OLD | NEW |
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef NET_UDP_UDP_SOCKET_WIN_H_ | 5 #ifndef NET_UDP_UDP_SOCKET_WIN_H_ |
6 #define NET_UDP_UDP_SOCKET_WIN_H_ | 6 #define NET_UDP_UDP_SOCKET_WIN_H_ |
7 | 7 |
8 #include <winsock2.h> | 8 #include <winsock2.h> |
9 | 9 |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
(...skipping 88 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
99 | 99 |
100 // Set the send buffer size (in bytes) for the socket. | 100 // Set the send buffer size (in bytes) for the socket. |
101 bool SetSendBufferSize(int32 size); | 101 bool SetSendBufferSize(int32 size); |
102 | 102 |
103 // Returns true if the socket is already connected or bound. | 103 // Returns true if the socket is already connected or bound. |
104 bool is_connected() const { return socket_ != INVALID_SOCKET; } | 104 bool is_connected() const { return socket_ != INVALID_SOCKET; } |
105 | 105 |
106 const BoundNetLog& NetLog() const { return net_log_; } | 106 const BoundNetLog& NetLog() const { return net_log_; } |
107 | 107 |
108 // Sets corresponding flags in |socket_options_| to allow the socket | 108 // Sets corresponding flags in |socket_options_| to allow the socket |
109 // to share the local address to which socket will be bound with | 109 // to share the local address to which the socket will be bound with |
110 // other processes. Should be called before Bind(). | 110 // other processes. Should be called before Bind(). |
111 void AllowAddressReuse(); | 111 void AllowAddressReuse(); |
112 | 112 |
113 // Sets corresponding flags in |socket_options_| to allow sending | 113 // Sets corresponding flags in |socket_options_| to allow sending |
114 // and receiving packets sent to and from broadcast | 114 // and receiving packets to and from broadcast addresses. Should be |
115 // addresses. Should be called before Bind(). | 115 // called before Bind(). |
116 void AllowBroadcast(); | 116 void AllowBroadcast(); |
117 | 117 |
118 private: | 118 private: |
119 enum SocketOptions { | 119 enum SocketOptions { |
120 SOCKET_OPTION_REUSE_ADDRESS = 1 << 0, | 120 SOCKET_OPTION_REUSE_ADDRESS = 1 << 0, |
121 SOCKET_OPTION_BROADCAST = 1 << 1 | 121 SOCKET_OPTION_BROADCAST = 1 << 1 |
122 }; | 122 }; |
123 | 123 |
124 class ReadDelegate : public base::win::ObjectWatcher::Delegate { | 124 class ReadDelegate : public base::win::ObjectWatcher::Delegate { |
125 public: | 125 public: |
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
176 int SetSocketOptions(); | 176 int SetSocketOptions(); |
177 int DoBind(const IPEndPoint& address); | 177 int DoBind(const IPEndPoint& address); |
178 int RandomBind(const IPEndPoint& address); | 178 int RandomBind(const IPEndPoint& address); |
179 | 179 |
180 // Attempts to convert the data in |recv_addr_storage_| and |recv_addr_len_| | 180 // Attempts to convert the data in |recv_addr_storage_| and |recv_addr_len_| |
181 // to an IPEndPoint and writes it to |address|. Returns true on success. | 181 // to an IPEndPoint and writes it to |address|. Returns true on success. |
182 bool ReceiveAddressToIPEndpoint(IPEndPoint* address) const; | 182 bool ReceiveAddressToIPEndpoint(IPEndPoint* address) const; |
183 | 183 |
184 SOCKET socket_; | 184 SOCKET socket_; |
185 | 185 |
186 // Bitwise-or'd combination of SocketOptions. Specifies set of | 186 // Bitwise-or'd combination of SocketOptions. Specifies the set of |
187 // options that should be applied to |socket_| before bind. | 187 // options that should be applied to |socket_| before Bind(). |
188 int socket_options_; | 188 int socket_options_; |
189 | 189 |
190 // How to do source port binding, used only when UDPSocket is part of | 190 // How to do source port binding, used only when UDPSocket is part of |
191 // UDPClientSocket, since UDPServerSocket provides Bind. | 191 // UDPClientSocket, since UDPServerSocket provides Bind. |
192 DatagramSocket::BindType bind_type_; | 192 DatagramSocket::BindType bind_type_; |
193 | 193 |
194 // PRNG function for generating port numbers. | 194 // PRNG function for generating port numbers. |
195 RandIntCallback rand_int_cb_; | 195 RandIntCallback rand_int_cb_; |
196 | 196 |
197 // These are mutable since they're just cached copies to make | 197 // These are mutable since they're just cached copies to make |
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
231 CompletionCallback write_callback_; | 231 CompletionCallback write_callback_; |
232 | 232 |
233 BoundNetLog net_log_; | 233 BoundNetLog net_log_; |
234 | 234 |
235 DISALLOW_COPY_AND_ASSIGN(UDPSocketWin); | 235 DISALLOW_COPY_AND_ASSIGN(UDPSocketWin); |
236 }; | 236 }; |
237 | 237 |
238 } // namespace net | 238 } // namespace net |
239 | 239 |
240 #endif // NET_UDP_UDP_SOCKET_WIN_H_ | 240 #endif // NET_UDP_UDP_SOCKET_WIN_H_ |
OLD | NEW |