Index: ui/cc/cc/CCFrameRateCounter.cpp |
diff --git a/ui/cc/cc/CCFrameRateCounter.cpp b/ui/cc/cc/CCFrameRateCounter.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d6dff06ab0cb185074421742a11e846506e23ee9 |
--- /dev/null |
+++ b/ui/cc/cc/CCFrameRateCounter.cpp |
@@ -0,0 +1,134 @@ |
+/* |
+ * Copyright (C) 2012 Google Inc. All rights reserved. |
+ * |
+ * Redistribution and use in source and binary forms, with or without |
+ * modification, are permitted provided that the following conditions |
+ * are met: |
+ * 1. Redistributions of source code must retain the above copyright |
+ * notice, this list of conditions and the following disclaimer. |
+ * 2. Redistributions in binary form must reproduce the above copyright |
+ * notice, this list of conditions and the following disclaimer in the |
+ * documentation and/or other materials provided with the distribution. |
+ * |
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY |
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
+ * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON |
+ * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
+ */ |
+ |
+#include "config.h" |
+ |
+#if USE(ACCELERATED_COMPOSITING) |
+#include "CCFrameRateCounter.h" |
+ |
+#include "CCProxy.h" |
+#include <wtf/CurrentTime.h> |
+ |
+namespace WebCore { |
+ |
+const double CCFrameRateCounter::kFrameTooFast = 1.0 / 70.0; // measured in seconds |
+const double CCFrameRateCounter::kFrameTooSlow = 1.0 / 12.0; |
+ |
+// safeMod works on -1, returning m-1 in that case. |
+static inline int safeMod(int number, int modulus) |
+{ |
+ return (number + modulus) % modulus; |
+} |
+ |
+inline int CCFrameRateCounter::frameIndex(int frame) const |
+{ |
+ return safeMod(frame, kTimeStampHistorySize); |
+} |
+ |
+CCFrameRateCounter::CCFrameRateCounter() |
+ : m_currentFrameNumber(1) |
+{ |
+ m_timeStampHistory[0] = currentTime(); |
+ m_timeStampHistory[1] = m_timeStampHistory[0]; |
+ for (int i = 2; i < kTimeStampHistorySize; i++) |
+ m_timeStampHistory[i] = 0; |
+} |
+ |
+void CCFrameRateCounter::markBeginningOfFrame(double timestamp) |
+{ |
+ m_timeStampHistory[frameIndex(m_currentFrameNumber)] = timestamp; |
+} |
+ |
+void CCFrameRateCounter::markEndOfFrame() |
+{ |
+ m_currentFrameNumber += 1; |
+} |
+ |
+bool CCFrameRateCounter::isBadFrameInterval(double intervalBetweenConsecutiveFrames) const |
+{ |
+ bool schedulerAllowsDoubleFrames = !CCProxy::hasImplThread(); |
+ bool intervalTooFast = schedulerAllowsDoubleFrames && intervalBetweenConsecutiveFrames < kFrameTooFast; |
+ bool intervalTooSlow = intervalBetweenConsecutiveFrames > kFrameTooSlow; |
+ return intervalTooFast || intervalTooSlow; |
+} |
+ |
+bool CCFrameRateCounter::isBadFrame(int frameNumber) const |
+{ |
+ double delta = m_timeStampHistory[frameIndex(frameNumber)] - |
+ m_timeStampHistory[frameIndex(frameNumber - 1)]; |
+ return isBadFrameInterval(delta); |
+} |
+ |
+void CCFrameRateCounter::getAverageFPSAndStandardDeviation(double& averageFPS, double& standardDeviation) const |
+{ |
+ int frame = m_currentFrameNumber - 1; |
+ averageFPS = 0; |
+ int averageFPSCount = 0; |
+ double fpsVarianceNumerator = 0; |
+ |
+ // Walk backwards through the samples looking for a run of good frame |
+ // timings from which to compute the mean and standard deviation. |
+ // |
+ // Slow frames occur just because the user is inactive, and should be |
+ // ignored. Fast frames are ignored if the scheduler is in single-thread |
+ // mode in order to represent the true frame rate in spite of the fact that |
+ // the first few swapbuffers happen instantly which skews the statistics |
+ // too much for short lived animations. |
+ // |
+ // isBadFrame encapsulates the frame too slow/frame too fast logic. |
+ while (1) { |
+ if (!isBadFrame(frame)) { |
+ averageFPSCount++; |
+ double secForLastFrame = m_timeStampHistory[frameIndex(frame)] - |
+ m_timeStampHistory[frameIndex(frame - 1)]; |
+ double x = 1.0 / secForLastFrame; |
+ double deltaFromAverage = x - averageFPS; |
+ // Change with caution - numerics. http://en.wikipedia.org/wiki/Standard_deviation |
+ averageFPS = averageFPS + deltaFromAverage / averageFPSCount; |
+ fpsVarianceNumerator = fpsVarianceNumerator + deltaFromAverage * (x - averageFPS); |
+ } |
+ if (averageFPSCount && isBadFrame(frame)) { |
+ // We've gathered a run of good samples, so stop. |
+ break; |
+ } |
+ --frame; |
+ if (frameIndex(frame) == frameIndex(m_currentFrameNumber) || frame < 0) { |
+ // We've gone through all available historical data, so stop. |
+ break; |
+ } |
+ } |
+ |
+ standardDeviation = sqrt(fpsVarianceNumerator / averageFPSCount); |
+} |
+ |
+double CCFrameRateCounter::timeStampOfRecentFrame(int n) |
+{ |
+ ASSERT(n >= 0 && n < kTimeStampHistorySize); |
+ int desiredIndex = (frameIndex(m_currentFrameNumber) + n) % kTimeStampHistorySize; |
+ return m_timeStampHistory[desiredIndex]; |
+} |
+ |
+} // namespace WebCore |
+ |
+#endif // USE(ACCELERATED_COMPOSITING) |