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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "media/base/multi_channel_resampler.h" | |
6 | |
7 #include "base/logging.h" | |
8 | |
9 namespace media { | |
10 | |
11 MultiChannelResampler::MultiChannelResampler( | |
12 MultiChannelAudioSourceProvider* provider, double scale_factor, | |
13 int number_of_channels) | |
14 : number_of_channels_(number_of_channels), | |
15 channel_index_(0), | |
16 last_frame_count_(0), | |
17 callback_count_(0), | |
18 provider_(provider) { | |
19 DCHECK_GT(number_of_channels, 0); | |
20 | |
21 // Preallocate staging arrays based on SincResampler's buffer size. | |
22 resampler_audio_data_.reserve(number_of_channels); | |
23 for (int i = 0; i < number_of_channels; ++i) | |
24 resampler_audio_data_.push_back(new float[SincResampler::kBufferSize]); | |
25 | |
26 // Create each channel's resampler. | |
27 resamplers_.reserve(number_of_channels); | |
28 for (int i = 0; i < number_of_channels; ++i) | |
29 resamplers_.push_back(new SincResampler(this, scale_factor)); | |
30 } | |
31 | |
32 MultiChannelResampler::~MultiChannelResampler() { | |
33 // Clean up |resampler_audio_data_|. | |
Ami GONE FROM CHROMIUM
2012/06/30 20:12:14
With my scoped* suggestions in the .h file, this d
DaleCurtis
2012/07/03 03:02:57
Removed clean up of resamplers_
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34 for (size_t i = 0; i < resampler_audio_data_.size(); ++i) | |
35 delete [] resampler_audio_data_[i]; | |
36 resampler_audio_data_.clear(); | |
37 | |
38 // Clean up |resamplers_|. | |
39 for (size_t i = 0; i < resamplers_.size(); ++i) | |
40 delete resamplers_[i]; | |
41 resamplers_.clear(); | |
42 } | |
43 | |
44 void MultiChannelResampler::Resample(const std::vector<float*>& audio_data, | |
45 int number_of_frames) { | |
46 // We need to ensure that SincResampler only calls ProvideInput once for each | |
Ami GONE FROM CHROMIUM
2012/06/30 20:12:14
An alternative, of course, is to allow SR to call
DaleCurtis
2012/07/01 23:27:46
Yeah, I'm not super happy with the chunking design
Ami GONE FROM CHROMIUM
2012/07/01 23:44:44
I don't follow. Why would you need to reallocate
DaleCurtis
2012/07/02 17:43:45
If SR calls PI as many times as it wants for a sin
DaleCurtis
2012/07/03 03:02:57
After discussion and partial implementation this i
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47 // channel. To ensure this, we chunk the number of requested frames into | |
48 // SincResampler::kBlockSize chunks for which SincResampler guarantees it will | |
49 // only call ProvideInput() once. | |
50 int frames_done = 0; | |
51 while (frames_done < number_of_frames) { | |
52 int frames_this_time = std::min( | |
53 number_of_frames - frames_done, SincResampler::kBlockSize); | |
54 | |
55 // Sanity check to ensure ProvideInput is only called once per channel. The | |
56 // value should track |channel_index_| when checked inside ProvideInput(). | |
57 callback_count_ = 0; | |
58 | |
59 // Resample each channel. | |
60 for (channel_index_ = 0; channel_index_ < resamplers_.size(); | |
61 ++channel_index_) { | |
62 // Depending on the sample-rate scale factor, and the internal buffering | |
63 // used in a SincResampler kernel, this call to Resample() will only | |
64 // sometimes call ProvideInput(). However, if it calls ProvideInput() for | |
65 // the first channel, then it will call it for the remaining channels, | |
66 // since they all buffer in the same way and are processing the same | |
67 // number of frames. | |
68 resamplers_[channel_index_]->Resample( | |
69 audio_data[channel_index_] + frames_done, frames_this_time); | |
70 } | |
71 | |
72 frames_done += frames_this_time; | |
73 } | |
74 } | |
75 | |
76 void MultiChannelResampler::ProvideInput(float* destination, | |
77 int number_of_frames) { | |
78 // Get the data from the multi-channel provider when the first channel asks | |
79 // for it. For subsequent channels, we can just dish out the channel data | |
80 // from that (stored in |resampler_audio_data_|). | |
81 if (!channel_index_) { | |
82 DCHECK_LE(number_of_frames, SincResampler::kBufferSize); | |
83 last_frame_count_ = number_of_frames; | |
84 provider_->ProvideInput(resampler_audio_data_, number_of_frames); | |
85 } | |
86 | |
87 // All channels must ask for the same amount. This should always be the case, | |
88 // but let's just make sure. | |
89 DCHECK_EQ(number_of_frames, last_frame_count_); | |
90 | |
91 // Copy the channel data from what we received from |provider_|. | |
92 DCHECK_LT(channel_index_, static_cast<size_t>(number_of_channels_)); | |
93 DCHECK_EQ(channel_index_, callback_count_++); | |
Ami GONE FROM CHROMIUM
2012/06/30 20:12:14
Bug: this line is compiled out of Release builds,
DaleCurtis
2012/07/01 23:27:46
Whoops! I wonder if that's the source of my memory
DaleCurtis
2012/07/03 03:02:57
Actually this doesn't matter as it's only used for
| |
94 memcpy(destination, resampler_audio_data_[channel_index_], | |
95 sizeof(*resampler_audio_data_[0]) * number_of_frames); | |
96 } | |
97 | |
98 } // namespace media | |
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