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| 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions |
| 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the |
| 11 * documentation and/or other materials provided with the distribution. |
| 12 * |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y |
| 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N |
| 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 23 */ |
| 24 |
| 25 #include "config.h" |
| 26 |
| 27 #if USE(ACCELERATED_COMPOSITING) |
| 28 |
| 29 #include "ManagedTexture.h" |
| 30 |
| 31 #include "GraphicsContext3D.h" |
| 32 #include "cc/CCGraphicsContext.h" |
| 33 #include <public/WebGraphicsContext3D.h> |
| 34 |
| 35 using WebKit::WebGraphicsContext3D; |
| 36 |
| 37 namespace WebCore { |
| 38 |
| 39 ManagedTexture::ManagedTexture(TextureManager* manager) |
| 40 : m_textureManager(manager) |
| 41 , m_token(0) |
| 42 , m_format(0) |
| 43 , m_textureId(0) |
| 44 { |
| 45 m_textureManager->registerTexture(this); |
| 46 } |
| 47 |
| 48 ManagedTexture::ManagedTexture(TextureManager* manager, TextureToken token, IntS
ize size, unsigned format, unsigned textureId) |
| 49 : m_textureManager(manager) |
| 50 , m_token(token) |
| 51 , m_size(size) |
| 52 , m_format(format) |
| 53 , m_textureId(textureId) |
| 54 { |
| 55 m_textureManager->registerTexture(this); |
| 56 } |
| 57 |
| 58 ManagedTexture::~ManagedTexture() |
| 59 { |
| 60 if (!m_textureManager) |
| 61 return; |
| 62 m_textureManager->unregisterTexture(this); |
| 63 if (m_token) |
| 64 m_textureManager->releaseToken(m_token); |
| 65 } |
| 66 |
| 67 void ManagedTexture::setTextureManager(TextureManager* manager) |
| 68 { |
| 69 if (manager == m_textureManager) |
| 70 return; |
| 71 |
| 72 if (m_textureManager) |
| 73 m_textureManager->unregisterTexture(this); |
| 74 m_textureManager = manager; |
| 75 clear(); |
| 76 if (m_textureManager) |
| 77 m_textureManager->registerTexture(this); |
| 78 } |
| 79 |
| 80 bool ManagedTexture::isValid(const IntSize& size, unsigned format) |
| 81 { |
| 82 return m_token && size == m_size && format == m_format && m_textureManager &
& m_textureManager->hasTexture(m_token); |
| 83 } |
| 84 |
| 85 bool ManagedTexture::reserve(const IntSize& size, unsigned format) |
| 86 { |
| 87 if (!m_textureManager) |
| 88 return false; |
| 89 |
| 90 if (!m_token) |
| 91 m_token = m_textureManager->getToken(); |
| 92 |
| 93 bool reserved = true; |
| 94 if (size == m_size && format == m_format && m_textureManager->hasTexture(m_t
oken)) |
| 95 m_textureManager->protectTexture(m_token); |
| 96 else { |
| 97 m_textureId = 0; |
| 98 reserved = m_textureManager->requestTexture(m_token, size, format); |
| 99 if (reserved) { |
| 100 m_size = size; |
| 101 m_format = format; |
| 102 } |
| 103 } |
| 104 |
| 105 return reserved; |
| 106 } |
| 107 |
| 108 void ManagedTexture::unreserve() |
| 109 { |
| 110 if (!m_token || !m_textureManager) |
| 111 return; |
| 112 |
| 113 m_textureManager->unprotectTexture(m_token); |
| 114 } |
| 115 |
| 116 void ManagedTexture::allocate(TextureAllocator* allocator) |
| 117 { |
| 118 ASSERT(m_textureManager->hasTexture(m_token)); |
| 119 if (!m_textureId) |
| 120 m_textureId = m_textureManager->allocateTexture(allocator, m_token); |
| 121 } |
| 122 |
| 123 void ManagedTexture::bindTexture(CCGraphicsContext* context, TextureAllocator* a
llocator) |
| 124 { |
| 125 allocate(allocator); |
| 126 WebGraphicsContext3D* context3d = context->context3D(); |
| 127 if (!context3d) { |
| 128 // FIXME: Implement this path for software compositing. |
| 129 return; |
| 130 } |
| 131 context3d->bindTexture(GL_TEXTURE_2D, m_textureId); |
| 132 } |
| 133 |
| 134 PassOwnPtr<ManagedTexture> ManagedTexture::steal() |
| 135 { |
| 136 OwnPtr<ManagedTexture> texture = adoptPtr(new ManagedTexture(m_textureManage
r, m_token, m_size, m_format, m_textureId)); |
| 137 clear(); |
| 138 return texture.release(); |
| 139 } |
| 140 |
| 141 void ManagedTexture::clear() |
| 142 { |
| 143 m_token = 0; |
| 144 m_size = IntSize(); |
| 145 m_format = 0; |
| 146 m_textureId = 0; |
| 147 } |
| 148 |
| 149 } |
| 150 |
| 151 #endif // USE(ACCELERATED_COMPOSITING) |
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