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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Redistribution and use in source and binary forms, with or without | 2 // Redistribution and use in source and binary forms, with or without |
3 // modification, are permitted provided that the following conditions are | 3 // modification, are permitted provided that the following conditions are |
4 // met: | 4 // met: |
5 // | 5 // |
6 // * Redistributions of source code must retain the above copyright | 6 // * Redistributions of source code must retain the above copyright |
7 // notice, this list of conditions and the following disclaimer. | 7 // notice, this list of conditions and the following disclaimer. |
8 // * Redistributions in binary form must reproduce the above | 8 // * Redistributions in binary form must reproduce the above |
9 // copyright notice, this list of conditions and the following | 9 // copyright notice, this list of conditions and the following |
10 // disclaimer in the documentation and/or other materials provided | 10 // disclaimer in the documentation and/or other materials provided |
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7342 "g(false); \n" | 7342 "g(false); \n" |
7343 "g(false); \n" | 7343 "g(false); \n" |
7344 "%OptimizeFunctionOnNextCall(g); \n" | 7344 "%OptimizeFunctionOnNextCall(g); \n" |
7345 "g(true);"; | 7345 "g(true);"; |
7346 v8::Debug::SetDebugEventListener(DebugBreakInlineListener); | 7346 v8::Debug::SetDebugEventListener(DebugBreakInlineListener); |
7347 inline_script = v8::Script::Compile(v8::String::New(source)); | 7347 inline_script = v8::Script::Compile(v8::String::New(source)); |
7348 inline_script->Run(); | 7348 inline_script->Run(); |
7349 } | 7349 } |
7350 | 7350 |
7351 | 7351 |
| 7352 static void DebugEventStepNext(v8::DebugEvent event, |
| 7353 v8::Handle<v8::Object> exec_state, |
| 7354 v8::Handle<v8::Object> event_data, |
| 7355 v8::Handle<v8::Value> data) { |
| 7356 if (event == v8::Break) { |
| 7357 PrepareStep(StepNext); |
| 7358 } |
| 7359 } |
| 7360 |
| 7361 |
| 7362 static void RunScriptInANewCFrame(const char* source) { |
| 7363 v8::TryCatch try_catch; |
| 7364 CompileRun(source); |
| 7365 CHECK(try_catch.HasCaught()); |
| 7366 } |
| 7367 |
| 7368 |
| 7369 TEST(Regress131642) { |
| 7370 // Bug description: |
| 7371 // When doing StepNext through the first script, the debugger is not reset |
| 7372 // after exiting through exception. A flawed implementation enabling the |
| 7373 // debugger to step into Array.prototype.forEach breaks inside the callback |
| 7374 // for forEach in the second script under the assumption that we are in a |
| 7375 // recursive call. In an attempt to step out, we crawl the stack using the |
| 7376 // recorded frame pointer from the first script and fail when not finding it |
| 7377 // on the stack. |
| 7378 v8::HandleScope scope; |
| 7379 DebugLocalContext env; |
| 7380 v8::Debug::SetDebugEventListener(DebugEventStepNext); |
| 7381 |
| 7382 // We step through the first script. It exits through an exception. We run |
| 7383 // this inside a new frame to record a different FP than the second script |
| 7384 // would expect. |
| 7385 const char* script_1 = "debugger; throw new Error();"; |
| 7386 RunScriptInANewCFrame(script_1); |
| 7387 |
| 7388 // The second script uses forEach. |
| 7389 const char* script_2 = "[0].forEach(function() { });"; |
| 7390 CompileRun(script_2); |
| 7391 |
| 7392 v8::Debug::SetDebugEventListener(NULL); |
| 7393 } |
| 7394 |
7352 #endif // ENABLE_DEBUGGER_SUPPORT | 7395 #endif // ENABLE_DEBUGGER_SUPPORT |
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