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Side by Side Diff: webkit/fileapi/isolated_context.h

Issue 10713007: Make isolated file system works for a device root (e.g. X:\\) (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebased Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WEBKIT_FILEAPI_ISOLATED_CONTEXT_H_ 5 #ifndef WEBKIT_FILEAPI_ISOLATED_CONTEXT_H_
6 #define WEBKIT_FILEAPI_ISOLATED_CONTEXT_H_ 6 #define WEBKIT_FILEAPI_ISOLATED_CONTEXT_H_
7 7
8 #include <map> 8 #include <map>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
11 #include <vector> 11 #include <vector>
12 12
13 #include "base/basictypes.h" 13 #include "base/basictypes.h"
14 #include "base/file_path.h" 14 #include "base/file_path.h"
15 #include "base/memory/singleton.h" 15 #include "base/memory/singleton.h"
16 #include "base/synchronization/lock.h" 16 #include "base/synchronization/lock.h"
17 #include "base/lazy_instance.h" 17 #include "base/lazy_instance.h"
18 #include "webkit/fileapi/fileapi_export.h" 18 #include "webkit/fileapi/fileapi_export.h"
19 19
20 namespace fileapi { 20 namespace fileapi {
21 21
22 // Manages isolated filename namespaces. A namespace is simply defined as a 22 // Manages isolated filename namespaces. A namespace is simply defined as a
23 // set of file paths and corresponding filesystem ID. This context class is 23 // set of file paths and corresponding filesystem ID. This context class is
24 // a singleton and access to the context is thread-safe (protected with a 24 // a singleton and access to the context is thread-safe (protected with a
25 // lock). 25 // lock).
26 // Some methods of this class are virtual just for mocking. 26 // Some methods of this class are virtual just for mocking.
27 class FILEAPI_EXPORT IsolatedContext { 27 class FILEAPI_EXPORT IsolatedContext {
28 public: 28 public:
29 struct FILEAPI_EXPORT FileInfo {
30 FileInfo();
31 FileInfo(const std::string& name, const FilePath& path);
32
33 // The name to be used to register the file. The registered file can
34 // be referred by a virtual path /<filesystem_id>/<name>.
35 // The name should NOT contain a path separator '/'.
36 std::string name;
37
38 // The path of the file.
39 FilePath path;
40
41 // For STL operation.
42 bool operator<(const FileInfo& that) const { return name < that.name; }
43 };
44
45 class FILEAPI_EXPORT FileInfoSet {
46 public:
47 FileInfoSet();
48 ~FileInfoSet();
49
50 // Add the given |path| to the set and returns the registered name
51 // assigned for the path.
52 std::string AddPath(const FilePath& path);
53
54 // Add the given |path| with the |name|.
55 // Returns false if the |name| is already registered in the set.
56 bool AddPathWithName(const FilePath& path, const std::string& name);
57
58 const std::set<FileInfo>& fileset() const { return fileset_; }
59
60 private:
61 std::set<FileInfo> fileset_;
62 };
63
29 // The instance is lazily created per browser process. 64 // The instance is lazily created per browser process.
30 static IsolatedContext* GetInstance(); 65 static IsolatedContext* GetInstance();
31 66
32 // Registers a new file isolated filesystem with the given set of files 67 // Registers a new isolated filesystem with the given FileInfoSet |files|
33 // and returns the new filesystem_id. The files are registered with their 68 // and returns the new filesystem_id. The files are registered with their
34 // basenames as their keys so that later we can resolve the full paths 69 // register_name as their keys so that later we can resolve the full paths
35 // for the given file name in the isolated filesystem. We only expose the 70 // for the given name. We only expose the name and the ID for the
36 // key and the ID for the newly created filesystem to the renderer for 71 // newly created filesystem to the renderer for the sake of security.
37 // the sake of security.
38 // 72 //
39 // The renderer will be sending filesystem requests with a virtual path like 73 // The renderer will be sending filesystem requests with a virtual path like
40 // '/<filesystem_id>/<relative_path_from_the_basename_of_dropped_path>' 74 // '/<filesystem_id>/<registered_name>/<relative_path_from_the_dropped_path>'
41 // for which we could crack in the browser by calling CrackIsolatedPath to 75 // for which we could crack in the browser process by calling
42 // get the full path. 76 // CrackIsolatedPath to get the full path.
43 // 77 //
44 // For example: if a dropped file has a path like '/a/b/foo' we register 78 // For example: if a dropped file has a path like '/a/b/foo' and we register
45 // the path with the key 'foo' in the newly created filesystem. 79 // the path with the name 'foo' in the newly created filesystem.
46 // Later if the context is asked to crack a virtual path like '/<fsid>/foo' 80 // Later if the context is asked to crack a virtual path like '/<fsid>/foo'
47 // it can properly return the original path '/a/b/foo' by looking up the 81 // it can properly return the original path '/a/b/foo' by looking up the
48 // internal mapping. Similarly if a dropped entry is a directory and its 82 // internal mapping. Similarly if a dropped entry is a directory and its
49 // path is like '/a/b/dir' a virtual path like '/<fsid>/dir/foo' can be 83 // path is like '/a/b/dir' a virtual path like '/<fsid>/dir/foo' can be
50 // cracked into '/a/b/dir/foo'. 84 // cracked into '/a/b/dir/foo'.
51 // 85 //
52 // Note that the path in |fileset| that contains '..' or is not an 86 // Note that the path in |fileset| that contains '..' or is not an
53 // absolute path is skipped and is not registerred. 87 // absolute path is skipped and is not registerred.
54 std::string RegisterIsolatedFileSystem(const std::set<FilePath>& fileset); 88 std::string RegisterFileSystem(const FileInfoSet& files);
89
90 // Registers a new isolated filesystem for a given |path|.
91 // If |register_name| is non-null and has non-empty string the path is
92 // registered as the given |register_name|, otherwise it is populated
93 // with the name internally assigned to the path.
94 std::string RegisterFileSystemForFile(const FilePath& path,
95 std::string* register_name);
55 96
56 // Revokes filesystem specified by the given filesystem_id. 97 // Revokes filesystem specified by the given filesystem_id.
57 // Note that this revokes the filesystem no matter how many references it has. 98 // Note that this revokes the filesystem no matter how many references it has.
58 // It is ok to call this on the filesystem that has been already deleted 99 // It is ok to call this on the filesystem that has been already deleted
59 // (if its reference count had reached 0). 100 // (if its reference count had reached 0).
60 void RevokeIsolatedFileSystem(const std::string& filesystem_id); 101 void RevokeFileSystem(const std::string& filesystem_id);
61 102
62 // Adds a reference to a filesystem specified by the given filesystem_id. 103 // Adds a reference to a filesystem specified by the given filesystem_id.
63 void AddReference(const std::string& filesystem_id); 104 void AddReference(const std::string& filesystem_id);
64 105
65 // Removes a reference to a filesystem specified by the given filesystem_id. 106 // Removes a reference to a filesystem specified by the given filesystem_id.
66 // If the reference count reaches 0 the isolated context gets destroyed. 107 // If the reference count reaches 0 the isolated context gets destroyed.
67 // It is ok to call this on the filesystem that has been already deleted 108 // It is ok to call this on the filesystem that has been already deleted
68 // (e.g. by RevokeIsolatedFileSystem). 109 // (e.g. by RevokeFileSystem).
69 void RemoveReference(const std::string& filesystem_id); 110 void RemoveReference(const std::string& filesystem_id);
70 111
71 // Cracks the given |virtual_path| (which should look like 112 // Cracks the given |virtual_path| (which should look like
72 // "/<filesystem_id>/<relative_path>") and populates the |filesystem_id| 113 // "/<filesystem_id>/<registered_name>/<relative_path>") and populates
73 // and |platform_path| if the embedded <filesystem_id> is registerred 114 // the |filesystem_id| and |platform_path| if the embedded <filesystem_id>
74 // to this context. |root_path| is also populated to have the platform 115 // is registerred to this context. |root_path| is also populated to have
75 // root (toplevel) path for the |virtual_path| 116 // the registered root (toplevel) file info for the |virtual_path|.
76 // (i.e. |platform_path| = |root_path| + <relative_path>).
77 // 117 //
78 // Returns false if the given virtual_path or the cracked filesystem_id 118 // Returns false if the given virtual_path or the cracked filesystem_id
79 // is not valid. 119 // is not valid.
80 // 120 //
81 // Note that |root_path| and |platform_path| are set to empty paths if 121 // Note that |root_info| and |platform_path| are set to empty paths if
82 // |virtual_path| has no <relative_path> part (i.e. pointing to 122 // |virtual_path| has no <relative_path> part (i.e. pointing to
83 // the virtual root). 123 // the virtual root).
84 bool CrackIsolatedPath(const FilePath& virtual_path, 124 bool CrackIsolatedPath(const FilePath& virtual_path,
85 std::string* filesystem_id, 125 std::string* filesystem_id,
86 FilePath* root_path, 126 FileInfo* root_info,
87 FilePath* platform_path) const; 127 FilePath* platform_path) const;
88 128
89 // Returns a vector of the full paths of the top-level entry paths 129 // Returns a set of FileInfo registered for the |filesystem_id|.
90 // registered for the |filesystem_id|. Returns false if the 130 // Returns false if the |filesystem_id| is not valid.
91 // |filesystem_is| is not valid. 131 bool GetRegisteredFileInfo(const std::string& filesystem_id,
92 bool GetTopLevelPaths(const std::string& filesystem_id, 132 std::vector<FileInfo>* files) const;
93 std::vector<FilePath>* paths) const;
94 133
95 // Returns the virtual path that looks like /<filesystem_id>/<relative_path>. 134 // Returns the virtual root path that looks like /<filesystem_id>.
96 FilePath CreateVirtualPath(const std::string& filesystem_id, 135 FilePath CreateVirtualRootPath(const std::string& filesystem_id) const;
97 const FilePath& relative_path) const;
98 136
99 private: 137 private:
100 friend struct base::DefaultLazyInstanceTraits<IsolatedContext>; 138 friend struct base::DefaultLazyInstanceTraits<IsolatedContext>;
101 139
102 // Maps from filesystem id to a path conversion map for top-level entries. 140 // Maps from filesystem id to a path conversion map for top-level entries.
103 typedef std::map<FilePath, FilePath> PathMap; 141 typedef std::set<FileInfo> FileSet;
104 typedef std::map<std::string, PathMap> IDToPathMap; 142 typedef std::map<std::string, FileSet> IDToFileSet;
105 143
106 // Obtain an instance of this class via GetInstance(). 144 // Obtain an instance of this class via GetInstance().
107 IsolatedContext(); 145 IsolatedContext();
108 ~IsolatedContext(); 146 ~IsolatedContext();
109 147
110 // Removes the given filesystem without locking. 148 // Removes the given filesystem without locking.
111 // (The caller must hold a lock) 149 // (The caller must hold a lock)
112 void RevokeWithoutLocking(const std::string& filesystem_id); 150 void RevokeWithoutLocking(const std::string& filesystem_id);
113 151
114 // Returns a new filesystem_id. Called with lock. 152 // Returns a new filesystem_id. Called with lock.
115 std::string GetNewFileSystemId() const; 153 std::string GetNewFileSystemId() const;
116 154
117 // This lock needs to be obtained when accessing the toplevel_map_. 155 // This lock needs to be obtained when accessing the toplevel_map_.
118 mutable base::Lock lock_; 156 mutable base::Lock lock_;
119 157
120 // Maps the toplevel entries to the filesystem id. 158 // Maps the toplevel entries to the filesystem id.
121 IDToPathMap toplevel_map_; 159 IDToFileSet toplevel_map_;
122 160
123 // Reference counts. Note that an isolated filesystem is created with ref==0. 161 // Reference counts. Note that an isolated filesystem is created with ref==0.
124 // and will get deleted when the ref count reaches <=0. 162 // and will get deleted when the ref count reaches <=0.
125 std::map<std::string, int> ref_counts_; 163 std::map<std::string, int> ref_counts_;
126 164
127 DISALLOW_COPY_AND_ASSIGN(IsolatedContext); 165 DISALLOW_COPY_AND_ASSIGN(IsolatedContext);
128 }; 166 };
129 167
130 } // namespace fileapi 168 } // namespace fileapi
131 169
132 #endif // WEBKIT_FILEAPI_ISOLATED_CONTEXT_H_ 170 #endif // WEBKIT_FILEAPI_ISOLATED_CONTEXT_H_
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