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Side by Side Diff: Source/WebCore/rendering/RenderBoxModelObject.cpp

Issue 10764007: Merge 121001 (Closed) Base URL: http://svn.webkit.org/repository/webkit/branches/chromium/1132/
Patch Set: Created 8 years, 5 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com) 4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com) 5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved. 6 * Copyright (C) 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
7 * Copyright (C) 2010 Google Inc. All rights reserved. 7 * Copyright (C) 2010 Google Inc. All rights reserved.
8 * 8 *
9 * This library is free software; you can redistribute it and/or 9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public 10 * modify it under the terms of the GNU Library General Public
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3039 if (useTransforms && shouldUseTransformFromContainer(o)) { 3039 if (useTransforms && shouldUseTransformFromContainer(o)) {
3040 TransformationMatrix t; 3040 TransformationMatrix t;
3041 getTransformFromContainer(o, containerOffset, t); 3041 getTransformFromContainer(o, containerOffset, t);
3042 transformState.applyTransform(t, preserve3D ? TransformState::Accumulate Transform : TransformState::FlattenTransform); 3042 transformState.applyTransform(t, preserve3D ? TransformState::Accumulate Transform : TransformState::FlattenTransform);
3043 } else 3043 } else
3044 transformState.move(containerOffset.width(), containerOffset.height(), p reserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransfo rm); 3044 transformState.move(containerOffset.width(), containerOffset.height(), p reserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransfo rm);
3045 } 3045 }
3046 3046
3047 void RenderBoxModelObject::moveChildTo(RenderBoxModelObject* toBoxModelObject, R enderObject* child, RenderObject* beforeChild, bool fullRemoveInsert) 3047 void RenderBoxModelObject::moveChildTo(RenderBoxModelObject* toBoxModelObject, R enderObject* child, RenderObject* beforeChild, bool fullRemoveInsert)
3048 { 3048 {
3049 // FIXME: We need a performant way to handle clearing positioned objects fro m our list that are
3050 // in |child|'s subtree so we could just clear them here. Because of this, w e assume that callers
3051 // have cleared their positioned objects list for child moves (!fullRemoveIn sert) to avoid any badness.
3052 ASSERT(!fullRemoveInsert || !isRenderBlock() || !toRenderBlock(this)->hasPos itionedObjects());
3053
3049 ASSERT(this == child->parent()); 3054 ASSERT(this == child->parent());
3050 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); 3055 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent());
3051 if (fullRemoveInsert && (toBoxModelObject->isRenderBlock() || toBoxModelObje ct->isRenderInline())) { 3056 if (fullRemoveInsert && (toBoxModelObject->isRenderBlock() || toBoxModelObje ct->isRenderInline())) {
3052 // Takes care of adding the new child correctly if toBlock and fromBlock 3057 // Takes care of adding the new child correctly if toBlock and fromBlock
3053 // have different kind of children (block vs inline). 3058 // have different kind of children (block vs inline).
3054 toBoxModelObject->addChild(virtualChildren()->removeChildNode(this, chil d), beforeChild); 3059 toBoxModelObject->addChild(virtualChildren()->removeChildNode(this, chil d), beforeChild);
3055 } else 3060 } else
3056 toBoxModelObject->virtualChildren()->insertChildNode(toBoxModelObject, v irtualChildren()->removeChildNode(this, child, fullRemoveInsert), beforeChild, f ullRemoveInsert); 3061 toBoxModelObject->virtualChildren()->insertChildNode(toBoxModelObject, v irtualChildren()->removeChildNode(this, child, fullRemoveInsert), beforeChild, f ullRemoveInsert);
3057 } 3062 }
3058 3063
3059 void RenderBoxModelObject::moveChildrenTo(RenderBoxModelObject* toBoxModelObject , RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, b ool fullRemoveInsert) 3064 void RenderBoxModelObject::moveChildrenTo(RenderBoxModelObject* toBoxModelObject , RenderObject* startChild, RenderObject* endChild, RenderObject* beforeChild, b ool fullRemoveInsert)
3060 { 3065 {
3066 // This condition is rarely hit since this function is usually called on
3067 // anonymous blocks which can no longer carry positioned objects (see r12076 1)
3068 // or when fullRemoveInsert is false.
3069 if (fullRemoveInsert && isRenderBlock()) {
3070 RenderBlock* block = toRenderBlock(this);
3071 if (block->hasPositionedObjects())
3072 block->removePositionedObjects(0);
3073 }
3074
3061 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent()); 3075 ASSERT(!beforeChild || toBoxModelObject == beforeChild->parent());
3062 for (RenderObject* child = startChild; child && child != endChild; ) { 3076 for (RenderObject* child = startChild; child && child != endChild; ) {
3063 // Save our next sibling as moveChildTo will clear it. 3077 // Save our next sibling as moveChildTo will clear it.
3064 RenderObject* nextSibling = child->nextSibling(); 3078 RenderObject* nextSibling = child->nextSibling();
3065 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert); 3079 moveChildTo(toBoxModelObject, child, beforeChild, fullRemoveInsert);
3066 child = nextSibling; 3080 child = nextSibling;
3067 } 3081 }
3068 } 3082 }
3069 3083
3070 } // namespace WebCore 3084 } // namespace WebCore
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