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Issue 10702102: Added hover feedback on touch to launcher buttons. (Closed) Base URL: http://git.chromium.org/git/chromium.git@trunk
Patch Set: Removed stale include. Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/launcher/launcher_button.h" 5 #include "ash/launcher/launcher_button.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <vector> 8 #include <vector>
9 9
10 #include "ash/launcher/launcher_button_host.h" 10 #include "ash/launcher/launcher_button_host.h"
11 #include "grit/ui_resources.h" 11 #include "grit/ui_resources.h"
12 #include "skia/ext/image_operations.h" 12 #include "skia/ext/image_operations.h"
13 #include "ui/aura/event.h"
13 #include "ui/base/accessibility/accessible_view_state.h" 14 #include "ui/base/accessibility/accessible_view_state.h"
14 #include "ui/base/animation/animation_delegate.h" 15 #include "ui/base/animation/animation_delegate.h"
15 #include "ui/base/animation/throb_animation.h" 16 #include "ui/base/animation/throb_animation.h"
16 #include "ui/base/resource/resource_bundle.h" 17 #include "ui/base/resource/resource_bundle.h"
18 #include "ui/base/events.h"
flackr 2012/07/05 14:11:12 Sort
Kevin Greer 2012/07/05 18:35:04 Done.
17 #include "ui/compositor/layer.h" 19 #include "ui/compositor/layer.h"
18 #include "ui/compositor/layer_animation_element.h" 20 #include "ui/compositor/layer_animation_element.h"
19 #include "ui/compositor/layer_animation_observer.h" 21 #include "ui/compositor/layer_animation_observer.h"
20 #include "ui/compositor/layer_animation_sequence.h" 22 #include "ui/compositor/layer_animation_sequence.h"
21 #include "ui/compositor/scoped_layer_animation_settings.h" 23 #include "ui/compositor/scoped_layer_animation_settings.h"
22 #include "ui/gfx/canvas.h" 24 #include "ui/gfx/canvas.h"
23 #include "ui/gfx/image/image.h" 25 #include "ui/gfx/image/image.h"
24 #include "ui/gfx/shadow_value.h" 26 #include "ui/gfx/shadow_value.h"
25 #include "ui/gfx/skbitmap_operations.h" 27 #include "ui/gfx/skbitmap_operations.h"
26 #include "ui/gfx/transform_util.h" 28 #include "ui/gfx/transform_util.h"
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318 bar_->ShowAttention(false); 320 bar_->ShowAttention(false);
319 if (state & STATE_PENDING) 321 if (state & STATE_PENDING)
320 icon_pulse_animation_.reset(); 322 icon_pulse_animation_.reset();
321 } 323 }
322 } 324 }
323 325
324 gfx::Rect LauncherButton::GetIconBounds() const { 326 gfx::Rect LauncherButton::GetIconBounds() const {
325 return icon_view_->bounds(); 327 return icon_view_->bounds();
326 } 328 }
327 329
330 ui::GestureStatus LauncherButton::OnGestureEvent(
331 const views::GestureEvent& event) {
332 ui::GestureStatus status = CustomButton::OnGestureEvent(event);
333
334 if (event.type() == ui::ET_GESTURE_TAP_DOWN)
335 AddState(STATE_HOVERED);
flackr 2012/07/05 14:11:12 Since this class derives from CustomButton, I thin
Kevin Greer 2012/07/05 21:06:05 LauncherButton creates its own new set of states t
flackr 2012/07/06 03:12:59 What I have in mind is to use CustomButton's track
336 else if (event.type() == ui::ET_GESTURE_END)
337 ClearState(STATE_HOVERED);
338
339 return status;
340 }
341
328 bool LauncherButton::OnMousePressed(const views::MouseEvent& event) { 342 bool LauncherButton::OnMousePressed(const views::MouseEvent& event) {
329 CustomButton::OnMousePressed(event); 343 CustomButton::OnMousePressed(event);
330 host_->MousePressedOnButton(this, event); 344 host_->MousePressedOnButton(this, event);
331 return true; 345 return true;
332 } 346 }
333 347
334 void LauncherButton::OnMouseReleased(const views::MouseEvent& event) { 348 void LauncherButton::OnMouseReleased(const views::MouseEvent& event) {
335 CustomButton::OnMouseReleased(event); 349 CustomButton::OnMouseReleased(event);
336 host_->MouseReleasedOnButton(this, false); 350 host_->MouseReleasedOnButton(this, false);
337 } 351 }
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463 bar_->SetVerticalAlignment(views::ImageView::CENTER); 477 bar_->SetVerticalAlignment(views::ImageView::CENTER);
464 break; 478 break;
465 } 479 }
466 480
467 Layout(); 481 Layout();
468 SchedulePaint(); 482 SchedulePaint();
469 } 483 }
470 484
471 } // namespace internal 485 } // namespace internal
472 } // namespace ash 486 } // namespace ash
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