| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/gfx/render_text.h" | 5 #include "ui/gfx/render_text.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "base/i18n/break_iterator.h" | 9 #include "base/i18n/break_iterator.h" |
| 10 #include "base/logging.h" | 10 #include "base/logging.h" |
| (...skipping 831 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 842 if (text_width <= display_width) | 842 if (text_width <= display_width) |
| 843 return; | 843 return; |
| 844 | 844 |
| 845 int gradient_width = CalculateFadeGradientWidth(GetFont(), display_width); | 845 int gradient_width = CalculateFadeGradientWidth(GetFont(), display_width); |
| 846 if (gradient_width == 0) | 846 if (gradient_width == 0) |
| 847 return; | 847 return; |
| 848 | 848 |
| 849 bool fade_left = fade_head(); | 849 bool fade_left = fade_head(); |
| 850 bool fade_right = fade_tail(); | 850 bool fade_right = fade_tail(); |
| 851 // Under RTL, |fade_right| == |fade_head|. | 851 // Under RTL, |fade_right| == |fade_head|. |
| 852 if (GetTextDirection() == base::i18n::RIGHT_TO_LEFT) | 852 // TODO(asvitkine): This is currently not based on GetTextDirection() because |
| 853 // RenderTextWin does not return a direction that's based on |
| 854 // the text content. |
| 855 if (horizontal_alignment() == ALIGN_RIGHT) |
| 853 std::swap(fade_left, fade_right); | 856 std::swap(fade_left, fade_right); |
| 854 | 857 |
| 855 gfx::Rect solid_part = display_rect(); | 858 gfx::Rect solid_part = display_rect(); |
| 856 gfx::Rect left_part; | 859 gfx::Rect left_part; |
| 857 gfx::Rect right_part; | 860 gfx::Rect right_part; |
| 858 if (fade_left) { | 861 if (fade_left) { |
| 859 left_part = solid_part; | 862 left_part = solid_part; |
| 860 left_part.Inset(0, 0, solid_part.width() - gradient_width, 0); | 863 left_part.Inset(0, 0, solid_part.width() - gradient_width, 0); |
| 861 solid_part.Inset(gradient_width, 0, 0, 0); | 864 solid_part.Inset(gradient_width, 0, 0, 0); |
| 862 } | 865 } |
| (...skipping 98 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 961 if (cursor_enabled() && cursor_visible() && focused()) { | 964 if (cursor_enabled() && cursor_visible() && focused()) { |
| 962 const Rect& bounds = GetUpdatedCursorBounds(); | 965 const Rect& bounds = GetUpdatedCursorBounds(); |
| 963 if (bounds.width() != 0) | 966 if (bounds.width() != 0) |
| 964 canvas->FillRect(bounds, cursor_color_); | 967 canvas->FillRect(bounds, cursor_color_); |
| 965 else | 968 else |
| 966 canvas->DrawRect(bounds, cursor_color_); | 969 canvas->DrawRect(bounds, cursor_color_); |
| 967 } | 970 } |
| 968 } | 971 } |
| 969 | 972 |
| 970 } // namespace gfx | 973 } // namespace gfx |
| OLD | NEW |