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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
11 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
12 #include "base/logging.h" | 12 #include "base/logging.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/memory/scoped_ptr.h" | |
15 #include "gpu/command_buffer/service/common_decoder.h" | 14 #include "gpu/command_buffer/service/common_decoder.h" |
16 #include "gpu/command_buffer/service/gl_utils.h" | 15 #include "gpu/command_buffer/service/gl_utils.h" |
17 #include "gpu/command_buffer/service/shader_manager.h" | 16 #include "gpu/command_buffer/service/shader_manager.h" |
18 #include "gpu/gpu_export.h" | 17 #include "gpu/gpu_export.h" |
19 | 18 |
20 namespace gpu { | 19 namespace gpu { |
21 namespace gles2 { | 20 namespace gles2 { |
| 21 class ProgramCache; |
| 22 class FeatureInfo; |
22 | 23 |
23 // Tracks the Programs. | 24 // Tracks the Programs. |
24 // | 25 // |
25 // NOTE: To support shared resources an instance of this class will | 26 // NOTE: To support shared resources an instance of this class will |
26 // need to be shared by multiple GLES2Decoders. | 27 // need to be shared by multiple GLES2Decoders. |
27 class GPU_EXPORT ProgramManager { | 28 class GPU_EXPORT ProgramManager { |
28 public: | 29 public: |
| 30 typedef std::map<std::string, GLint> LocationMap; |
| 31 |
29 // This is used to track which attributes a particular program needs | 32 // This is used to track which attributes a particular program needs |
30 // so we can verify at glDrawXXX time that every attribute is either disabled | 33 // so we can verify at glDrawXXX time that every attribute is either disabled |
31 // or if enabled that it points to a valid source. | 34 // or if enabled that it points to a valid source. |
32 class GPU_EXPORT ProgramInfo : public base::RefCounted<ProgramInfo> { | 35 class GPU_EXPORT ProgramInfo : public base::RefCounted<ProgramInfo> { |
33 public: | 36 public: |
34 typedef scoped_refptr<ProgramInfo> Ref; | 37 typedef scoped_refptr<ProgramInfo> Ref; |
35 | 38 |
36 static const int kMaxAttachedShaders = 2; | 39 static const int kMaxAttachedShaders = 2; |
37 | 40 |
38 struct UniformInfo { | 41 struct UniformInfo { |
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143 bool IsValid() const { | 146 bool IsValid() const { |
144 return valid_; | 147 return valid_; |
145 } | 148 } |
146 | 149 |
147 bool AttachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); | 150 bool AttachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); |
148 bool DetachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); | 151 bool DetachShader(ShaderManager* manager, ShaderManager::ShaderInfo* info); |
149 | 152 |
150 bool CanLink() const; | 153 bool CanLink() const; |
151 | 154 |
152 // Performs glLinkProgram and related activities. | 155 // Performs glLinkProgram and related activities. |
153 bool Link(); | 156 bool Link(ShaderManager* manager, |
| 157 ShaderTranslator* vertex_translator, |
| 158 ShaderTranslator* fragment_shader, |
| 159 FeatureInfo* feature_info); |
154 | 160 |
155 // Performs glValidateProgram and related activities. | 161 // Performs glValidateProgram and related activities. |
156 void Validate(); | 162 void Validate(); |
157 | 163 |
158 const std::string* log_info() const { | 164 const std::string* log_info() const { |
159 return log_info_.get(); | 165 return log_info_.get(); |
160 } | 166 } |
161 | 167 |
162 bool InUse() const { | 168 bool InUse() const { |
163 DCHECK_GE(use_count_, 0); | 169 DCHECK_GE(use_count_, 0); |
164 return use_count_ != 0; | 170 return use_count_ != 0; |
165 } | 171 } |
166 | 172 |
167 // Sets attribute-location binding from a glBindAttribLocation() call. | 173 // Sets attribute-location binding from a glBindAttribLocation() call. |
168 void SetAttribLocationBinding(const std::string& attrib, GLint location) { | 174 void SetAttribLocationBinding(const std::string& attrib, GLint location) { |
169 bind_attrib_location_map_[attrib] = location; | 175 bind_attrib_location_map_[attrib] = location; |
170 } | 176 } |
171 | 177 |
172 // Sets uniform-location binding from a glBindUniformLocationCHROMIUM call. | 178 // Sets uniform-location binding from a glBindUniformLocationCHROMIUM call. |
173 // returns false if error. | 179 // returns false if error. |
174 bool SetUniformLocationBinding(const std::string& name, GLint location); | 180 bool SetUniformLocationBinding(const std::string& name, GLint location); |
175 | 181 |
176 // Detects if there are attribute location conflicts from | 182 // Detects if there are attribute location conflicts from |
177 // glBindAttribLocation() calls. | 183 // glBindAttribLocation() calls. |
178 // We only consider the declared attributes in the program. | 184 // We only consider the declared attributes in the program. |
179 bool DetectAttribLocationBindingConflicts() const; | 185 bool DetectAttribLocationBindingConflicts() const; |
180 | 186 |
| 187 // Visible for testing |
| 188 const LocationMap& bind_attrib_location_map() const { |
| 189 return bind_attrib_location_map_; |
| 190 } |
| 191 |
181 private: | 192 private: |
182 friend class base::RefCounted<ProgramInfo>; | 193 friend class base::RefCounted<ProgramInfo>; |
183 friend class ProgramManager; | 194 friend class ProgramManager; |
184 | 195 |
185 typedef std::map<std::string, GLint> LocationMap; | |
186 | |
187 ~ProgramInfo(); | 196 ~ProgramInfo(); |
188 | 197 |
189 void set_log_info(const char* str) { | 198 void set_log_info(const char* str) { |
190 log_info_.reset(str ? new std::string(str) : NULL); | 199 log_info_.reset(str ? new std::string(str) : NULL); |
191 } | 200 } |
192 | 201 |
193 void ClearLinkStatus() { | 202 void ClearLinkStatus() { |
194 link_status_ = false; | 203 link_status_ = false; |
195 } | 204 } |
196 | 205 |
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292 // Log info | 301 // Log info |
293 scoped_ptr<std::string> log_info_; | 302 scoped_ptr<std::string> log_info_; |
294 | 303 |
295 // attribute-location binding map from glBindAttribLocation() calls. | 304 // attribute-location binding map from glBindAttribLocation() calls. |
296 LocationMap bind_attrib_location_map_; | 305 LocationMap bind_attrib_location_map_; |
297 | 306 |
298 // uniform-location binding map from glBindUniformLocationCHROMIUM() calls. | 307 // uniform-location binding map from glBindUniformLocationCHROMIUM() calls. |
299 LocationMap bind_uniform_location_map_; | 308 LocationMap bind_uniform_location_map_; |
300 }; | 309 }; |
301 | 310 |
302 ProgramManager(); | 311 explicit ProgramManager(ProgramCache* program_cache); |
303 ~ProgramManager(); | 312 ~ProgramManager(); |
304 | 313 |
305 // Must call before destruction. | 314 // Must call before destruction. |
306 void Destroy(bool have_context); | 315 void Destroy(bool have_context); |
307 | 316 |
308 // Creates a new program info. | 317 // Creates a new program info. |
309 ProgramInfo* CreateProgramInfo(GLuint client_id, GLuint service_id); | 318 ProgramInfo* CreateProgramInfo(GLuint client_id, GLuint service_id); |
310 | 319 |
311 // Gets a program info | 320 // Gets a program info |
312 ProgramInfo* GetProgramInfo(GLuint client_id); | 321 ProgramInfo* GetProgramInfo(GLuint client_id); |
313 | 322 |
314 // Gets a client id for a given service id. | 323 // Gets a client id for a given service id. |
315 bool GetClientId(GLuint service_id, GLuint* client_id) const; | 324 bool GetClientId(GLuint service_id, GLuint* client_id) const; |
316 | 325 |
| 326 // Gets the shader cache |
| 327 ProgramCache* program_cache() const; |
| 328 |
317 // Marks a program as deleted. If it is not used the info will be deleted. | 329 // Marks a program as deleted. If it is not used the info will be deleted. |
318 void MarkAsDeleted(ShaderManager* shader_manager, ProgramInfo* info); | 330 void MarkAsDeleted(ShaderManager* shader_manager, ProgramInfo* info); |
319 | 331 |
320 // Marks a program as used. | 332 // Marks a program as used. |
321 void UseProgram(ProgramInfo* info); | 333 void UseProgram(ProgramInfo* info); |
322 | 334 |
323 // Makes a program as unused. If deleted the program info will be removed. | 335 // Makes a program as unused. If deleted the program info will be removed. |
324 void UnuseProgram(ShaderManager* shader_manager, ProgramInfo* info); | 336 void UnuseProgram(ShaderManager* shader_manager, ProgramInfo* info); |
325 | 337 |
326 // Clears the uniforms for this program. | 338 // Clears the uniforms for this program. |
327 void ClearUniforms(ProgramInfo* info); | 339 void ClearUniforms(ProgramInfo* info); |
328 | 340 |
329 // Returns true if prefix is invalid for gl. | 341 // Returns true if prefix is invalid for gl. |
330 static bool IsInvalidPrefix(const char* name, size_t length); | 342 static bool IsInvalidPrefix(const char* name, size_t length); |
331 | 343 |
332 // Check if a ProgramInfo is owned by this ProgramManager. | 344 // Check if a ProgramInfo is owned by this ProgramManager. |
333 bool IsOwned(ProgramInfo* info); | 345 bool IsOwned(ProgramInfo* info); |
334 | 346 |
335 static int32 MakeFakeLocation(int32 index, int32 element); | 347 static int32 MakeFakeLocation(int32 index, int32 element); |
336 | 348 |
| 349 // Cache-aware shader compiling. If no cache or if the shader wasn't |
| 350 // previously compiled, ForceCompileShader is called |
| 351 void DoCompileShader(ShaderManager::ShaderInfo* info, |
| 352 ShaderTranslator* translator, |
| 353 FeatureInfo* feature_info); |
| 354 |
337 private: | 355 private: |
| 356 // Actually compiles the shader |
| 357 void ForceCompileShader(const std::string* source, |
| 358 ShaderManager::ShaderInfo* info, |
| 359 ShaderTranslator* translator, |
| 360 FeatureInfo* feature_info); |
| 361 |
338 void StartTracking(ProgramInfo* info); | 362 void StartTracking(ProgramInfo* info); |
339 void StopTracking(ProgramInfo* info); | 363 void StopTracking(ProgramInfo* info); |
340 | 364 |
341 // Info for each "successfully linked" program by service side program Id. | 365 // Info for each "successfully linked" program by service side program Id. |
342 // TODO(gman): Choose a faster container. | 366 // TODO(gman): Choose a faster container. |
343 typedef std::map<GLuint, ProgramInfo::Ref> ProgramInfoMap; | 367 typedef std::map<GLuint, ProgramInfo::Ref> ProgramInfoMap; |
344 ProgramInfoMap program_infos_; | 368 ProgramInfoMap program_infos_; |
345 | 369 |
346 // Counts the number of ProgramInfo allocated with 'this' as its manager. | 370 // Counts the number of ProgramInfo allocated with 'this' as its manager. |
347 // Allows to check no ProgramInfo will outlive this. | 371 // Allows to check no ProgramInfo will outlive this. |
348 unsigned int program_info_count_; | 372 unsigned int program_info_count_; |
349 | 373 |
350 bool have_context_; | 374 bool have_context_; |
351 | 375 |
352 bool disable_workarounds_; | 376 bool disable_workarounds_; |
353 | 377 |
354 // Used to clear uniforms. | 378 // Used to clear uniforms. |
355 std::vector<uint8> zero_; | 379 std::vector<uint8> zero_; |
356 | 380 |
| 381 ProgramCache* program_cache_; |
| 382 |
357 void RemoveProgramInfoIfUnused( | 383 void RemoveProgramInfoIfUnused( |
358 ShaderManager* shader_manager, ProgramInfo* info); | 384 ShaderManager* shader_manager, ProgramInfo* info); |
359 | 385 |
360 DISALLOW_COPY_AND_ASSIGN(ProgramManager); | 386 DISALLOW_COPY_AND_ASSIGN(ProgramManager); |
361 }; | 387 }; |
362 | 388 |
363 } // namespace gles2 | 389 } // namespace gles2 |
364 } // namespace gpu | 390 } // namespace gpu |
365 | 391 |
366 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 392 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
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