Index: ui/cc/cc/CCThreadProxy.h |
diff --git a/ui/cc/cc/CCThreadProxy.h b/ui/cc/cc/CCThreadProxy.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..e10c3dcb085e9d91b0761b482273871f1559acdb |
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+++ b/ui/cc/cc/CCThreadProxy.h |
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+/* |
+ * Copyright (C) 2011 Google Inc. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#ifndef CCThreadProxy_h |
+#define CCThreadProxy_h |
+ |
+#include "cc/CCAnimationEvents.h" |
+#include "cc/CCCompletionEvent.h" |
+#include "cc/CCLayerTreeHostImpl.h" |
+#include "cc/CCProxy.h" |
+#include "cc/CCScheduler.h" |
+#include <wtf/OwnPtr.h> |
+ |
+namespace WebCore { |
+ |
+class CCInputHandler; |
+class CCLayerTreeHost; |
+class CCScheduler; |
+class CCScopedThreadProxy; |
+class CCTextureUpdater; |
+class CCThread; |
+class CCThreadProxyContextRecreationTimer; |
+ |
+class CCThreadProxy : public CCProxy, CCLayerTreeHostImplClient, CCSchedulerClient { |
+public: |
+ static PassOwnPtr<CCProxy> create(CCLayerTreeHost*); |
+ |
+ virtual ~CCThreadProxy(); |
+ |
+ // CCProxy implementation |
+ virtual bool compositeAndReadback(void *pixels, const IntRect&) OVERRIDE; |
+ virtual void startPageScaleAnimation(const IntSize& targetPosition, bool useAnchor, float scale, double duration) OVERRIDE; |
+ virtual void finishAllRendering() OVERRIDE; |
+ virtual bool isStarted() const OVERRIDE; |
+ virtual bool initializeContext() OVERRIDE; |
+ virtual void setSurfaceReady() OVERRIDE; |
+ virtual void setVisible(bool) OVERRIDE; |
+ virtual bool initializeLayerRenderer() OVERRIDE; |
+ virtual bool recreateContext() OVERRIDE; |
+ virtual int compositorIdentifier() const OVERRIDE; |
+ virtual void implSideRenderingStats(CCRenderingStats&) OVERRIDE; |
+ virtual const LayerRendererCapabilities& layerRendererCapabilities() const OVERRIDE; |
+ virtual void loseContext() OVERRIDE; |
+ virtual void setNeedsAnimate() OVERRIDE; |
+ virtual void setNeedsCommit() OVERRIDE; |
+ virtual void setNeedsRedraw() OVERRIDE; |
+ virtual bool commitRequested() const OVERRIDE; |
+ virtual void didAddAnimation() OVERRIDE { } |
+ virtual void start() OVERRIDE; |
+ virtual void stop() OVERRIDE; |
+ virtual size_t maxPartialTextureUpdates() const OVERRIDE; |
+ virtual void acquireLayerTextures() OVERRIDE; |
+ virtual void setFontAtlas(PassOwnPtr<CCFontAtlas>) OVERRIDE; |
+ virtual void forceSerializeOnSwapBuffers() OVERRIDE; |
+ |
+ // CCLayerTreeHostImplClient implementation |
+ virtual void didLoseContextOnImplThread() OVERRIDE; |
+ virtual void onSwapBuffersCompleteOnImplThread() OVERRIDE; |
+ virtual void setNeedsRedrawOnImplThread() OVERRIDE; |
+ virtual void setNeedsCommitOnImplThread() OVERRIDE; |
+ virtual void postAnimationEventsToMainThreadOnImplThread(PassOwnPtr<CCAnimationEventsVector>, double wallClockTime) OVERRIDE; |
+ |
+ // CCSchedulerClient implementation |
+ virtual bool canDraw() OVERRIDE; |
+ virtual bool hasMoreResourceUpdates() const OVERRIDE; |
+ virtual void scheduledActionBeginFrame() OVERRIDE; |
+ virtual CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapIfPossible() OVERRIDE; |
+ virtual CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapForced() OVERRIDE; |
+ virtual void scheduledActionUpdateMoreResources() OVERRIDE; |
+ virtual void scheduledActionCommit() OVERRIDE; |
+ virtual void scheduledActionBeginContextRecreation() OVERRIDE; |
+ virtual void scheduledActionAcquireLayerTexturesForMainThread() OVERRIDE; |
+ |
+private: |
+ explicit CCThreadProxy(CCLayerTreeHost*); |
+ friend class CCThreadProxyContextRecreationTimer; |
+ |
+ // Set on impl thread, read on main thread. |
+ struct BeginFrameAndCommitState { |
+ BeginFrameAndCommitState() |
+ : monotonicFrameBeginTime(0) |
+ , updater(0) |
+ { |
+ } |
+ |
+ double monotonicFrameBeginTime; |
+ OwnPtr<CCScrollAndScaleSet> scrollInfo; |
+ CCTextureUpdater* updater; |
+ bool contentsTexturesWereDeleted; |
+ size_t memoryAllocationLimitBytes; |
+ }; |
+ OwnPtr<BeginFrameAndCommitState> m_pendingBeginFrameRequest; |
+ |
+ // Called on main thread |
+ void beginFrame(); |
+ void didCommitAndDrawFrame(); |
+ void didCompleteSwapBuffers(); |
+ void setAnimationEvents(PassOwnPtr<CCAnimationEventsVector>, double wallClockTime); |
+ void beginContextRecreation(); |
+ void tryToRecreateContext(); |
+ |
+ // Called on impl thread |
+ struct ReadbackRequest { |
+ CCCompletionEvent completion; |
+ bool success; |
+ void* pixels; |
+ IntRect rect; |
+ }; |
+ void forceBeginFrameOnImplThread(CCCompletionEvent*); |
+ void beginFrameCompleteOnImplThread(CCCompletionEvent*); |
+ void beginFrameAbortedOnImplThread(); |
+ void requestReadbackOnImplThread(ReadbackRequest*); |
+ void requestStartPageScaleAnimationOnImplThread(IntSize targetPosition, bool useAnchor, float scale, double durationSec); |
+ void finishAllRenderingOnImplThread(CCCompletionEvent*); |
+ void initializeImplOnImplThread(CCCompletionEvent*); |
+ void setSurfaceReadyOnImplThread(); |
+ void setVisibleOnImplThread(CCCompletionEvent*, bool); |
+ void initializeContextOnImplThread(CCGraphicsContext*); |
+ void initializeLayerRendererOnImplThread(CCCompletionEvent*, bool* initializeSucceeded, LayerRendererCapabilities*); |
+ void layerTreeHostClosedOnImplThread(CCCompletionEvent*); |
+ void setFullRootLayerDamageOnImplThread(); |
+ void acquireLayerTexturesForMainThreadOnImplThread(CCCompletionEvent*); |
+ void recreateContextOnImplThread(CCCompletionEvent*, CCGraphicsContext*, bool* recreateSucceeded, LayerRendererCapabilities*); |
+ void implSideRenderingStatsOnImplThread(CCCompletionEvent*, CCRenderingStats*); |
+ CCScheduledActionDrawAndSwapResult scheduledActionDrawAndSwapInternal(bool forcedDraw); |
+ void setFontAtlasOnImplThread(PassOwnPtr<CCFontAtlas>); |
+ void forceSerializeOnSwapBuffersOnImplThread(CCCompletionEvent*); |
+ void setNeedsForcedCommitOnImplThread(); |
+ |
+ // Accessed on main thread only. |
+ bool m_animateRequested; |
+ bool m_commitRequested; |
+ bool m_forcedCommitRequested; |
+ bool m_contextLost; |
+ OwnPtr<CCThreadProxyContextRecreationTimer> m_contextRecreationTimer; |
+ CCLayerTreeHost* m_layerTreeHost; |
+ int m_compositorIdentifier; |
+ bool m_layerRendererInitialized; |
+ LayerRendererCapabilities m_layerRendererCapabilitiesMainThreadCopy; |
+ bool m_started; |
+ bool m_texturesAcquired; |
+ bool m_inCompositeAndReadback; |
+ |
+ OwnPtr<CCLayerTreeHostImpl> m_layerTreeHostImpl; |
+ |
+ OwnPtr<CCInputHandler> m_inputHandlerOnImplThread; |
+ |
+ OwnPtr<CCScheduler> m_schedulerOnImplThread; |
+ |
+ RefPtr<CCScopedThreadProxy> m_mainThreadProxy; |
+ |
+ // Holds on to the context we might use for compositing in between initializeContext() |
+ // and initializeLayerRenderer() calls. |
+ OwnPtr<CCGraphicsContext> m_contextBeforeInitializationOnImplThread; |
+ |
+ // Set when the main thread is waiting on a scheduledActionBeginFrame to be issued. |
+ CCCompletionEvent* m_beginFrameCompletionEventOnImplThread; |
+ |
+ // Set when the main thread is waiting on a readback. |
+ ReadbackRequest* m_readbackRequestOnImplThread; |
+ |
+ // Set when the main thread is waiting on a commit to complete. |
+ CCCompletionEvent* m_commitCompletionEventOnImplThread; |
+ |
+ // Set when the main thread is waiting on layers to be drawn. |
+ CCCompletionEvent* m_textureAcquisitionCompletionEventOnImplThread; |
+ |
+ OwnPtr<CCTextureUpdater> m_currentTextureUpdaterOnImplThread; |
+ |
+ // Set when the next draw should post didCommitAndDrawFrame to the main thread. |
+ bool m_nextFrameIsNewlyCommittedFrameOnImplThread; |
+}; |
+ |
+} |
+ |
+#endif |