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| 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions |
| 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. |
| 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y |
| 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N |
| 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ |
| 24 |
| 25 #ifndef TextureManager_h |
| 26 #define TextureManager_h |
| 27 |
| 28 #include "GraphicsContext3D.h" |
| 29 #include "IntRect.h" |
| 30 #include "IntSize.h" |
| 31 #include <wtf/FastAllocBase.h> |
| 32 #include <wtf/HashMap.h> |
| 33 #include <wtf/HashSet.h> |
| 34 #include <wtf/ListHashSet.h> |
| 35 #include <wtf/Vector.h> |
| 36 |
| 37 namespace WebCore { |
| 38 |
| 39 class ManagedTexture; |
| 40 typedef int TextureToken; |
| 41 |
| 42 class TextureAllocator { |
| 43 public: |
| 44 virtual unsigned createTexture(const IntSize&, GC3Denum format) = 0; |
| 45 virtual void deleteTexture(unsigned texture, const IntSize&, GC3Denum) = 0; |
| 46 virtual void deleteAllTextures() = 0; |
| 47 |
| 48 protected: |
| 49 virtual ~TextureAllocator() { } |
| 50 }; |
| 51 |
| 52 class TextureManager { |
| 53 WTF_MAKE_NONCOPYABLE(TextureManager); |
| 54 public: |
| 55 static PassOwnPtr<TextureManager> create(size_t maxMemoryLimitBytes, size_t
preferredMemoryLimitBytes, int maxTextureSize) |
| 56 { |
| 57 return adoptPtr(new TextureManager(maxMemoryLimitBytes, preferredMemoryL
imitBytes, maxTextureSize)); |
| 58 } |
| 59 ~TextureManager(); |
| 60 |
| 61 // Absolute maximum limit for texture allocations for this instance. |
| 62 static size_t highLimitBytes(const IntSize& viewportSize); |
| 63 // Preferred texture size limit given the viewport size. |
| 64 static size_t reclaimLimitBytes(const IntSize& viewportSize); |
| 65 |
| 66 static size_t memoryUseBytes(const IntSize&, GC3Denum format); |
| 67 |
| 68 void setMemoryAllocationLimitBytes(size_t); |
| 69 void setMaxMemoryLimitBytes(size_t); |
| 70 size_t maxMemoryLimitBytes() { return m_maxMemoryLimitBytes; } |
| 71 void setPreferredMemoryLimitBytes(size_t); |
| 72 size_t preferredMemoryLimitBytes() { return m_preferredMemoryLimitBytes; } |
| 73 |
| 74 void registerTexture(ManagedTexture*); |
| 75 void unregisterTexture(ManagedTexture*); |
| 76 |
| 77 TextureToken getToken(); |
| 78 void releaseToken(TextureToken); |
| 79 bool hasTexture(TextureToken); |
| 80 |
| 81 bool requestTexture(TextureToken, IntSize, GC3Denum textureFormat); |
| 82 |
| 83 void protectTexture(TextureToken); |
| 84 void unprotectTexture(TextureToken); |
| 85 void unprotectAllTextures(); |
| 86 bool isProtected(TextureToken); |
| 87 |
| 88 unsigned allocateTexture(TextureAllocator*, TextureToken); |
| 89 void deleteEvictedTextures(TextureAllocator*); |
| 90 |
| 91 void evictAndRemoveAllDeletedTextures(); |
| 92 void evictAndDeleteAllTextures(TextureAllocator*); |
| 93 |
| 94 void reduceMemoryToLimit(size_t); |
| 95 size_t currentMemoryUseBytes() const { return m_memoryUseBytes; } |
| 96 |
| 97 private: |
| 98 TextureManager(size_t maxMemoryLimitBytes, size_t preferredMemoryLimitBytes,
int maxTextureSize); |
| 99 |
| 100 struct TextureInfo { |
| 101 IntSize size; |
| 102 GC3Denum format; |
| 103 unsigned textureId; |
| 104 bool isProtected; |
| 105 #ifndef NDEBUG |
| 106 TextureAllocator* allocator; |
| 107 #endif |
| 108 }; |
| 109 |
| 110 void addTexture(TextureToken, TextureInfo); |
| 111 void removeTexture(TextureToken, TextureInfo); |
| 112 void evictTexture(TextureToken, TextureInfo); |
| 113 |
| 114 HashSet<ManagedTexture*> m_registeredTextures; |
| 115 |
| 116 typedef HashMap<TextureToken, TextureInfo> TextureMap; |
| 117 TextureMap m_textures; |
| 118 ListHashSet<TextureToken> m_textureLRUSet; |
| 119 |
| 120 size_t m_maxMemoryLimitBytes; |
| 121 size_t m_preferredMemoryLimitBytes; |
| 122 size_t m_memoryUseBytes; |
| 123 int m_maxTextureSize; |
| 124 TextureToken m_nextToken; |
| 125 |
| 126 struct EvictionEntry { |
| 127 unsigned textureId; |
| 128 IntSize size; |
| 129 GC3Denum format; |
| 130 #ifndef NDEBUG |
| 131 TextureAllocator* allocator; |
| 132 #endif |
| 133 }; |
| 134 |
| 135 Vector<EvictionEntry> m_evictedTextures; |
| 136 }; |
| 137 |
| 138 } |
| 139 |
| 140 #endif |
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