OLD | NEW |
1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
(...skipping 228 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
239 | 239 |
240 Handle<Object> SetAccessor(Handle<JSObject> obj, Handle<AccessorInfo> info); | 240 Handle<Object> SetAccessor(Handle<JSObject> obj, Handle<AccessorInfo> info); |
241 | 241 |
242 Handle<FixedArray> AddKeysFromJSArray(Handle<FixedArray>, | 242 Handle<FixedArray> AddKeysFromJSArray(Handle<FixedArray>, |
243 Handle<JSArray> array); | 243 Handle<JSArray> array); |
244 | 244 |
245 // Get the JS object corresponding to the given script; create it | 245 // Get the JS object corresponding to the given script; create it |
246 // if none exists. | 246 // if none exists. |
247 Handle<JSValue> GetScriptWrapper(Handle<Script> script); | 247 Handle<JSValue> GetScriptWrapper(Handle<Script> script); |
248 | 248 |
249 // Script line number computations. | 249 // Script line number computations. Note that the line number is zero-based. |
250 void InitScriptLineEnds(Handle<Script> script); | 250 void InitScriptLineEnds(Handle<Script> script); |
251 // For string calculates an array of line end positions. If the string | 251 // For string calculates an array of line end positions. If the string |
252 // does not end with a new line character, this character may optionally be | 252 // does not end with a new line character, this character may optionally be |
253 // imagined. | 253 // imagined. |
254 Handle<FixedArray> CalculateLineEnds(Handle<String> string, | 254 Handle<FixedArray> CalculateLineEnds(Handle<String> string, |
255 bool with_imaginary_last_new_line); | 255 bool with_imaginary_last_new_line); |
256 int GetScriptLineNumber(Handle<Script> script, int code_position); | 256 int GetScriptLineNumber(Handle<Script> script, int code_position); |
257 // The safe version does not make heap allocations but may work much slower. | 257 // The safe version does not make heap allocations but may work much slower. |
258 int GetScriptLineNumberSafe(Handle<Script> script, int code_position); | 258 int GetScriptLineNumberSafe(Handle<Script> script, int code_position); |
259 int GetScriptColumnNumber(Handle<Script> script, int code_position); | 259 int GetScriptColumnNumber(Handle<Script> script, int code_position); |
(...skipping 63 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
323 inline NoHandleAllocation(); | 323 inline NoHandleAllocation(); |
324 inline ~NoHandleAllocation(); | 324 inline ~NoHandleAllocation(); |
325 private: | 325 private: |
326 int level_; | 326 int level_; |
327 #endif | 327 #endif |
328 }; | 328 }; |
329 | 329 |
330 } } // namespace v8::internal | 330 } } // namespace v8::internal |
331 | 331 |
332 #endif // V8_HANDLES_H_ | 332 #endif // V8_HANDLES_H_ |
OLD | NEW |