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Side by Side Diff: vm/intrinsifier_ia32.cc

Issue 10783035: Create frequently used symbols in the vm isolate (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/runtime/
Patch Set: Created 8 years, 5 months ago
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1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file 1 // Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
2 // for details. All rights reserved. Use of this source code is governed by a 2 // for details. All rights reserved. Use of this source code is governed by a
3 // BSD-style license that can be found in the LICENSE file. 3 // BSD-style license that can be found in the LICENSE file.
4 // 4 //
5 // The intrinsic code below is executed before a method has built its frame. 5 // The intrinsic code below is executed before a method has built its frame.
6 // The return address is on the stack and the arguments below it. 6 // The return address is on the stack and the arguments below it.
7 // Registers EDX (arguments descriptor) and ECX (function) must be preserved. 7 // Registers EDX (arguments descriptor) and ECX (function) must be preserved.
8 // Each intrinsification method returns true if the corresponding 8 // Each intrinsification method returns true if the corresponding
9 // Dart method was intrinsified. 9 // Dart method was intrinsified.
10 10
11 #include "vm/globals.h" // Needed here to get TARGET_ARCH_IA32. 11 #include "vm/globals.h" // Needed here to get TARGET_ARCH_IA32.
12 #if defined(TARGET_ARCH_IA32) 12 #if defined(TARGET_ARCH_IA32)
13 13
14 #include "vm/intrinsifier.h" 14 #include "vm/intrinsifier.h"
15 15
16 #include "vm/assembler.h" 16 #include "vm/assembler.h"
17 #include "vm/assembler_macros.h" 17 #include "vm/assembler_macros.h"
18 #include "vm/object.h" 18 #include "vm/object.h"
19 #include "vm/object_store.h" 19 #include "vm/object_store.h"
20 #include "vm/os.h" 20 #include "vm/os.h"
21 #include "vm/stub_code.h" 21 #include "vm/stub_code.h"
22 #include "vm/symbols.h"
22 23
23 namespace dart { 24 namespace dart {
24 25
25 DECLARE_FLAG(bool, enable_type_checks); 26 DECLARE_FLAG(bool, enable_type_checks);
26 27
27 28
28 #define __ assembler-> 29 #define __ assembler->
29 30
30 bool Intrinsifier::ObjectArray_Allocate(Assembler* assembler) { 31 bool Intrinsifier::ObjectArray_Allocate(Assembler* assembler) {
31 // This snippet of inlined code uses the following registers: 32 // This snippet of inlined code uses the following registers:
(...skipping 126 matching lines...) Expand 10 before | Expand all | Expand 10 after
158 return false; 159 return false;
159 } 160 }
160 161
161 162
162 bool Intrinsifier::ImmutableArray_getIndexed(Assembler* assembler) { 163 bool Intrinsifier::ImmutableArray_getIndexed(Assembler* assembler) {
163 return Array_getIndexed(assembler); 164 return Array_getIndexed(assembler);
164 } 165 }
165 166
166 167
167 static intptr_t ComputeObjectArrayTypeArgumentsOffset() { 168 static intptr_t ComputeObjectArrayTypeArgumentsOffset() {
168 const String& class_name = String::Handle(String::NewSymbol("ObjectArray")); 169 const String& class_name = String::Handle(Symbols::New("ObjectArray"));
169 const Class& cls = Class::Handle( 170 const Class& cls = Class::Handle(
170 Library::Handle(Library::CoreImplLibrary()).LookupClass(class_name)); 171 Library::Handle(Library::CoreImplLibrary()).LookupClass(class_name));
171 ASSERT(!cls.IsNull()); 172 ASSERT(!cls.IsNull());
172 ASSERT(cls.HasTypeArguments()); 173 ASSERT(cls.HasTypeArguments());
173 ASSERT(cls.NumTypeArguments() == 1); 174 ASSERT(cls.NumTypeArguments() == 1);
174 const intptr_t field_offset = cls.type_arguments_instance_field_offset(); 175 const intptr_t field_offset = cls.type_arguments_instance_field_offset();
175 ASSERT(field_offset != Class::kNoTypeArguments); 176 ASSERT(field_offset != Class::kNoTypeArguments);
176 return field_offset; 177 return field_offset;
177 } 178 }
178 179
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233 ECX); 234 ECX);
234 // Caller is responsible of preserving the value if necessary. 235 // Caller is responsible of preserving the value if necessary.
235 __ ret(); 236 __ ret();
236 __ Bind(&fall_through); 237 __ Bind(&fall_through);
237 return false; 238 return false;
238 } 239 }
239 240
240 241
241 static intptr_t GetOffsetForField(const char* class_name_p, 242 static intptr_t GetOffsetForField(const char* class_name_p,
242 const char* field_name_p) { 243 const char* field_name_p) {
243 const String& class_name = String::Handle(String::NewSymbol(class_name_p)); 244 const String& class_name = String::Handle(Symbols::New(class_name_p));
244 const String& field_name = String::Handle(String::NewSymbol(field_name_p)); 245 const String& field_name = String::Handle(Symbols::New(field_name_p));
245 const Class& cls = Class::Handle(Library::Handle( 246 const Class& cls = Class::Handle(Library::Handle(
246 Library::CoreImplLibrary()).LookupClass(class_name)); 247 Library::CoreImplLibrary()).LookupClass(class_name));
247 ASSERT(!cls.IsNull()); 248 ASSERT(!cls.IsNull());
248 const Field& field = Field::ZoneHandle(cls.LookupInstanceField(field_name)); 249 const Field& field = Field::ZoneHandle(cls.LookupInstanceField(field_name));
249 ASSERT(!field.IsNull()); 250 ASSERT(!field.IsNull());
250 return field.Offset(); 251 return field.Offset();
251 } 252 }
252 253
253 254
254 // Allocate a GrowableObjectArray using the backing array specified. 255 // Allocate a GrowableObjectArray using the backing array specified.
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1363 __ Bind(&is_true); 1364 __ Bind(&is_true);
1364 __ LoadObject(EAX, bool_true); 1365 __ LoadObject(EAX, bool_true);
1365 __ ret(); 1366 __ ret();
1366 return true; 1367 return true;
1367 } 1368 }
1368 1369
1369 #undef __ 1370 #undef __
1370 } // namespace dart 1371 } // namespace dart
1371 1372
1372 #endif // defined TARGET_ARCH_IA32 1373 #endif // defined TARGET_ARCH_IA32
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