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Unified Diff: ui/cc/RenderSurfaceChromium.h

Issue 10701016: Initial import attempt, just to play with. Many things disabled/removed (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 6 months ago
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Index: ui/cc/RenderSurfaceChromium.h
diff --git a/ui/cc/RenderSurfaceChromium.h b/ui/cc/RenderSurfaceChromium.h
new file mode 100644
index 0000000000000000000000000000000000000000..0e7d4e38c56c1eccd96f5cbafd74f9de5f3d87d9
--- /dev/null
+++ b/ui/cc/RenderSurfaceChromium.h
@@ -0,0 +1,164 @@
+/*
+ * Copyright (C) 2010 Google Inc. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
+ * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+
+#ifndef RenderSurfaceChromium_h
+#define RenderSurfaceChromium_h
+
+#if USE(ACCELERATED_COMPOSITING)
+
+#include "FloatRect.h"
+#include "IntRect.h"
+#include <public/WebFilterOperations.h>
+#include <public/WebTransformationMatrix.h>
+#include <wtf/Noncopyable.h>
+
+namespace WebCore {
+
+class FilterOperations;
+class LayerChromium;
+class LayerRendererChromium;
+class ManagedTexture;
+
+class RenderSurfaceChromium {
+ WTF_MAKE_NONCOPYABLE(RenderSurfaceChromium);
+public:
+ explicit RenderSurfaceChromium(LayerChromium*);
+ ~RenderSurfaceChromium();
+
+ // Returns the rect that encloses the RenderSurface including any reflection.
+ FloatRect drawableContentRect() const;
+
+ const IntRect& contentRect() const { return m_contentRect; }
+ void setContentRect(const IntRect& contentRect) { m_contentRect = contentRect; }
+
+ float drawOpacity() const { return m_drawOpacity; }
+ void setDrawOpacity(float drawOpacity) { m_drawOpacity = drawOpacity; }
+
+ bool drawOpacityIsAnimating() const { return m_drawOpacityIsAnimating; }
+ void setDrawOpacityIsAnimating(bool drawOpacityIsAnimating) { m_drawOpacityIsAnimating = drawOpacityIsAnimating; }
+
+ // This goes from content space with the origin in the center of the rect being transformed to the target space with the origin in the top left of the
+ // rect being transformed. Position the rect so that the origin is in the center of it before applying this transform.
+ const WebKit::WebTransformationMatrix& drawTransform() const { return m_drawTransform; }
+ void setDrawTransform(const WebKit::WebTransformationMatrix& drawTransform) { m_drawTransform = drawTransform; }
+
+ const WebKit::WebTransformationMatrix& originTransform() const { return m_originTransform; }
+ void setOriginTransform(const WebKit::WebTransformationMatrix& originTransform) { m_originTransform = originTransform; }
+
+ const WebKit::WebTransformationMatrix& screenSpaceTransform() const { return m_screenSpaceTransform; }
+ void setScreenSpaceTransform(const WebKit::WebTransformationMatrix& screenSpaceTransform) { m_screenSpaceTransform = screenSpaceTransform; }
+
+ const WebKit::WebTransformationMatrix& replicaDrawTransform() const { return m_replicaDrawTransform; }
+ void setReplicaDrawTransform(const WebKit::WebTransformationMatrix& replicaDrawTransform) { m_replicaDrawTransform = replicaDrawTransform; }
+
+ const WebKit::WebTransformationMatrix& replicaOriginTransform() const { return m_replicaOriginTransform; }
+ void setReplicaOriginTransform(const WebKit::WebTransformationMatrix& replicaOriginTransform) { m_replicaOriginTransform = replicaOriginTransform; }
+
+ const WebKit::WebTransformationMatrix& replicaScreenSpaceTransform() const { return m_replicaScreenSpaceTransform; }
+ void setReplicaScreenSpaceTransform(const WebKit::WebTransformationMatrix& replicaScreenSpaceTransform) { m_replicaScreenSpaceTransform = replicaScreenSpaceTransform; }
+
+ bool targetSurfaceTransformsAreAnimating() const { return m_targetSurfaceTransformsAreAnimating; }
+ void setTargetSurfaceTransformsAreAnimating(bool animating) { m_targetSurfaceTransformsAreAnimating = animating; }
+ bool screenSpaceTransformsAreAnimating() const { return m_screenSpaceTransformsAreAnimating; }
+ void setScreenSpaceTransformsAreAnimating(bool animating) { m_screenSpaceTransformsAreAnimating = animating; }
+
+ const IntRect& clipRect() const { return m_clipRect; }
+ void setClipRect(const IntRect& clipRect) { m_clipRect = clipRect; }
+
+ const IntRect& scissorRect() const { return m_scissorRect; }
+ void setScissorRect(const IntRect& scissorRect) { m_scissorRect = scissorRect; }
+
+ void setFilters(const WebKit::WebFilterOperations& filters) { m_filters = filters; }
+ const WebKit::WebFilterOperations& filters() const { return m_filters; }
+
+ void setBackgroundFilters(const WebKit::WebFilterOperations& filters) { m_backgroundFilters = filters; }
+ const WebKit::WebFilterOperations& backgroundFilters() const { return m_backgroundFilters; }
+
+ bool skipsDraw() const { return m_skipsDraw; }
+ void setSkipsDraw(bool skipsDraw) { m_skipsDraw = skipsDraw; }
+
+ void clearLayerList() { m_layerList.clear(); }
+ Vector<RefPtr<LayerChromium> >& layerList() { return m_layerList; }
+
+ void setMaskLayer(LayerChromium* maskLayer) { m_maskLayer = maskLayer; }
+
+ void setNearestAncestorThatMovesPixels(RenderSurfaceChromium* surface) { m_nearestAncestorThatMovesPixels = surface; }
+ const RenderSurfaceChromium* nearestAncestorThatMovesPixels() const { return m_nearestAncestorThatMovesPixels; }
+
+ RenderSurfaceChromium* targetRenderSurface() const;
+
+ bool hasReplica() const;
+
+ bool hasMask() const;
+ bool replicaHasMask() const;
+
+ FloatRect computeRootScissorRectInCurrentSurface(const FloatRect& rootScissorRect) const;
+private:
+ LayerChromium* m_owningLayer;
+ LayerChromium* m_maskLayer;
+
+ // Uses this surface's space.
+ IntRect m_contentRect;
+ bool m_skipsDraw;
+
+ float m_drawOpacity;
+ bool m_drawOpacityIsAnimating;
+ WebKit::WebTransformationMatrix m_drawTransform;
+ WebKit::WebTransformationMatrix m_originTransform;
+ WebKit::WebTransformationMatrix m_screenSpaceTransform;
+ WebKit::WebTransformationMatrix m_replicaDrawTransform;
+ WebKit::WebTransformationMatrix m_replicaOriginTransform;
+ WebKit::WebTransformationMatrix m_replicaScreenSpaceTransform;
+ bool m_targetSurfaceTransformsAreAnimating;
+ bool m_screenSpaceTransformsAreAnimating;
+ WebKit::WebFilterOperations m_filters;
+ WebKit::WebFilterOperations m_backgroundFilters;
+
+ // Uses the space of the surface's target surface.
+ IntRect m_clipRect;
+
+ // During drawing, identifies the region outside of which nothing should be drawn.
+ // Currently this is set to layer's clipRect if usesLayerClipping is true, otherwise
+ // it's targetRenderSurface's contentRect.
+ // Uses the space of the surface's target surface.
+ IntRect m_scissorRect;
+
+ Vector<RefPtr<LayerChromium> > m_layerList;
+
+ // The nearest ancestor target surface that will contain the contents of this surface, and that is going
+ // to move pixels within the surface (such as with a blur). This can point to itself.
+ RenderSurfaceChromium* m_nearestAncestorThatMovesPixels;
+
+ // For CCLayerIteratorActions
+ int m_targetRenderSurfaceLayerIndexHistory;
+ int m_currentLayerIndexHistory;
+ friend struct CCLayerIteratorActions;
+};
+
+}
+#endif // USE(ACCELERATED_COMPOSITING)
+
+#endif
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