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Side by Side Diff: media/base/audio_renderer_mixer_input.h

Issue 10698066: Switch to pcm_low_latency and enable resampling. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Review fixes. Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_BASE_AUDIO_RENDERER_MIXER_INPUT_H_ 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_MIXER_INPUT_H_
6 #define MEDIA_BASE_AUDIO_RENDERER_MIXER_INPUT_H_ 6 #define MEDIA_BASE_AUDIO_RENDERER_MIXER_INPUT_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "media/base/audio_renderer_sink.h" 10 #include "media/base/audio_renderer_sink.h"
11 11
12 namespace media { 12 namespace media {
13 13
14 class AudioRendererMixer; 14 class AudioRendererMixer;
15 15
16 class MEDIA_EXPORT AudioRendererMixerInput 16 class MEDIA_EXPORT AudioRendererMixerInput
17 : NON_EXPORTED_BASE(public AudioRendererSink) { 17 : NON_EXPORTED_BASE(public AudioRendererSink) {
18 public: 18 public:
19 explicit AudioRendererMixerInput( 19 explicit AudioRendererMixerInput(
20 const scoped_refptr<AudioRendererMixer>& mixer); 20 const scoped_refptr<AudioRendererMixer>& mixer);
21 21
22 // Each input should manage its own data buffer. The mixer will call this
23 // method when it needs a buffer for rendering.
24 const std::vector<float*>& audio_data() { return audio_data_; }
25 AudioRendererSink::RenderCallback* callback() { return callback_; } 22 AudioRendererSink::RenderCallback* callback() { return callback_; }
26 bool playing() { return playing_; } 23 bool playing() { return playing_; }
27 24
28 // AudioRendererSink implementation. 25 // AudioRendererSink implementation.
29 virtual void Start() OVERRIDE; 26 virtual void Start() OVERRIDE;
30 virtual void Stop() OVERRIDE; 27 virtual void Stop() OVERRIDE;
31 virtual void Play() OVERRIDE; 28 virtual void Play() OVERRIDE;
32 virtual void Pause(bool flush) OVERRIDE; 29 virtual void Pause(bool flush) OVERRIDE;
33 virtual bool SetVolume(double volume) OVERRIDE; 30 virtual bool SetVolume(double volume) OVERRIDE;
34 virtual void GetVolume(double* volume) OVERRIDE; 31 virtual void GetVolume(double* volume) OVERRIDE;
35 virtual void Initialize(const AudioParameters& params, 32 virtual void Initialize(const AudioParameters& params,
36 AudioRendererSink::RenderCallback* renderer) OVERRIDE; 33 AudioRendererSink::RenderCallback* renderer) OVERRIDE;
37 34
38 protected: 35 protected:
39 virtual ~AudioRendererMixerInput(); 36 virtual ~AudioRendererMixerInput();
40 37
41 private: 38 private:
42 bool playing_; 39 bool playing_;
43 bool initialized_; 40 bool initialized_;
44 double volume_; 41 double volume_;
45 42
46 // AudioRendererMixer is reference counted by all its AudioRendererMixerInputs 43 // AudioRendererMixer is reference counted by all its AudioRendererMixerInputs
47 // and is destroyed when all AudioRendererMixerInputs have called RemoveMixer. 44 // and is destroyed when all AudioRendererMixerInputs have called RemoveMixer.
48 scoped_refptr<AudioRendererMixer> mixer_; 45 scoped_refptr<AudioRendererMixer> mixer_;
49 46
50 // Source of audio data which is provided to the mixer. 47 // Source of audio data which is provided to the mixer.
51 AudioRendererSink::RenderCallback* callback_; 48 AudioRendererSink::RenderCallback* callback_;
52 49
53 // Vector for rendering audio data which will be used by the mixer.
54 std::vector<float*> audio_data_;
55
56 DISALLOW_COPY_AND_ASSIGN(AudioRendererMixerInput); 50 DISALLOW_COPY_AND_ASSIGN(AudioRendererMixerInput);
57 }; 51 };
58 52
59 } // namespace media 53 } // namespace media
60 54
61 #endif // MEDIA_BASE_AUDIO_RENDERER_MIXER_INPUT_H_ 55 #endif // MEDIA_BASE_AUDIO_RENDERER_MIXER_INPUT_H_
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