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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ | 5 #ifndef UI_AURA_WINDOW_DELEGATE_H_ |
6 #define UI_AURA_WINDOW_DELEGATE_H_ | 6 #define UI_AURA_WINDOW_DELEGATE_H_ |
7 | 7 |
8 #include "ui/aura/aura_export.h" | 8 #include "ui/aura/aura_export.h" |
9 #include "ui/base/events.h" | 9 #include "ui/base/events.h" |
10 #include "ui/gfx/native_widget_types.h" | 10 #include "ui/gfx/native_widget_types.h" |
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77 // children have been destroyed and the window has been removed from its | 77 // children have been destroyed and the window has been removed from its |
78 // parent. | 78 // parent. |
79 virtual void OnWindowDestroying() = 0; | 79 virtual void OnWindowDestroying() = 0; |
80 | 80 |
81 // Called when the Window has been destroyed (i.e. from its destructor). This | 81 // Called when the Window has been destroyed (i.e. from its destructor). This |
82 // is called after OnWindowDestroying and after the children have been | 82 // is called after OnWindowDestroying and after the children have been |
83 // deleted and the window has been removed from its parent. | 83 // deleted and the window has been removed from its parent. |
84 // The delegate can use this as an opportunity to delete itself if necessary. | 84 // The delegate can use this as an opportunity to delete itself if necessary. |
85 virtual void OnWindowDestroyed() = 0; | 85 virtual void OnWindowDestroyed() = 0; |
86 | 86 |
87 // Called when the visibility of a Window changes. See description in | 87 // Called when the TargetVisibility() of a Window changes. |visible| |
88 // WindowObserver::OnWindowDestroyed() for details. | 88 // corresponds to the target visibility of the window. See |
89 // TODO: this should be renamed to OnWindowTargetVisibilityChanged() to | 89 // Window::TargetVisibility() for details. |
90 // match when it's sent. | 90 virtual void OnWindowTargetVisibilityChanged(bool visible) = 0; |
91 virtual void OnWindowVisibilityChanged(bool visible) = 0; | |
92 | 91 |
93 // Called from Window::HitTest to check if the window has a custom hit test | 92 // Called from Window::HitTest to check if the window has a custom hit test |
94 // mask. It works similar to the views counterparts. That is, if the function | 93 // mask. It works similar to the views counterparts. That is, if the function |
95 // returns true, GetHitTestMask below will be called to get the mask. | 94 // returns true, GetHitTestMask below will be called to get the mask. |
96 // Otherwise, Window will hit-test against its bounds. | 95 // Otherwise, Window will hit-test against its bounds. |
97 virtual bool HasHitTestMask() const = 0; | 96 virtual bool HasHitTestMask() const = 0; |
98 | 97 |
99 // Called from Window::HitTest to retrieve hit test mask when HasHitTestMask | 98 // Called from Window::HitTest to retrieve hit test mask when HasHitTestMask |
100 // above returns true. | 99 // above returns true. |
101 virtual void GetHitTestMask(gfx::Path* mask) const = 0; | 100 virtual void GetHitTestMask(gfx::Path* mask) const = 0; |
102 | 101 |
103 protected: | 102 protected: |
104 virtual ~WindowDelegate() {} | 103 virtual ~WindowDelegate() {} |
105 }; | 104 }; |
106 | 105 |
107 } // namespace aura | 106 } // namespace aura |
108 | 107 |
109 #endif // UI_AURA_WINDOW_DELEGATE_H_ | 108 #endif // UI_AURA_WINDOW_DELEGATE_H_ |
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