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| 1 /* |
| 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions |
| 6 * are met: |
| 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright |
| 11 * notice, this list of conditions and the following disclaimer in the |
| 12 * documentation and/or other materials provided with the distribution. |
| 13 * |
| 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ |
| 25 |
| 26 |
| 27 #ifndef LayerTextureUpdater_h |
| 28 #define LayerTextureUpdater_h |
| 29 |
| 30 #if USE(ACCELERATED_COMPOSITING) |
| 31 |
| 32 #include "ManagedTexture.h" |
| 33 #include "GraphicsTypes3D.h" |
| 34 #include <wtf/RefCounted.h> |
| 35 |
| 36 namespace WebCore { |
| 37 |
| 38 class CCGraphicsContext; |
| 39 class IntRect; |
| 40 class IntSize; |
| 41 class TextureAllocator; |
| 42 class TextureManager; |
| 43 |
| 44 class LayerTextureUpdater : public RefCounted<LayerTextureUpdater> { |
| 45 public: |
| 46 // Allows texture uploaders to store per-tile resources. |
| 47 class Texture { |
| 48 public: |
| 49 virtual ~Texture() { } |
| 50 |
| 51 ManagedTexture* texture() { return m_texture.get(); } |
| 52 virtual void prepareRect(const IntRect& /* sourceRect */) { } |
| 53 virtual void updateRect(CCGraphicsContext*, TextureAllocator*, const Int
Rect& sourceRect, const IntRect& destRect) = 0; |
| 54 protected: |
| 55 explicit Texture(PassOwnPtr<ManagedTexture> texture) : m_texture(texture
) { } |
| 56 |
| 57 private: |
| 58 OwnPtr<ManagedTexture> m_texture; |
| 59 }; |
| 60 |
| 61 virtual ~LayerTextureUpdater() { } |
| 62 |
| 63 enum SampledTexelFormat { |
| 64 SampledTexelFormatRGBA, |
| 65 SampledTexelFormatBGRA, |
| 66 SampledTexelFormatInvalid, |
| 67 }; |
| 68 virtual PassOwnPtr<Texture> createTexture(TextureManager*) = 0; |
| 69 // Returns the format of the texel uploaded by this interface. |
| 70 // This format should not be confused by texture internal format. |
| 71 // This format specifies the component order in the sampled texel. |
| 72 // If the format is TexelFormatBGRA, vec4.x is blue and vec4.z is red. |
| 73 virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) = 0; |
| 74 // The |resultingOpaqueRect| gives back a region of the layer that was paint
ed opaque. If the layer is marked opaque in the updater, |
| 75 // then this region should be ignored in preference for the entire layer's a
rea. |
| 76 virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tile
Size, float contentsScale, IntRect& resultingOpaqueRect) { } |
| 77 |
| 78 // Set true by the layer when it is known that the entire output is going to
be opaque. |
| 79 virtual void setOpaque(bool) { } |
| 80 }; |
| 81 |
| 82 } // namespace WebCore |
| 83 #endif // USE(ACCELERATED_COMPOSITING) |
| 84 #endif // LayerTextureUpdater_h |
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