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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ | 5 #ifndef ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
6 #define ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ | 6 #define ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
7 | 7 |
8 #include <list> | |
8 #include <vector> | 9 #include <vector> |
9 | 10 |
10 #include "ash/ash_export.h" | 11 #include "ash/ash_export.h" |
11 #include "base/basictypes.h" | 12 #include "base/basictypes.h" |
12 #include "base/memory/scoped_ptr.h" | 13 #include "base/memory/scoped_ptr.h" |
14 #include "ui/aura/client/activation_change_observer.h" | |
13 | 15 |
14 namespace aura { | 16 namespace aura { |
15 class EventFilter; | 17 class EventFilter; |
16 class Window; | 18 class Window; |
17 } | 19 } |
18 | 20 |
19 namespace ash { | 21 namespace ash { |
20 | 22 |
21 class WindowCycleList; | 23 class WindowCycleList; |
22 | 24 |
23 // Controls cycling through windows with the keyboard, for example, via alt-tab. | 25 // Controls cycling through windows with the keyboard, for example, via alt-tab. |
24 // We activate windows as you cycle through them, so the order on the screen | 26 // We activate windows as you cycle through them, so the order on the screen |
25 // may change during the gesture. Thus we maintain the state of the windows | 27 // may change during the gesture. Thus we maintain the state of the windows |
sky
2012/07/19 16:41:15
Update description to reflect changes.
Zachary Kuznia
2012/07/23 22:44:33
Done.
| |
26 // at the beginning of the gesture so you can cycle through in a consistent | 28 // at the beginning of the gesture so you can cycle through in a consistent |
27 // order. | 29 // order. |
28 class ASH_EXPORT WindowCycleController { | 30 class ASH_EXPORT WindowCycleController |
31 : public aura::client::ActivationChangeObserver { | |
29 public: | 32 public: |
30 enum Direction { | 33 enum Direction { |
31 FORWARD, | 34 FORWARD, |
32 BACKWARD | 35 BACKWARD |
33 }; | 36 }; |
34 WindowCycleController(); | 37 WindowCycleController(); |
35 ~WindowCycleController(); | 38 ~WindowCycleController(); |
36 | 39 |
37 // Returns true if cycling through windows is enabled. This is false at | 40 // Returns true if cycling through windows is enabled. This is false at |
38 // certain times, such as when the lock screen is visible. | 41 // certain times, such as when the lock screen is visible. |
(...skipping 11 matching lines...) Expand all Loading... | |
50 // Returns true if we are in the middle of a window cycling gesture. | 53 // Returns true if we are in the middle of a window cycling gesture. |
51 bool IsCycling() const { return windows_.get() != NULL; } | 54 bool IsCycling() const { return windows_.get() != NULL; } |
52 | 55 |
53 // Returns the WindowCycleList. Really only useful for testing. | 56 // Returns the WindowCycleList. Really only useful for testing. |
54 const WindowCycleList* windows() const { return windows_.get(); } | 57 const WindowCycleList* windows() const { return windows_.get(); } |
55 | 58 |
56 // Returns the set of windows to cycle through. This method creates | 59 // Returns the set of windows to cycle through. This method creates |
57 // the vector based on the current set of windows across all valid root | 60 // the vector based on the current set of windows across all valid root |
58 // windows. As a result it is not necessarily the same as the set of | 61 // windows. As a result it is not necessarily the same as the set of |
59 // windows being iterated over. | 62 // windows being iterated over. |
60 static std::vector<aura::Window*> BuildWindowList(); | 63 // If |mru_windows| is not NULL, windows in this list are put at the head of |
64 // the window list. | |
65 static std::vector<aura::Window*> BuildWindowList( | |
66 std::list<aura::Window*>* mru_windows); | |
61 | 67 |
62 private: | 68 private: |
63 // Call to start cycling windows. You must call StopCycling() when done. | 69 // Call to start cycling windows. You must call StopCycling() when done. |
64 void StartCycling(); | 70 void StartCycling(); |
65 | 71 |
66 // Cycles to the next or previous window based on |direction|. | 72 // Cycles to the next or previous window based on |direction|. |
67 void Step(Direction direction); | 73 void Step(Direction direction); |
68 | 74 |
69 // Installs an event filter to watch for release of the alt key. | 75 // Installs an event filter to watch for release of the alt key. |
70 void InstallEventFilter(); | 76 void InstallEventFilter(); |
71 | 77 |
72 // Stops the current window cycle and cleans up the event filter. | 78 // Stops the current window cycle and cleans up the event filter. |
73 void StopCycling(); | 79 void StopCycling(); |
74 | 80 |
81 // Overridden from ActivationChangeObserver: | |
82 virtual void OnWindowActivated(aura::Window* active, | |
83 aura::Window* old_active) OVERRIDE; | |
84 | |
75 scoped_ptr<WindowCycleList> windows_; | 85 scoped_ptr<WindowCycleList> windows_; |
76 | 86 |
77 // Event filter to watch for release of alt key. | 87 // Event filter to watch for release of alt key. |
78 scoped_ptr<aura::EventFilter> event_filter_; | 88 scoped_ptr<aura::EventFilter> event_filter_; |
79 | 89 |
90 std::list<aura::Window*> mru_windows_; | |
Daniel Erat
2012/07/19 15:14:17
nit: add a comment describing what this is (e.g. o
Zachary Kuznia
2012/07/23 22:44:33
Done.
| |
91 | |
92 bool mru_ignore_; | |
Daniel Erat
2012/07/19 15:14:17
nit: add a comment describing what this is
Zachary Kuznia
2012/07/23 22:44:33
Done.
| |
93 | |
80 DISALLOW_COPY_AND_ASSIGN(WindowCycleController); | 94 DISALLOW_COPY_AND_ASSIGN(WindowCycleController); |
81 }; | 95 }; |
82 | 96 |
83 } // namespace ash | 97 } // namespace ash |
84 | 98 |
85 #endif // ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ | 99 #endif // ASH_WM_WINDOW_CYCLE_CONTROLLER_H_ |
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