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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_DISPLAY_H_ | 5 #ifndef UI_GFX_DISPLAY_H_ |
6 #define UI_GFX_DISPLAY_H_ | 6 #define UI_GFX_DISPLAY_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/compiler_specific.h" | 9 #include "base/compiler_specific.h" |
10 #include "ui/base/ui_export.h" | 10 #include "ui/base/ui_export.h" |
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22 // "--force-device-scale-factor". | 22 // "--force-device-scale-factor". |
23 static float GetForcedDeviceScaleFactor(); | 23 static float GetForcedDeviceScaleFactor(); |
24 | 24 |
25 // Creates a display with invalid id(-1) as default. | 25 // Creates a display with invalid id(-1) as default. |
26 Display(); | 26 Display(); |
27 explicit Display(int id); | 27 explicit Display(int id); |
28 Display(int id, const Rect& bounds); | 28 Display(int id, const Rect& bounds); |
29 ~Display(); | 29 ~Display(); |
30 | 30 |
31 // Sets/Gets unique identifier associated with the display. | 31 // Sets/Gets unique identifier associated with the display. |
| 32 // -1 means invalid display and it doesn't not exit. |
32 int id() const { return id_; } | 33 int id() const { return id_; } |
33 void set_id(int id) { id_ = id; } | 34 void set_id(int id) { id_ = id; } |
34 | 35 |
35 // Gets/Sets the display's bounds in gfx::Screen's coordinates. | 36 // Gets/Sets the display's bounds in gfx::Screen's coordinates. |
36 // -1 means invalid display and it doesn't not exit. | |
37 const Rect& bounds() const { return bounds_; } | 37 const Rect& bounds() const { return bounds_; } |
38 void set_bounds(const Rect& bounds) { bounds_ = bounds; } | 38 void set_bounds(const Rect& bounds) { bounds_ = bounds; } |
39 | 39 |
40 // Gets/Sets the display's work area in gfx::Screen's coordinates. | 40 // Gets/Sets the display's work area in gfx::Screen's coordinates. |
41 const Rect& work_area() const { return work_area_; } | 41 const Rect& work_area() const { return work_area_; } |
42 void set_work_area(const Rect& work_area) { work_area_ = work_area; } | 42 void set_work_area(const Rect& work_area) { work_area_ = work_area; } |
43 | 43 |
44 // Output device's pixel scale factor. This specifies how much the | 44 // Output device's pixel scale factor. This specifies how much the |
45 // UI should be scaled when the actual output has more pixels than | 45 // UI should be scaled when the actual output has more pixels than |
46 // standard displays (which is around 100~120dpi.) The potential return | 46 // standard displays (which is around 100~120dpi.) The potential return |
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89 Rect work_area_; | 89 Rect work_area_; |
90 #if defined(USE_AURA) | 90 #if defined(USE_AURA) |
91 Rect bounds_in_pixel_; | 91 Rect bounds_in_pixel_; |
92 #endif | 92 #endif |
93 float device_scale_factor_; | 93 float device_scale_factor_; |
94 }; | 94 }; |
95 | 95 |
96 } // namespace gfx | 96 } // namespace gfx |
97 | 97 |
98 #endif // UI_GFX_DISPLAY_H_ | 98 #endif // UI_GFX_DISPLAY_H_ |
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