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Side by Side Diff: content/common/gpu/media/vaapi_video_decode_accelerator.h

Issue 10749019: VideoDecodeAccelerator now SupportsWeakPtr instead of being RefCountedThreadSafe. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 // 4 //
5 // This file contains an implementation of VideoDecoderAccelerator 5 // This file contains an implementation of VideoDecoderAccelerator
6 // that utilizes hardware video decoder present on Intel CPUs. 6 // that utilizes hardware video decoder present on Intel CPUs.
7 7
8 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ 8 #ifndef CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_
9 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ 9 #define CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_
10 10
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25 #include "base/threading/thread.h" 25 #include "base/threading/thread.h"
26 #include "content/common/content_export.h" 26 #include "content/common/content_export.h"
27 #include "content/common/gpu/media/vaapi_h264_decoder.h" 27 #include "content/common/gpu/media/vaapi_h264_decoder.h"
28 #include "media/base/bitstream_buffer.h" 28 #include "media/base/bitstream_buffer.h"
29 #include "media/video/picture.h" 29 #include "media/video/picture.h"
30 #include "media/video/video_decode_accelerator.h" 30 #include "media/video/video_decode_accelerator.h"
31 31
32 // Class to provide video decode acceleration for Intel systems with hardware 32 // Class to provide video decode acceleration for Intel systems with hardware
33 // support for it, and on which libva is available. 33 // support for it, and on which libva is available.
34 // Decoding tasks are performed in a separate decoding thread. 34 // Decoding tasks are performed in a separate decoding thread.
35 //
36 // Threading/life-cycle: this object is created & destroyed on the GPU
37 // ChildThread. A few methods on it are called on the decoder thread which is
38 // stopped during |this->Destroy()|, so any tasks posted to the decoder thread
39 // can assume |*this| is still alive. See |weak_this_| below for more details.
35 class CONTENT_EXPORT VaapiVideoDecodeAccelerator : 40 class CONTENT_EXPORT VaapiVideoDecodeAccelerator :
36 public media::VideoDecodeAccelerator { 41 public media::VideoDecodeAccelerator {
37 public: 42 public:
38 VaapiVideoDecodeAccelerator( 43 VaapiVideoDecodeAccelerator(
39 Client* client, 44 Client* client,
40 const base::Callback<bool(void)>& make_context_current); 45 const base::Callback<bool(void)>& make_context_current);
46 virtual ~VaapiVideoDecodeAccelerator();
41 47
42 // media::VideoDecodeAccelerator implementation. 48 // media::VideoDecodeAccelerator implementation.
43 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE; 49 virtual bool Initialize(media::VideoCodecProfile profile) OVERRIDE;
44 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE; 50 virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
45 virtual void AssignPictureBuffers( 51 virtual void AssignPictureBuffers(
46 const std::vector<media::PictureBuffer>& buffers) OVERRIDE; 52 const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
47 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; 53 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
48 virtual void Flush() OVERRIDE; 54 virtual void Flush() OVERRIDE;
49 virtual void Reset() OVERRIDE; 55 virtual void Reset() OVERRIDE;
50 virtual void Destroy() OVERRIDE; 56 virtual void Destroy(scoped_ptr<VideoDecodeAccelerator> self) OVERRIDE;
51 57
52 // Used by user of this class to pass X/GLX state. 58 // Used by user of this class to pass X/GLX state.
53 void SetGlxState(Display* x_display, GLXContext glx_context); 59 void SetGlxState(Display* x_display, GLXContext glx_context);
54 60
55 private: 61 private:
56 virtual ~VaapiVideoDecodeAccelerator();
57
58 // Ensure data has been synced with the output texture and notify 62 // Ensure data has been synced with the output texture and notify
59 // the client it is ready for displaying. 63 // the client it is ready for displaying.
60 void SyncAndNotifyPictureReady(int32 input_id, int32 output_id); 64 void SyncAndNotifyPictureReady(int32 input_id, int32 output_id);
61 65
62 // Notify the client that an error has occurred and decoding cannot continue. 66 // Notify the client that an error has occurred and decoding cannot continue.
63 void NotifyError(Error error); 67 void NotifyError(Error error);
64 68
65 // Map the received input buffer into this process' address space and 69 // Map the received input buffer into this process' address space and
66 // queue it for decode. 70 // queue it for decode.
67 void MapAndQueueNewInputBuffer( 71 void MapAndQueueNewInputBuffer(
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167 171
168 // Queue for incoming input buffers. 172 // Queue for incoming input buffers.
169 typedef std::queue<int32> OutputBuffers; 173 typedef std::queue<int32> OutputBuffers;
170 OutputBuffers output_buffers_; 174 OutputBuffers output_buffers_;
171 // Signalled when output buffers are queued onto the output_buffers_ queue. 175 // Signalled when output buffers are queued onto the output_buffers_ queue.
172 base::ConditionVariable output_ready_; 176 base::ConditionVariable output_ready_;
173 177
174 // ChildThread's message loop 178 // ChildThread's message loop
175 MessageLoop* message_loop_; 179 MessageLoop* message_loop_;
176 180
181 // WeakPtr<> pointing to |this| for use in posting tasks from the decoder
182 // thread back to the ChildThread. Because the decoder thread is a member of
183 // this class, any task running on the decoder thread is guaranteed that this
184 // object is still alive. As a result, tasks posted from ChildThread to
185 // decoder thread should use base::Unretained(this), and tasks posted from the
186 // decoder thread to the ChildThread should use |weak_this_|.
187 base::WeakPtr<VaapiVideoDecodeAccelerator> weak_this_;
188
177 // To expose client callbacks from VideoDecodeAccelerator. 189 // To expose client callbacks from VideoDecodeAccelerator.
178 // NOTE: all calls to these objects *MUST* be executed on message_loop_. 190 // NOTE: all calls to these objects *MUST* be executed on message_loop_.
179 base::WeakPtrFactory<Client> client_ptr_factory_; 191 base::WeakPtrFactory<Client> client_ptr_factory_;
180 base::WeakPtr<Client> client_; 192 base::WeakPtr<Client> client_;
181 193
182 base::Thread decoder_thread_; 194 base::Thread decoder_thread_;
183 content::VaapiH264Decoder decoder_; 195 content::VaapiH264Decoder decoder_;
184 196
185 // Callback passed to the decoder, which it will use to signal readiness 197 // Callback passed to the decoder, which it will use to signal readiness
186 // of an output picture to be displayed. 198 // of an output picture to be displayed.
187 void OutputPicCallback(int32 input_id, int32 output_id); 199 void OutputPicCallback(int32 input_id, int32 output_id);
188 200
189 DISALLOW_COPY_AND_ASSIGN(VaapiVideoDecodeAccelerator); 201 DISALLOW_COPY_AND_ASSIGN(VaapiVideoDecodeAccelerator);
190 }; 202 };
191 203
192 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_ 204 #endif // CONTENT_COMMON_GPU_MEDIA_VAAPI_VIDEO_DECODE_ACCELERATOR_H_
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