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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
| 3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
| 4 // met: | 4 // met: |
| 5 // | 5 // |
| 6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
| 7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
| 8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
| 9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
| 10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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| 239 | 239 |
| 240 Handle<Object> SetAccessor(Handle<JSObject> obj, Handle<AccessorInfo> info); | 240 Handle<Object> SetAccessor(Handle<JSObject> obj, Handle<AccessorInfo> info); |
| 241 | 241 |
| 242 Handle<FixedArray> AddKeysFromJSArray(Handle<FixedArray>, | 242 Handle<FixedArray> AddKeysFromJSArray(Handle<FixedArray>, |
| 243 Handle<JSArray> array); | 243 Handle<JSArray> array); |
| 244 | 244 |
| 245 // Get the JS object corresponding to the given script; create it | 245 // Get the JS object corresponding to the given script; create it |
| 246 // if none exists. | 246 // if none exists. |
| 247 Handle<JSValue> GetScriptWrapper(Handle<Script> script); | 247 Handle<JSValue> GetScriptWrapper(Handle<Script> script); |
| 248 | 248 |
| 249 // Script line number computations. | 249 // Script line number computations. Note that the line number is zero-based. |
| 250 void InitScriptLineEnds(Handle<Script> script); | 250 void InitScriptLineEnds(Handle<Script> script); |
| 251 // For string calculates an array of line end positions. If the string | 251 // For string calculates an array of line end positions. If the string |
| 252 // does not end with a new line character, this character may optionally be | 252 // does not end with a new line character, this character may optionally be |
| 253 // imagined. | 253 // imagined. |
| 254 Handle<FixedArray> CalculateLineEnds(Handle<String> string, | 254 Handle<FixedArray> CalculateLineEnds(Handle<String> string, |
| 255 bool with_imaginary_last_new_line); | 255 bool with_imaginary_last_new_line); |
| 256 int GetScriptLineNumber(Handle<Script> script, int code_position); | 256 int GetScriptLineNumber(Handle<Script> script, int code_position); |
| 257 // The safe version does not make heap allocations but may work much slower. | 257 // The safe version does not make heap allocations but may work much slower. |
| 258 int GetScriptLineNumberSafe(Handle<Script> script, int code_position); | 258 int GetScriptLineNumberSafe(Handle<Script> script, int code_position); |
| 259 int GetScriptColumnNumber(Handle<Script> script, int code_position); | 259 int GetScriptColumnNumber(Handle<Script> script, int code_position); |
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| 323 inline NoHandleAllocation(); | 323 inline NoHandleAllocation(); |
| 324 inline ~NoHandleAllocation(); | 324 inline ~NoHandleAllocation(); |
| 325 private: | 325 private: |
| 326 int level_; | 326 int level_; |
| 327 #endif | 327 #endif |
| 328 }; | 328 }; |
| 329 | 329 |
| 330 } } // namespace v8::internal | 330 } } // namespace v8::internal |
| 331 | 331 |
| 332 #endif // V8_HANDLES_H_ | 332 #endif // V8_HANDLES_H_ |
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