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Side by Side Diff: ash/wm/shelf_layout_manager.h

Issue 10701051: Polish launcher tooltip visibility (2nd try). (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: . Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_SHELF_LAYOUT_MANAGER_H_ 5 #ifndef ASH_WM_SHELF_LAYOUT_MANAGER_H_
6 #define ASH_WM_SHELF_LAYOUT_MANAGER_H_ 6 #define ASH_WM_SHELF_LAYOUT_MANAGER_H_
7 #pragma once 7 #pragma once
8 8
9 #include "ash/ash_export.h" 9 #include "ash/ash_export.h"
10 #include "ash/launcher/launcher.h" 10 #include "ash/launcher/launcher.h"
11 #include "ash/shell_observer.h" 11 #include "ash/shell_observer.h"
12 #include "ash/wm/shelf_types.h" 12 #include "ash/wm/shelf_types.h"
13 #include "base/basictypes.h" 13 #include "base/basictypes.h"
14 #include "base/compiler_specific.h" 14 #include "base/compiler_specific.h"
15 #include "base/observer_list.h"
15 #include "base/timer.h" 16 #include "base/timer.h"
16 #include "ui/aura/client/activation_change_observer.h" 17 #include "ui/aura/client/activation_change_observer.h"
17 #include "ui/aura/layout_manager.h" 18 #include "ui/aura/layout_manager.h"
18 #include "ui/gfx/insets.h" 19 #include "ui/gfx/insets.h"
19 #include "ui/gfx/rect.h" 20 #include "ui/gfx/rect.h"
20 21
21 namespace aura { 22 namespace aura {
22 class RootWindow; 23 class RootWindow;
23 } 24 }
24 25
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52 53
53 // Nothing is shown. Used for fullscreen windows. 54 // Nothing is shown. Used for fullscreen windows.
54 HIDDEN, 55 HIDDEN,
55 }; 56 };
56 57
57 enum AutoHideState { 58 enum AutoHideState {
58 AUTO_HIDE_SHOWN, 59 AUTO_HIDE_SHOWN,
59 AUTO_HIDE_HIDDEN, 60 AUTO_HIDE_HIDDEN,
60 }; 61 };
61 62
63 class ASH_EXPORT Observer {
64 public:
65 // Called when the target ShelfLayoutManager will be deleted.
66 virtual void WillDeleteShelf() {}
67
68 // Called when the visibility change is scheduled.
69 virtual void WillChangeVisibilityState(VisibilityState new_state) {}
70
71 // Called when the auto hide state is changed.
72 virtual void OnAutoHideStateChanged(AutoHideState new_state) {}
73 };
74
62 // We reserve a small area at the bottom of the workspace area to ensure that 75 // We reserve a small area at the bottom of the workspace area to ensure that
63 // the bottom-of-window resize handle can be hit. 76 // the bottom-of-window resize handle can be hit.
64 // TODO(jamescook): Some day we may want the workspace area to be an even 77 // TODO(jamescook): Some day we may want the workspace area to be an even
65 // multiple of the size of the grid (currently 8 pixels), which will require 78 // multiple of the size of the grid (currently 8 pixels), which will require
66 // removing this and finding a way for hover and click events to pass through 79 // removing this and finding a way for hover and click events to pass through
67 // the invisible parts of the launcher. 80 // the invisible parts of the launcher.
68 static const int kWorkspaceAreaBottomInset; 81 static const int kWorkspaceAreaBottomInset;
69 82
70 // Size of the shelf when auto-hidden. 83 // Size of the shelf when auto-hidden.
71 static const int kAutoHideSize; 84 static const int kAutoHideSize;
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123 // Invoked by the shelf/launcher when the auto-hide state may have changed. 136 // Invoked by the shelf/launcher when the auto-hide state may have changed.
124 void UpdateAutoHideState(); 137 void UpdateAutoHideState();
125 138
126 VisibilityState visibility_state() const { return state_.visibility_state; } 139 VisibilityState visibility_state() const { return state_.visibility_state; }
127 AutoHideState auto_hide_state() const { return state_.auto_hide_state; } 140 AutoHideState auto_hide_state() const { return state_.auto_hide_state; }
128 141
129 // Sets whether any windows overlap the shelf. If a window overlaps the shelf 142 // Sets whether any windows overlap the shelf. If a window overlaps the shelf
130 // the shelf renders slightly differently. 143 // the shelf renders slightly differently.
131 void SetWindowOverlapsShelf(bool value); 144 void SetWindowOverlapsShelf(bool value);
132 145
146 void AddObserver(Observer* observer);
147 void RemoveObserver(Observer* observer);
148
133 // Overridden from aura::LayoutManager: 149 // Overridden from aura::LayoutManager:
134 virtual void OnWindowResized() OVERRIDE; 150 virtual void OnWindowResized() OVERRIDE;
135 virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE; 151 virtual void OnWindowAddedToLayout(aura::Window* child) OVERRIDE;
136 virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE; 152 virtual void OnWillRemoveWindowFromLayout(aura::Window* child) OVERRIDE;
137 virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE; 153 virtual void OnWindowRemovedFromLayout(aura::Window* child) OVERRIDE;
138 virtual void OnChildWindowVisibilityChanged(aura::Window* child, 154 virtual void OnChildWindowVisibilityChanged(aura::Window* child,
139 bool visible) OVERRIDE; 155 bool visible) OVERRIDE;
140 virtual void SetChildBounds(aura::Window* child, 156 virtual void SetChildBounds(aura::Window* child,
141 const gfx::Rect& requested_bounds) OVERRIDE; 157 const gfx::Rect& requested_bounds) OVERRIDE;
142 158
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245 261
246 // Do any windows overlap the shelf? This is maintained by WorkspaceManager. 262 // Do any windows overlap the shelf? This is maintained by WorkspaceManager.
247 bool window_overlaps_shelf_; 263 bool window_overlaps_shelf_;
248 264
249 base::OneShotTimer<ShelfLayoutManager> auto_hide_timer_; 265 base::OneShotTimer<ShelfLayoutManager> auto_hide_timer_;
250 266
251 // EventFilter used to detect when user moves the mouse over the launcher to 267 // EventFilter used to detect when user moves the mouse over the launcher to
252 // trigger showing the launcher. 268 // trigger showing the launcher.
253 scoped_ptr<AutoHideEventFilter> event_filter_; 269 scoped_ptr<AutoHideEventFilter> event_filter_;
254 270
271 ObserverList<Observer> observers_;
272
255 DISALLOW_COPY_AND_ASSIGN(ShelfLayoutManager); 273 DISALLOW_COPY_AND_ASSIGN(ShelfLayoutManager);
256 }; 274 };
257 275
258 } // namespace internal 276 } // namespace internal
259 } // namespace ash 277 } // namespace ash
260 278
261 #endif // ASH_WM_SHELF_LAYOUT_MANAGER_H_ 279 #endif // ASH_WM_SHELF_LAYOUT_MANAGER_H_
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