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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/workspace/workspace_window_resizer.h" | 5 #include "ash/wm/workspace/workspace_window_resizer.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 | 9 |
10 #include "ash/screen_ash.h" | 10 #include "ash/screen_ash.h" |
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274 current += size; | 274 current += size; |
275 sizes->push_back(size); | 275 sizes->push_back(size); |
276 } | 276 } |
277 } | 277 } |
278 } | 278 } |
279 | 279 |
280 void WorkspaceWindowResizer::AdjustBoundsForMainWindow( | 280 void WorkspaceWindowResizer::AdjustBoundsForMainWindow( |
281 gfx::Rect* bounds, int grid_size) const { | 281 gfx::Rect* bounds, int grid_size) const { |
282 // Always keep kMinOnscreenHeight on the bottom. | 282 // Always keep kMinOnscreenHeight on the bottom. |
283 gfx::Rect work_area( | 283 gfx::Rect work_area( |
284 ScreenAsh::GetDisplayWorkAreaParentBounds(details_.window)); | 284 ScreenAsh::GetDisplayWorkAreaBoundsInParent(details_.window)); |
285 int max_y = AlignToGridRoundUp(work_area.bottom() - kMinOnscreenHeight, | 285 int max_y = AlignToGridRoundUp(work_area.bottom() - kMinOnscreenHeight, |
286 grid_size); | 286 grid_size); |
287 if (bounds->y() > max_y) | 287 if (bounds->y() > max_y) |
288 bounds->set_y(max_y); | 288 bounds->set_y(max_y); |
289 | 289 |
290 // Don't allow dragging above the top of the display. | 290 // Don't allow dragging above the top of the display. |
291 if (bounds->y() <= work_area.y()) | 291 if (bounds->y() <= work_area.y()) |
292 bounds->set_y(work_area.y()); | 292 bounds->set_y(work_area.y()); |
293 | 293 |
294 if (grid_size >= 0 && details_.window_component == HTCAPTION) | 294 if (grid_size >= 0 && details_.window_component == HTCAPTION) |
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328 bounds->height() < (bottom_edge - top_edge)) { | 328 bounds->height() < (bottom_edge - top_edge)) { |
329 // Only snap to the bottom if the window is smaller than the work area. | 329 // Only snap to the bottom if the window is smaller than the work area. |
330 // Doing otherwise can lead to window snapping in weird ways as it bounces | 330 // Doing otherwise can lead to window snapping in weird ways as it bounces |
331 // between snapping to top then bottom. | 331 // between snapping to top then bottom. |
332 bounds->set_y(bottom_edge - bounds->height()); | 332 bounds->set_y(bottom_edge - bounds->height()); |
333 } | 333 } |
334 } | 334 } |
335 | 335 |
336 bool WorkspaceWindowResizer::TouchesBottomOfScreen() const { | 336 bool WorkspaceWindowResizer::TouchesBottomOfScreen() const { |
337 gfx::Rect work_area( | 337 gfx::Rect work_area( |
338 ScreenAsh::GetDisplayWorkAreaParentBounds(details_.window)); | 338 ScreenAsh::GetDisplayWorkAreaBoundsInParent(details_.window)); |
339 return (attached_windows_.empty() && | 339 return (attached_windows_.empty() && |
340 details_.window->bounds().bottom() == work_area.bottom()) || | 340 details_.window->bounds().bottom() == work_area.bottom()) || |
341 (!attached_windows_.empty() && | 341 (!attached_windows_.empty() && |
342 attached_windows_.back()->bounds().bottom() == work_area.bottom()); | 342 attached_windows_.back()->bounds().bottom() == work_area.bottom()); |
343 } | 343 } |
344 | 344 |
345 int WorkspaceWindowResizer::PrimaryAxisSize(const gfx::Size& size) const { | 345 int WorkspaceWindowResizer::PrimaryAxisSize(const gfx::Size& size) const { |
346 return PrimaryAxisCoordinate(size.width(), size.height()); | 346 return PrimaryAxisCoordinate(size.width(), size.height()); |
347 } | 347 } |
348 | 348 |
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416 ++i; | 416 ++i; |
417 if (i != map.rend()) | 417 if (i != map.rend()) |
418 parent->StackChildBelow(i->second, window); | 418 parent->StackChildBelow(i->second, window); |
419 } | 419 } |
420 } | 420 } |
421 | 421 |
422 WorkspaceWindowResizer::SnapType WorkspaceWindowResizer::GetSnapType( | 422 WorkspaceWindowResizer::SnapType WorkspaceWindowResizer::GetSnapType( |
423 const gfx::Point& location) const { | 423 const gfx::Point& location) const { |
424 // TODO: this likely only wants total display area, not the area of a single | 424 // TODO: this likely only wants total display area, not the area of a single |
425 // display. | 425 // display. |
426 gfx::Rect area(ScreenAsh::GetDisplayParentBounds(details_.window)); | 426 gfx::Rect area(ScreenAsh::GetDisplayBoundsInParent(details_.window)); |
427 if (location.x() <= area.x()) | 427 if (location.x() <= area.x()) |
428 return SNAP_LEFT_EDGE; | 428 return SNAP_LEFT_EDGE; |
429 if (location.x() >= area.right() - 1) | 429 if (location.x() >= area.right() - 1) |
430 return SNAP_RIGHT_EDGE; | 430 return SNAP_RIGHT_EDGE; |
431 return SNAP_NONE; | 431 return SNAP_NONE; |
432 } | 432 } |
433 | 433 |
434 } // namespace internal | 434 } // namespace internal |
435 } // namespace ash | 435 } // namespace ash |
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