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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // MSVC++ requires this to be set before any other includes to get M_PI. | 5 // MSVC++ requires this to be set before any other includes to get M_PI. |
| 6 #define _USE_MATH_DEFINES | 6 #define _USE_MATH_DEFINES |
| 7 | 7 |
| 8 #include "media/base/fake_audio_render_callback.h" | 8 #include "media/base/fake_audio_render_callback.h" |
| 9 | 9 |
| 10 #include <cmath> | 10 #include <cmath> |
| 11 | 11 |
| 12 namespace media { | 12 namespace media { |
| 13 | 13 |
| 14 // Arbitrarily chosen prime value for the fake random number generator. | 14 FakeAudioRenderCallback::FakeAudioRenderCallback(double step) |
| 15 static const int kFakeRandomSeed = 9440671; | |
| 16 | |
| 17 FakeAudioRenderCallback::FakeAudioRenderCallback(const AudioParameters& params) | |
| 18 : half_fill_(false), | 15 : half_fill_(false), |
| 19 fill_value_(1.0f), | 16 step_(step) { |
| 20 audio_parameters_(params) { | 17 reset(); |
| 21 } | 18 } |
| 22 | 19 |
| 23 FakeAudioRenderCallback::~FakeAudioRenderCallback() {} | 20 FakeAudioRenderCallback::~FakeAudioRenderCallback() {} |
| 24 | 21 |
| 25 int FakeAudioRenderCallback::Render(const std::vector<float*>& audio_data, | 22 int FakeAudioRenderCallback::Render(const std::vector<float*>& audio_data, |
| 26 int number_of_frames, | 23 int number_of_frames, |
| 27 int audio_delay_milliseconds) { | 24 int audio_delay_milliseconds) { |
| 28 if (half_fill_) | 25 if (half_fill_) |
| 29 number_of_frames /= 2; | 26 number_of_frames /= 2; |
| 30 for (size_t i = 0; i < audio_data.size(); ++i) | 27 |
| 31 std::fill(audio_data[i], audio_data[i] + number_of_frames, fill_value_); | 28 // Fill first channel with a sine wave. |
| 29 for (int i = 0; i < number_of_frames; ++i) |
| 30 audio_data[0][i] = sin(2 * M_PI * (x_ + step_ * i)); |
| 31 x_ += number_of_frames * step_; |
| 32 |
| 33 // Copy first channel into the rest of the channels. |
| 34 for (size_t i = 1; i < audio_data.size(); ++i) |
| 35 memcpy(audio_data[i], audio_data[0], |
| 36 number_of_frames * sizeof(*audio_data[0])); |
| 32 | 37 |
| 33 return number_of_frames; | 38 return number_of_frames; |
| 34 } | 39 } |
| 35 | 40 |
| 36 void FakeAudioRenderCallback::NextFillValue() { | |
| 37 // Use irrationality of PI to fake random numbers; square fill_value_ to keep | |
| 38 // numbers between [0, 1) so range extension to [-1, 1) by 2 * x - 1 works. | |
| 39 fill_value_ = 2.0f * (static_cast<int>( | |
| 40 M_PI * fill_value_ * fill_value_ * kFakeRandomSeed) % kFakeRandomSeed) / | |
| 41 static_cast<float>(kFakeRandomSeed) - 1.0f; | |
| 42 } | |
| 43 | |
| 44 } // namespace media | 41 } // namespace media |
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