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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "media/audio/async_socket_io_handler.h" | 5 #include "media/audio/async_socket_io_handler.h" |
| 6 | 6 |
| 7 namespace media { | 7 namespace media { |
| 8 | 8 |
| 9 AsyncSocketIoHandler::AsyncSocketIoHandler() | 9 AsyncSocketIoHandler::AsyncSocketIoHandler() |
| 10 : socket_(base::SyncSocket::kInvalidHandle), | 10 : socket_(base::SyncSocket::kInvalidHandle), |
| 11 context_(NULL) {} | 11 context_(NULL), |
| 12 is_pending_(false) {} | |
| 12 | 13 |
| 13 AsyncSocketIoHandler::~AsyncSocketIoHandler() { | 14 AsyncSocketIoHandler::~AsyncSocketIoHandler() { |
| 14 // We need to be deleted on the correct thread to avoid racing with the | 15 // We need to be deleted on the correct thread to avoid racing with the |
| 15 // message loop thread. | 16 // message loop thread. |
| 16 DCHECK(CalledOnValidThread()); | 17 DCHECK(CalledOnValidThread()); |
| 17 | 18 |
| 18 if (context_) { | 19 if (context_) { |
| 19 if (!read_complete_.is_null()) { | 20 if (is_pending_) { |
| 20 // Make the context be deleted by the message pump when done. | 21 // Make the context be deleted by the message pump when done. |
| 21 context_->handler = NULL; | 22 context_->handler = NULL; |
| 22 } else { | 23 } else { |
| 23 delete context_; | 24 delete context_; |
| 24 } | 25 } |
| 25 } | 26 } |
| 26 } | 27 } |
| 27 | 28 |
| 28 // Implementation of IOHandler on Windows. | 29 // Implementation of IOHandler on Windows. |
| 29 void AsyncSocketIoHandler::OnIOCompleted(MessageLoopForIO::IOContext* context, | 30 void AsyncSocketIoHandler::OnIOCompleted(MessageLoopForIO::IOContext* context, |
| 30 DWORD bytes_transfered, | 31 DWORD bytes_transfered, |
| 31 DWORD error) { | 32 DWORD error) { |
| 32 DCHECK(CalledOnValidThread()); | 33 DCHECK(CalledOnValidThread()); |
| 33 DCHECK_EQ(context_, context); | 34 DCHECK_EQ(context_, context); |
| 34 if (!read_complete_.is_null()) { | 35 DCHECK(!read_complete_.is_null()); |
| 35 read_complete_.Run(error == ERROR_SUCCESS ? bytes_transfered : 0); | 36 is_pending_ = false; |
| 36 read_complete_.Reset(); | 37 read_complete_.Run(error == ERROR_SUCCESS ? bytes_transfered : 0); |
| 37 } | |
| 38 } | 38 } |
| 39 | 39 |
| 40 bool AsyncSocketIoHandler::Read(char* buffer, int buffer_len, | 40 bool AsyncSocketIoHandler::Read(char* buffer, int buffer_len) { |
| 41 const ReadCompleteCallback& callback) { | |
| 42 DCHECK(CalledOnValidThread()); | 41 DCHECK(CalledOnValidThread()); |
| 43 DCHECK(read_complete_.is_null()); | 42 DCHECK(!read_complete_.is_null()); |
| 43 DCHECK(!is_pending_); | |
| 44 DCHECK_NE(socket_, base::SyncSocket::kInvalidHandle); | 44 DCHECK_NE(socket_, base::SyncSocket::kInvalidHandle); |
| 45 | 45 |
| 46 read_complete_ = callback; | |
| 47 | |
| 48 DWORD bytes_read = 0; | 46 DWORD bytes_read = 0; |
| 49 BOOL ok = ::ReadFile(socket_, buffer, buffer_len, &bytes_read, | 47 BOOL ok = ::ReadFile(socket_, buffer, buffer_len, &bytes_read, |
| 50 &context_->overlapped); | 48 &context_->overlapped); |
| 51 // The completion port will be signaled regardless of completing the read | 49 // The completion port will be signaled regardless of completing the read |
| 52 // straight away or asynchronously (ERROR_IO_PENDING). OnIOCompleted() will | 50 // straight away or asynchronously (ERROR_IO_PENDING). OnIOCompleted() will |
| 53 // be called regardless and we don't need to explicitly run the callback | 51 // be called regardless and we don't need to explicitly run the callback |
| 54 // in the case where ok is FALSE and GLE==ERROR_IO_PENDING. | 52 // in the case where ok is FALSE and GLE==ERROR_IO_PENDING. |
| 55 return ok || GetLastError() == ERROR_IO_PENDING; | 53 is_pending_ = !ok && (GetLastError() == ERROR_IO_PENDING); |
|
no longer working on chromium
2012/07/04 09:54:55
From the code, it seems that we run the callback o
tommi (sloooow) - chröme
2012/07/04 12:12:40
That's correct.
| |
| 54 return ok || is_pending_; | |
| 56 } | 55 } |
| 57 | 56 |
| 58 bool AsyncSocketIoHandler::Initialize(base::SyncSocket::Handle socket) { | 57 bool AsyncSocketIoHandler::Initialize(base::SyncSocket::Handle socket, |
| 58 const ReadCompleteCallback& callback) { | |
| 59 DCHECK(!context_); | 59 DCHECK(!context_); |
| 60 DCHECK_EQ(socket_, base::SyncSocket::kInvalidHandle); | 60 DCHECK_EQ(socket_, base::SyncSocket::kInvalidHandle); |
| 61 | 61 |
| 62 DetachFromThread(); | 62 DetachFromThread(); |
| 63 | 63 |
| 64 socket_ = socket; | 64 socket_ = socket; |
| 65 read_complete_ = callback; | |
| 66 | |
| 65 MessageLoopForIO::current()->RegisterIOHandler(socket, this); | 67 MessageLoopForIO::current()->RegisterIOHandler(socket, this); |
| 66 | 68 |
| 67 context_ = new MessageLoopForIO::IOContext(); | 69 context_ = new MessageLoopForIO::IOContext(); |
| 68 context_->handler = this; | 70 context_->handler = this; |
| 69 memset(&context_->overlapped, 0, sizeof(context_->overlapped)); | 71 memset(&context_->overlapped, 0, sizeof(context_->overlapped)); |
| 70 | 72 |
| 71 return true; | 73 return true; |
| 72 } | 74 } |
| 73 | 75 |
| 74 } // namespace media. | 76 } // namespace media. |
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