Index: content/common/gpu/media/h264_bit_reader_unittest.cc |
diff --git a/content/common/gpu/media/h264_bit_reader_unittest.cc b/content/common/gpu/media/h264_bit_reader_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..cf90e02036b9b530a64824a8e5c79776a8a27226 |
--- /dev/null |
+++ b/content/common/gpu/media/h264_bit_reader_unittest.cc |
@@ -0,0 +1,68 @@ |
+// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "content/common/gpu/media/h264_bit_reader.h" |
+ |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+using content::H264BitReader; |
+ |
+TEST(BitReaderTest, H264StreamTest) { |
+ // This stream contains an escape sequence. Its last byte only has 4 bits. |
+ // 0001 0010 0011 0100 0000 0000 0000 0000 0000 0011 0101 0110 0111 0000 |
+ uint8 buffer[] = {0x12, 0x34, 0x00, 0x00, 0x03, 0x56, 0x70}; |
+ H264BitReader reader; |
+ uint8 value8; |
+ uint32 value32; |
+ |
+ reader.Initialize(buffer, sizeof(buffer)); |
+ EXPECT_EQ(reader.Tell(), 0); |
+ EXPECT_TRUE(reader.ReadBits(4, &value8)); |
+ EXPECT_EQ(value8, 1u); |
+ EXPECT_EQ(reader.Tell(), 4); |
+ EXPECT_TRUE(reader.HasMoreData()); |
+ |
+ EXPECT_TRUE(reader.ReadBits(8, &value8)); |
+ EXPECT_EQ(value8, 0x23u); |
+ EXPECT_EQ(reader.Tell(), 12); |
+ EXPECT_TRUE(reader.HasMoreData()); |
+ |
+ EXPECT_TRUE(reader.ReadBits(24, &value32)); |
+ EXPECT_EQ(value32, 0x400005u); |
+ EXPECT_EQ(reader.Tell(), 44); // Include the skipped escape byte |
+ EXPECT_TRUE(reader.HasMoreData()); |
+ |
+ EXPECT_TRUE(reader.ReadBits(8, &value8)); |
+ EXPECT_EQ(value8, 0x67u); |
+ EXPECT_EQ(reader.Tell(), 52); // Include the skipped escape byte |
+ EXPECT_FALSE(reader.HasMoreData()); |
+ |
+ EXPECT_TRUE(reader.ReadBits(0, &value8)); |
+ EXPECT_EQ(reader.Tell(), 52); // Include the skipped escape byte |
+ EXPECT_FALSE(reader.ReadBits(1, &value8)); |
+ EXPECT_FALSE(reader.HasMoreData()); |
+ |
+ // Do it again using SkipBits |
+ reader.Initialize(buffer, sizeof(buffer)); |
+ EXPECT_EQ(reader.Tell(), 0); |
+ EXPECT_TRUE(reader.SkipBits(4)); |
+ EXPECT_EQ(reader.Tell(), 4); |
+ EXPECT_TRUE(reader.HasMoreData()); |
+ |
+ EXPECT_TRUE(reader.SkipBits(8)); |
+ EXPECT_EQ(reader.Tell(), 12); |
+ EXPECT_TRUE(reader.HasMoreData()); |
+ |
+ EXPECT_TRUE(reader.SkipBits(24)); |
+ EXPECT_EQ(reader.Tell(), 44); // Include the skipped escape byte |
+ EXPECT_TRUE(reader.HasMoreData()); |
+ |
+ EXPECT_TRUE(reader.SkipBits(8)); |
+ EXPECT_EQ(reader.Tell(), 52); // Include the skipped escape byte |
+ EXPECT_FALSE(reader.HasMoreData()); |
+ |
+ EXPECT_TRUE(reader.SkipBits(0)); |
+ EXPECT_FALSE(reader.SkipBits(1)); |
+ EXPECT_FALSE(reader.HasMoreData()); |
+} |