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| 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions |
| 6 * are met: |
| 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright |
| 11 * notice, this list of conditions and the following disclaimer in the |
| 12 * documentation and/or other materials provided with the distribution. |
| 13 * |
| 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ |
| 25 |
| 26 |
| 27 #include "config.h" |
| 28 |
| 29 #if USE(ACCELERATED_COMPOSITING) |
| 30 |
| 31 #include "cc/CCLayerQuad.h" |
| 32 |
| 33 namespace WebCore { |
| 34 |
| 35 CCLayerQuad::Edge::Edge(const FloatPoint& p, const FloatPoint& q) |
| 36 { |
| 37 ASSERT(p != q); |
| 38 |
| 39 FloatPoint tangent(p.y() - q.y(), q.x() - p.x()); |
| 40 float cross2 = p.x() * q.y() - q.x() * p.y(); |
| 41 |
| 42 set(tangent.x(), tangent.y(), cross2); |
| 43 scale(1.0f / tangent.length()); |
| 44 } |
| 45 |
| 46 CCLayerQuad::CCLayerQuad(const FloatQuad& quad) |
| 47 { |
| 48 // Create edges. |
| 49 m_left = Edge(quad.p4(), quad.p1()); |
| 50 m_right = Edge(quad.p2(), quad.p3()); |
| 51 m_top = Edge(quad.p1(), quad.p2()); |
| 52 m_bottom = Edge(quad.p3(), quad.p4()); |
| 53 |
| 54 float sign = quad.isCounterclockwise() ? -1 : 1; |
| 55 m_left.scale(sign); |
| 56 m_right.scale(sign); |
| 57 m_top.scale(sign); |
| 58 m_bottom.scale(sign); |
| 59 } |
| 60 |
| 61 FloatQuad CCLayerQuad::floatQuad() const |
| 62 { |
| 63 return FloatQuad(m_left.intersect(m_top), |
| 64 m_top.intersect(m_right), |
| 65 m_right.intersect(m_bottom), |
| 66 m_bottom.intersect(m_left)); |
| 67 } |
| 68 |
| 69 void CCLayerQuad::toFloatArray(float flattened[12]) const |
| 70 { |
| 71 flattened[0] = m_left.x(); |
| 72 flattened[1] = m_left.y(); |
| 73 flattened[2] = m_left.z(); |
| 74 flattened[3] = m_top.x(); |
| 75 flattened[4] = m_top.y(); |
| 76 flattened[5] = m_top.z(); |
| 77 flattened[6] = m_right.x(); |
| 78 flattened[7] = m_right.y(); |
| 79 flattened[8] = m_right.z(); |
| 80 flattened[9] = m_bottom.x(); |
| 81 flattened[10] = m_bottom.y(); |
| 82 flattened[11] = m_bottom.z(); |
| 83 } |
| 84 |
| 85 } // namespace WebCore |
| 86 |
| 87 #endif // USE(ACCELERATED_COMPOSITING) |
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