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Side by Side Diff: ui/cc/FrameBufferSkPictureCanvasLayerTextureUpdater.cpp

Issue 10701016: Initial import attempt, just to play with. Many things disabled/removed (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 5 months ago
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1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26
27 #include "config.h"
28
29 #if USE(ACCELERATED_COMPOSITING)
30
31 #include "FrameBufferSkPictureCanvasLayerTextureUpdater.h"
32
33 #include "LayerPainterChromium.h"
34 //#include "SharedGraphicsContext3D.h"
35 #include "SkCanvas.h"
36 #include "SkGpuDevice.h"
37 #include "cc/CCProxy.h"
38
39 namespace WebCore {
40
41 /*
42 static PassOwnPtr<SkCanvas> createAcceleratedCanvas(GraphicsContext3D* context,
43 TextureAllocator* allocator,
44 ManagedTexture* texture)
45 {
46 // Allocate so that we have a valid texture id.
47 texture->allocate(allocator);
48
49 GrContext* grContext = context->grContext();
50 IntSize canvasSize = texture->size();
51 GrPlatformTextureDesc textureDesc;
52 textureDesc.fFlags = kRenderTarget_GrPlatformTextureFlag;
53 textureDesc.fWidth = canvasSize.width();
54 textureDesc.fHeight = canvasSize.height();
55 textureDesc.fConfig = kSkia8888_PM_GrPixelConfig;
56 textureDesc.fTextureHandle = texture->textureId();
57 SkAutoTUnref<GrTexture> target(grContext->createPlatformTexture(textureDesc) );
58 SkAutoTUnref<SkDevice> device(new SkGpuDevice(grContext, target.get()));
59 return adoptPtr(new SkCanvas(device.get()));
60 }
61 */
62
63 FrameBufferSkPictureCanvasLayerTextureUpdater::Texture::Texture(FrameBufferSkPic tureCanvasLayerTextureUpdater* textureUpdater, PassOwnPtr<ManagedTexture> textur e)
64 : LayerTextureUpdater::Texture(texture)
65 , m_textureUpdater(textureUpdater)
66 {
67 }
68
69 FrameBufferSkPictureCanvasLayerTextureUpdater::Texture::~Texture()
70 {
71 }
72
73 void FrameBufferSkPictureCanvasLayerTextureUpdater::Texture::updateRect(CCGraphi csContext*, TextureAllocator* allocator, const IntRect& sourceRect, const IntRec t& destRect)
74 {
75 /*
76 RefPtr<GraphicsContext3D> sharedContext = CCProxy::hasImplThread() ? SharedG raphicsContext3D::getForImplThread() : SharedGraphicsContext3D::get();
77 if (!sharedContext)
78 return;
79 textureUpdater()->updateTextureRect(sharedContext.release(), allocator, text ure(), sourceRect, destRect);
80 */
81 }
82
83 PassRefPtr<FrameBufferSkPictureCanvasLayerTextureUpdater> FrameBufferSkPictureCa nvasLayerTextureUpdater::create(PassOwnPtr<LayerPainterChromium> painter)
84 {
85 return adoptRef(new FrameBufferSkPictureCanvasLayerTextureUpdater(painter));
86 }
87
88 FrameBufferSkPictureCanvasLayerTextureUpdater::FrameBufferSkPictureCanvasLayerTe xtureUpdater(PassOwnPtr<LayerPainterChromium> painter)
89 : SkPictureCanvasLayerTextureUpdater(painter)
90 {
91 }
92
93 FrameBufferSkPictureCanvasLayerTextureUpdater::~FrameBufferSkPictureCanvasLayerT extureUpdater()
94 {
95 }
96
97 PassOwnPtr<LayerTextureUpdater::Texture> FrameBufferSkPictureCanvasLayerTextureU pdater::createTexture(TextureManager* manager)
98 {
99 return adoptPtr(new Texture(this, ManagedTexture::create(manager)));
100 }
101
102 LayerTextureUpdater::SampledTexelFormat FrameBufferSkPictureCanvasLayerTextureUp dater::sampledTexelFormat(GC3Denum textureFormat)
103 {
104 // Here we directly render to the texture, so the component order is always correct.
105 return LayerTextureUpdater::SampledTexelFormatRGBA;
106 }
107
108 /*
109 void FrameBufferSkPictureCanvasLayerTextureUpdater::updateTextureRect(PassRefPtr <GraphicsContext3D> prpContext, TextureAllocator* allocator, ManagedTexture* tex ture, const IntRect& sourceRect, const IntRect& destRect)
110 {
111 RefPtr<GraphicsContext3D> context(prpContext);
112
113 // Make sure ganesh uses the correct GL context.
114 context->makeContextCurrent();
115
116 // Create an accelerated canvas to draw on.
117 OwnPtr<SkCanvas> canvas = createAcceleratedCanvas(context.get(), allocator, texture);
118
119 // The compositor expects the textures to be upside-down so it can flip
120 // the final composited image. Ganesh renders the image upright so we
121 // need to do a y-flip.
122 canvas->translate(0.0, texture->size().height());
123 canvas->scale(1.0, -1.0);
124 // Only the region corresponding to destRect on the texture must be updated.
125 canvas->clipRect(SkRect(destRect));
126 // Translate the origin of contentRect to that of destRect.
127 // Note that destRect is defined relative to sourceRect.
128 canvas->translate(contentRect().x() - sourceRect.x() + destRect.x(),
129 contentRect().y() - sourceRect.y() + destRect.y());
130 drawPicture(canvas.get());
131
132 // Flush ganesh context so that all the rendered stuff appears on the textur e.
133 context->grContext()->flush();
134
135 // Flush the GL context so rendering results from this context are visible i n the compositor's context.
136 context->flush();
137 }
138 */
139
140 } // namespace WebCore
141 #endif // USE(ACCELERATED_COMPOSITING)
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