(info1, info2); 242 EXPECT_EQ(info1, info2);
243 manager_.MarkAsDeleted(info1); // this should delete the shader. 243 manager_.MarkAsDeleted(info1); // this should delete the shader.
244 info2 = manager_.GetShaderInfo(kClient1Id); 244 info2 = manager_.GetShaderInfo(kClient1Id);
245 EXPECT_TRUE(info2 == NULL); 245 EXPECT_TRUE(info2 == NULL);
246 } 246 }
247 247
248 TEST_F(ShaderManagerTest, ShaderInfoStoreCompilationStatus) {
249 const GLuint kClientId = 1;
250 const GLuint kServiceId = 11;
251 const GLenum kShaderType = GL_VERTEX_SHADER;
252 ShaderManager::ShaderInfo* info = manager_.CreateShaderInfo(
253 kClientId, kServiceId, kShaderType);
254 ASSERT_TRUE(info != NULL);
255
256 info->UpdateSource("original source");
257 info->FlagSourceAsCompiled(false);
258 EXPECT_FALSE(info->source_compiled());
259 info->FlagSourceAsCompiled(true);
260 EXPECT_TRUE(info->source_compiled());
261 }
262
263 TEST_F(ShaderManagerTest, ShaderInfoStoreDeferredSource) {
264 const GLuint kClientId = 1;
265 const GLuint kServiceId = 11;
266 const GLenum kShaderType = GL_VERTEX_SHADER;
267 ShaderManager::ShaderInfo* info = manager_.CreateShaderInfo(
268 kClientId, kServiceId, kShaderType);
269 ASSERT_TRUE(info != NULL);
270
271 info->UpdateSource("original source");
272 info->FlagSourceAsCompiled(false);
273
274 EXPECT_EQ("original source", *info->deferred_compilation_source());
275 info->UpdateSource("different!");
276 EXPECT_EQ("original source", *info->deferred_compilation_source());
277
278 info->FlagSourceAsCompiled(true);
279 EXPECT_EQ("different!", *info->deferred_compilation_source());
280 }
281
248 } // namespace gles2 282 } // namespace gles2
249 } // namespace gpu 283 } // namespace gpu
250
251
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