Index: ui/views/controls/button/image_button_unittest.cc |
diff --git a/ui/views/controls/button/image_button_unittest.cc b/ui/views/controls/button/image_button_unittest.cc |
index 617a855812e0796022739a245751aa38d71d0e46..d95d79bd95692957442fb5d355b4c2e4779577d3 100644 |
--- a/ui/views/controls/button/image_button_unittest.cc |
+++ b/ui/views/controls/button/image_button_unittest.cc |
@@ -25,10 +25,8 @@ typedef ViewsTestBase ImageButtonTest; |
TEST_F(ImageButtonTest, Basics) { |
ImageButton button(NULL); |
- ui::ScaleFactor kRequestedScaleFactor = ui::SCALE_FACTOR_100P; |
- |
// Our image to paint starts empty. |
- EXPECT_TRUE(button.GetImageToPaint(kRequestedScaleFactor).empty()); |
+ EXPECT_TRUE(button.GetImageToPaint().empty()); |
// Without a theme, buttons are 16x14 by default. |
EXPECT_EQ("16x14", button.GetPreferredSize().ToString()); |
@@ -42,9 +40,9 @@ TEST_F(ImageButtonTest, Basics) { |
button.SetImage(CustomButton::BS_NORMAL, &normal_image); |
// Image uses normal image for painting. |
- EXPECT_FALSE(button.GetImageToPaint(kRequestedScaleFactor).empty()); |
- EXPECT_EQ(10, button.GetImageToPaint(kRequestedScaleFactor).width()); |
- EXPECT_EQ(20, button.GetImageToPaint(kRequestedScaleFactor).height()); |
+ EXPECT_FALSE(button.GetImageToPaint().empty()); |
+ EXPECT_EQ(10, button.GetImageToPaint().width()); |
+ EXPECT_EQ(20, button.GetImageToPaint().height()); |
// Preferred size is the normal button size. |
EXPECT_EQ("10x20", button.GetPreferredSize().ToString()); |
@@ -58,9 +56,9 @@ TEST_F(ImageButtonTest, Basics) { |
EXPECT_EQ("10x20", button.GetPreferredSize().ToString()); |
// We're still painting the normal image. |
- EXPECT_FALSE(button.GetImageToPaint(kRequestedScaleFactor).empty()); |
- EXPECT_EQ(10, button.GetImageToPaint(kRequestedScaleFactor).width()); |
- EXPECT_EQ(20, button.GetImageToPaint(kRequestedScaleFactor).height()); |
+ EXPECT_FALSE(button.GetImageToPaint().empty()); |
+ EXPECT_EQ(10, button.GetImageToPaint().width()); |
+ EXPECT_EQ(20, button.GetImageToPaint().height()); |
// Set an overlay image. |
gfx::ImageSkia overlay_image = CreateTestImage(12, 22); |
@@ -73,9 +71,9 @@ TEST_F(ImageButtonTest, Basics) { |
EXPECT_EQ("10x20", button.GetPreferredSize().ToString()); |
// We're still painting the normal image. |
- EXPECT_FALSE(button.GetImageToPaint(kRequestedScaleFactor).empty()); |
- EXPECT_EQ(10, button.GetImageToPaint(kRequestedScaleFactor).width()); |
- EXPECT_EQ(20, button.GetImageToPaint(kRequestedScaleFactor).height()); |
+ EXPECT_FALSE(button.GetImageToPaint().empty()); |
+ EXPECT_EQ(10, button.GetImageToPaint().width()); |
+ EXPECT_EQ(20, button.GetImageToPaint().height()); |
// Reset the overlay image. |
button.SetOverlayImage(NULL); |