| Index: content/browser/gamepad/gamepad_provider_unittest.cc
|
| ===================================================================
|
| --- content/browser/gamepad/gamepad_provider_unittest.cc (revision 145136)
|
| +++ content/browser/gamepad/gamepad_provider_unittest.cc (working copy)
|
| @@ -6,6 +6,7 @@
|
| #include "base/process_util.h"
|
| #include "base/synchronization/waitable_event.h"
|
| #include "base/system_monitor/system_monitor.h"
|
| +#include "base/threading/platform_thread.h"
|
| #include "content/browser/gamepad/data_fetcher.h"
|
| #include "content/browser/gamepad/gamepad_provider.h"
|
| #include "content/common/gamepad_hardware_buffer.h"
|
| @@ -22,19 +23,14 @@
|
| class MockDataFetcher : public GamepadDataFetcher {
|
| public:
|
| explicit MockDataFetcher(const WebGamepads& test_data)
|
| - : test_data_(test_data),
|
| - read_data_(false, false) {
|
| + : test_data_(test_data) {
|
| }
|
| virtual void GetGamepadData(WebGamepads* pads,
|
| bool devices_changed_hint) OVERRIDE {
|
| *pads = test_data_;
|
| - read_data_.Signal();
|
| }
|
|
|
| - void WaitForDataRead() { return read_data_.Wait(); }
|
| -
|
| WebGamepads test_data_;
|
| - base::WaitableEvent read_data_;
|
| };
|
|
|
| // Main test fixture
|
| @@ -77,8 +73,6 @@
|
|
|
| main_message_loop_.RunAllPending();
|
|
|
| - mock_data_fetcher_->WaitForDataRead();
|
| -
|
| // Renderer-side, pull data out of poll buffer.
|
| base::SharedMemoryHandle handle =
|
| provider->GetRendererSharedMemoryHandle(base::GetCurrentProcessHandle());
|
| @@ -88,15 +82,14 @@
|
| void* mem = shared_memory->memory();
|
|
|
| GamepadHardwareBuffer* hwbuf = static_cast<GamepadHardwareBuffer*>(mem);
|
| - // See gamepad_hardware_buffer.h for details on the read discipline.
|
| WebGamepads output;
|
| -
|
| - base::subtle::Atomic32 version;
|
| - do {
|
| - version = hwbuf->sequence.ReadBegin();
|
| - memcpy(&output, &hwbuf->buffer, sizeof(output));
|
| - } while (hwbuf->sequence.ReadRetry(version));
|
| -
|
| + output.length = 0;
|
| + for (;;) {
|
| + hwbuf->gamepads.ReadTo(&output);
|
| + if (output.length == 1)
|
| + break;
|
| + base::PlatformThread::YieldCurrentThread();
|
| + }
|
| EXPECT_EQ(1u, output.length);
|
| EXPECT_EQ(1u, output.items[0].buttonsLength);
|
| EXPECT_EQ(1.f, output.items[0].buttons[0]);
|
|
|