| Index: content/common/gamepad_hardware_buffer.h
|
| ===================================================================
|
| --- content/common/gamepad_hardware_buffer.h (revision 146895)
|
| +++ content/common/gamepad_hardware_buffer.h (working copy)
|
| @@ -1,4 +1,4 @@
|
| -// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| // Use of this source code is governed by a BSD-style license that can be
|
| // found in the LICENSE file.
|
|
|
| @@ -24,13 +24,10 @@
|
| */
|
|
|
| struct GamepadHardwareBuffer {
|
| - GamepadSeqLock<WebKit::WebGamepads> gamepads;
|
| - GamepadHardwareBuffer();
|
| + GamepadSeqLock sequence;
|
| + WebKit::WebGamepads buffer;
|
| };
|
|
|
| -inline GamepadHardwareBuffer::GamepadHardwareBuffer() {
|
| }
|
|
|
| -}
|
| -
|
| #endif // CONTENT_COMMON_GAMEPAD_HARDWARE_BUFFER_H_
|
|
|