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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
10 #include "base/hash_tables.h" | 10 #include "base/hash_tables.h" |
11 #include "base/memory/linked_ptr.h" | 11 #include "base/memory/linked_ptr.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "gpu/command_buffer/common/gles2_cmd_format.h" | 14 #include "gpu/command_buffer/common/gles2_cmd_format.h" |
15 #include "gpu/command_buffer/service/gles2_cmd_validation.h" | 15 #include "gpu/command_buffer/service/gles2_cmd_validation.h" |
16 #include "gpu/command_buffer/service/feature_info.h" | 16 #include "gpu/command_buffer/service/feature_info.h" |
17 #include "gpu/gpu_export.h" | 17 #include "gpu/gpu_export.h" |
18 | 18 |
19 namespace gpu { | 19 namespace gpu { |
20 | 20 |
21 class IdAllocatorInterface; | 21 class IdAllocatorInterface; |
22 class TransferBufferManagerInterface; | 22 class TransferBufferManagerInterface; |
23 | 23 |
24 namespace gles2 { | 24 namespace gles2 { |
25 | 25 |
| 26 class ProgramCache; |
26 class BufferManager; | 27 class BufferManager; |
27 class GLES2Decoder; | 28 class GLES2Decoder; |
28 class FramebufferManager; | 29 class FramebufferManager; |
29 class MailboxManager; | 30 class MailboxManager; |
30 class RenderbufferManager; | 31 class RenderbufferManager; |
31 class ProgramManager; | 32 class ProgramManager; |
32 class ShaderManager; | 33 class ShaderManager; |
33 class TextureManager; | 34 class TextureManager; |
34 struct DisallowedFeatures; | 35 struct DisallowedFeatures; |
35 | 36 |
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105 } | 106 } |
106 | 107 |
107 TextureManager* texture_manager() const { | 108 TextureManager* texture_manager() const { |
108 return texture_manager_.get(); | 109 return texture_manager_.get(); |
109 } | 110 } |
110 | 111 |
111 ProgramManager* program_manager() const { | 112 ProgramManager* program_manager() const { |
112 return program_manager_.get(); | 113 return program_manager_.get(); |
113 } | 114 } |
114 | 115 |
| 116 bool has_program_cache() const { |
| 117 return program_cache_ != NULL; |
| 118 } |
| 119 |
| 120 void set_program_cache(ProgramCache* program_cache) { |
| 121 program_cache_ = program_cache; |
| 122 } |
| 123 |
115 ShaderManager* shader_manager() const { | 124 ShaderManager* shader_manager() const { |
116 return shader_manager_.get(); | 125 return shader_manager_.get(); |
117 } | 126 } |
118 | 127 |
119 TransferBufferManagerInterface* transfer_buffer_manager() const { | 128 TransferBufferManagerInterface* transfer_buffer_manager() const { |
120 return transfer_buffer_manager_.get(); | 129 return transfer_buffer_manager_.get(); |
121 } | 130 } |
122 | 131 |
123 IdAllocatorInterface* GetIdAllocator(unsigned namespace_id); | 132 IdAllocatorInterface* GetIdAllocator(unsigned namespace_id); |
124 | 133 |
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142 bool bind_generates_resource_; | 151 bool bind_generates_resource_; |
143 | 152 |
144 uint32 max_vertex_attribs_; | 153 uint32 max_vertex_attribs_; |
145 uint32 max_texture_units_; | 154 uint32 max_texture_units_; |
146 uint32 max_texture_image_units_; | 155 uint32 max_texture_image_units_; |
147 uint32 max_vertex_texture_image_units_; | 156 uint32 max_vertex_texture_image_units_; |
148 uint32 max_fragment_uniform_vectors_; | 157 uint32 max_fragment_uniform_vectors_; |
149 uint32 max_varying_vectors_; | 158 uint32 max_varying_vectors_; |
150 uint32 max_vertex_uniform_vectors_; | 159 uint32 max_vertex_uniform_vectors_; |
151 | 160 |
| 161 ProgramCache* program_cache_; |
| 162 |
152 scoped_ptr<BufferManager> buffer_manager_; | 163 scoped_ptr<BufferManager> buffer_manager_; |
153 | 164 |
154 scoped_ptr<FramebufferManager> framebuffer_manager_; | 165 scoped_ptr<FramebufferManager> framebuffer_manager_; |
155 | 166 |
156 scoped_ptr<RenderbufferManager> renderbuffer_manager_; | 167 scoped_ptr<RenderbufferManager> renderbuffer_manager_; |
157 | 168 |
158 scoped_ptr<TextureManager> texture_manager_; | 169 scoped_ptr<TextureManager> texture_manager_; |
159 | 170 |
160 scoped_ptr<ProgramManager> program_manager_; | 171 scoped_ptr<ProgramManager> program_manager_; |
161 | 172 |
162 scoped_ptr<ShaderManager> shader_manager_; | 173 scoped_ptr<ShaderManager> shader_manager_; |
163 | 174 |
164 linked_ptr<IdAllocatorInterface> | 175 linked_ptr<IdAllocatorInterface> |
165 id_namespaces_[id_namespaces::kNumIdNamespaces]; | 176 id_namespaces_[id_namespaces::kNumIdNamespaces]; |
166 | 177 |
167 FeatureInfo::Ref feature_info_; | 178 FeatureInfo::Ref feature_info_; |
168 | 179 |
169 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 180 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
170 }; | 181 }; |
171 | 182 |
172 } // namespace gles2 | 183 } // namespace gles2 |
173 } // namespace gpu | 184 } // namespace gpu |
174 | 185 |
175 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 186 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
176 | 187 |
177 | 188 |
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