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Side by Side Diff: ui/cc/cc/CCLayerQuad.cpp

Issue 10701016: Initial import attempt, just to play with. Many things disabled/removed (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 5 months ago
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1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26
27 #include "config.h"
28
29 #if USE(ACCELERATED_COMPOSITING)
30
31 #include "cc/CCLayerQuad.h"
32
33 namespace WebCore {
34
35 CCLayerQuad::Edge::Edge(const FloatPoint& p, const FloatPoint& q)
36 {
37 ASSERT(p != q);
38
39 FloatPoint tangent(p.y() - q.y(), q.x() - p.x());
40 float cross2 = p.x() * q.y() - q.x() * p.y();
41
42 set(tangent.x(), tangent.y(), cross2);
43 scale(1.0f / tangent.length());
44 }
45
46 CCLayerQuad::CCLayerQuad(const FloatQuad& quad)
47 {
48 // Create edges.
49 m_left = Edge(quad.p4(), quad.p1());
50 m_right = Edge(quad.p2(), quad.p3());
51 m_top = Edge(quad.p1(), quad.p2());
52 m_bottom = Edge(quad.p3(), quad.p4());
53
54 float sign = quad.isCounterclockwise() ? -1 : 1;
55 m_left.scale(sign);
56 m_right.scale(sign);
57 m_top.scale(sign);
58 m_bottom.scale(sign);
59 }
60
61 FloatQuad CCLayerQuad::floatQuad() const
62 {
63 return FloatQuad(m_left.intersect(m_top),
64 m_top.intersect(m_right),
65 m_right.intersect(m_bottom),
66 m_bottom.intersect(m_left));
67 }
68
69 void CCLayerQuad::toFloatArray(float flattened[12]) const
70 {
71 flattened[0] = m_left.x();
72 flattened[1] = m_left.y();
73 flattened[2] = m_left.z();
74 flattened[3] = m_top.x();
75 flattened[4] = m_top.y();
76 flattened[5] = m_top.z();
77 flattened[6] = m_right.x();
78 flattened[7] = m_right.y();
79 flattened[8] = m_right.z();
80 flattened[9] = m_bottom.x();
81 flattened[10] = m_bottom.y();
82 flattened[11] = m_bottom.z();
83 }
84
85 } // namespace WebCore
86
87 #endif // USE(ACCELERATED_COMPOSITING)
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