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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ | 5 #ifndef MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ |
| 6 #define MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ | 6 #define MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ |
| 7 | 7 |
| 8 #include <set> | 8 #include <set> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/memory/ref_counted.h" | |
| 12 #include "base/synchronization/lock.h" | 11 #include "base/synchronization/lock.h" |
| 13 #include "media/base/audio_renderer_mixer_input.h" | 12 #include "media/base/audio_renderer_mixer_input.h" |
| 14 #include "media/base/audio_renderer_sink.h" | 13 #include "media/base/audio_renderer_sink.h" |
| 14 #include "media/base/multi_channel_resampler.h" |
| 15 | 15 |
| 16 namespace media { | 16 namespace media { |
| 17 | 17 |
| 18 // Mixes a set of AudioRendererMixerInputs into a single output stream which is | 18 // Mixes a set of AudioRendererMixerInputs into a single output stream which is |
| 19 // funneled into a single shared AudioRendererSink; saving a bundle on renderer | 19 // funneled into a single shared AudioRendererSink; saving a bundle on renderer |
| 20 // side resources. | 20 // side resources. Resampling is done post-mixing as it is the most expensive |
| 21 // TODO(dalecurtis): Update documentation once resampling is available. | 21 // process. If the input sample rate matches the audio hardware sample rate, no |
| 22 // resampling is done. |
| 22 class MEDIA_EXPORT AudioRendererMixer | 23 class MEDIA_EXPORT AudioRendererMixer |
| 23 : public base::RefCountedThreadSafe<AudioRendererMixer>, | 24 : NON_EXPORTED_BASE(public AudioRendererSink::RenderCallback) { |
| 24 NON_EXPORTED_BASE(public AudioRendererSink::RenderCallback) { | |
| 25 public: | 25 public: |
| 26 AudioRendererMixer(const AudioParameters& params, | 26 AudioRendererMixer(const AudioParameters& input_params, |
| 27 const AudioParameters& output_params, |
| 27 const scoped_refptr<AudioRendererSink>& sink); | 28 const scoped_refptr<AudioRendererSink>& sink); |
| 29 virtual ~AudioRendererMixer(); |
| 28 | 30 |
| 29 // Add or remove a mixer input from mixing; called by AudioRendererMixerInput. | 31 // Add or remove a mixer input from mixing; called by AudioRendererMixerInput. |
| 30 void AddMixerInput(const scoped_refptr<AudioRendererMixerInput>& input); | 32 void AddMixerInput(const scoped_refptr<AudioRendererMixerInput>& input); |
| 31 void RemoveMixerInput(const scoped_refptr<AudioRendererMixerInput>& input); | 33 void RemoveMixerInput(const scoped_refptr<AudioRendererMixerInput>& input); |
| 32 | 34 |
| 33 protected: | |
| 34 friend class base::RefCountedThreadSafe<AudioRendererMixer>; | |
| 35 virtual ~AudioRendererMixer(); | |
| 36 | |
| 37 private: | 35 private: |
| 38 // AudioRendererSink::RenderCallback implementation. | 36 // AudioRendererSink::RenderCallback implementation. |
| 39 virtual int Render(const std::vector<float*>& audio_data, | 37 virtual int Render(const std::vector<float*>& audio_data, |
| 40 int number_of_frames, | 38 int number_of_frames, |
| 41 int audio_delay_milliseconds) OVERRIDE; | 39 int audio_delay_milliseconds) OVERRIDE; |
| 42 virtual void OnRenderError() OVERRIDE; | 40 virtual void OnRenderError() OVERRIDE; |
| 43 | 41 |
| 44 // AudioParameters this mixer was constructed with. | 42 // Handles mixing and volume adjustment. Renders |number_of_frames| into |
| 45 AudioParameters audio_parameters_; | 43 // |audio_data|. When resampling is necessary, ProvideInput() will be called |
| 44 // by MultiChannelResampler when more data is necessary. |
| 45 void ProvideInput(const std::vector<float*>& audio_data, |
| 46 int number_of_frames); |
| 46 | 47 |
| 47 // Output sink for this mixer. | 48 // Output sink for this mixer. |
| 48 scoped_refptr<AudioRendererSink> audio_sink_; | 49 scoped_refptr<AudioRendererSink> audio_sink_; |
| 49 | 50 |
| 50 // Set of mixer inputs to be mixed by this mixer. Access is thread-safe | 51 // Set of mixer inputs to be mixed by this mixer. Access is thread-safe |
| 51 // through |mixer_inputs_lock_|. | 52 // through |mixer_inputs_lock_|. |
| 52 typedef std::set< scoped_refptr<AudioRendererMixerInput> > | 53 typedef std::set< scoped_refptr<AudioRendererMixerInput> > |
| 53 AudioRendererMixerInputSet; | 54 AudioRendererMixerInputSet; |
| 54 AudioRendererMixerInputSet mixer_inputs_; | 55 AudioRendererMixerInputSet mixer_inputs_; |
| 55 base::Lock mixer_inputs_lock_; | 56 base::Lock mixer_inputs_lock_; |
| 56 | 57 |
| 58 // Vector for rendering audio data from each mixer input. |
| 59 int mixer_input_audio_data_size_; |
| 60 std::vector<float*> mixer_input_audio_data_; |
| 61 |
| 62 // Handles resampling post-mixing. |
| 63 scoped_ptr<MultiChannelResampler> resampler_; |
| 64 |
| 65 // The audio delay in milliseconds received by the last Render() call. |
| 66 int current_audio_delay_milliseconds_; |
| 67 |
| 57 DISALLOW_COPY_AND_ASSIGN(AudioRendererMixer); | 68 DISALLOW_COPY_AND_ASSIGN(AudioRendererMixer); |
| 58 }; | 69 }; |
| 59 | 70 |
| 60 } // namespace media | 71 } // namespace media |
| 61 | 72 |
| 62 #endif // MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ | 73 #endif // MEDIA_BASE_AUDIO_RENDERER_MIXER_H_ |
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