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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <cmath> | 5 #include <cmath> |
6 #include <set> | 6 #include <set> |
7 #include <vector> | 7 #include <vector> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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114 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 114 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
115 if (data_fetcher_.get()) | 115 if (data_fetcher_.get()) |
116 data_fetcher_->PauseHint(paused); | 116 data_fetcher_->PauseHint(paused); |
117 } | 117 } |
118 | 118 |
119 void GamepadProvider::DoPoll() { | 119 void GamepadProvider::DoPoll() { |
120 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 120 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
121 bool changed; | 121 bool changed; |
122 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); | 122 GamepadHardwareBuffer* hwbuf = SharedMemoryAsHardwareBuffer(); |
123 | 123 |
| 124 ANNOTATE_BENIGN_RACE_SIZED( |
| 125 &hwbuf->buffer, |
| 126 sizeof(WebKit::WebGamepads), |
| 127 "Racey reads are discarded"); |
| 128 |
124 { | 129 { |
125 base::AutoLock lock(devices_changed_lock_); | 130 base::AutoLock lock(devices_changed_lock_); |
126 changed = devices_changed_; | 131 changed = devices_changed_; |
127 devices_changed_ = false; | 132 devices_changed_ = false; |
128 } | 133 } |
129 | 134 |
130 // Acquire the SeqLock. There is only ever one writer to this data. | 135 // Acquire the SeqLock. There is only ever one writer to this data. |
131 // See gamepad_hardware_buffer.h. | 136 // See gamepad_hardware_buffer.h. |
132 WebKit::WebGamepads tmp; | 137 hwbuf->sequence.WriteBegin(); |
133 data_fetcher_->GetGamepadData(&tmp, changed); | 138 data_fetcher_->GetGamepadData(&hwbuf->buffer, changed); |
134 hwbuf->gamepads.Write(tmp); | 139 hwbuf->sequence.WriteEnd(); |
135 | 140 |
136 // Schedule our next interval of polling. | 141 // Schedule our next interval of polling. |
137 ScheduleDoPoll(); | 142 ScheduleDoPoll(); |
138 } | 143 } |
139 | 144 |
140 void GamepadProvider::ScheduleDoPoll() { | 145 void GamepadProvider::ScheduleDoPoll() { |
141 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); | 146 DCHECK(MessageLoop::current() == polling_thread_->message_loop()); |
142 | 147 |
143 { | 148 { |
144 base::AutoLock lock(is_paused_lock_); | 149 base::AutoLock lock(is_paused_lock_); |
145 if (is_paused_) | 150 if (is_paused_) |
146 return; | 151 return; |
147 } | 152 } |
148 | 153 |
149 MessageLoop::current()->PostDelayedTask( | 154 MessageLoop::current()->PostDelayedTask( |
150 FROM_HERE, | 155 FROM_HERE, |
151 base::Bind(&GamepadProvider::DoPoll, Unretained(this)), | 156 base::Bind(&GamepadProvider::DoPoll, Unretained(this)), |
152 base::TimeDelta::FromMilliseconds(kDesiredSamplingIntervalMs)); | 157 base::TimeDelta::FromMilliseconds(kDesiredSamplingIntervalMs)); |
153 } | 158 } |
154 | 159 |
155 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { | 160 GamepadHardwareBuffer* GamepadProvider::SharedMemoryAsHardwareBuffer() { |
156 void* mem = gamepad_shared_memory_.memory(); | 161 void* mem = gamepad_shared_memory_.memory(); |
157 CHECK(mem); | 162 CHECK(mem); |
158 return static_cast<GamepadHardwareBuffer*>(mem); | 163 return static_cast<GamepadHardwareBuffer*>(mem); |
159 } | 164 } |
160 | 165 |
161 } // namespace content | 166 } // namespace content |
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