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Side by Side Diff: media/audio/async_socket_io_handler.h

Issue 10697069: Move the callback out of the Read method and into Initialize to make Read loops simpler. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Fix expectations for the synchronous test Created 8 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef MEDIA_AUDIO_ASYNC_SOCKET_IO_HANDLER_H_ 5 #ifndef MEDIA_AUDIO_ASYNC_SOCKET_IO_HANDLER_H_
6 #define MEDIA_AUDIO_ASYNC_SOCKET_IO_HANDLER_H_ 6 #define MEDIA_AUDIO_ASYNC_SOCKET_IO_HANDLER_H_
7 7
8 #include "base/message_loop.h" 8 #include "base/message_loop.h"
9 #include "base/sync_socket.h" 9 #include "base/sync_socket.h"
10 #include "base/threading/non_thread_safe.h" 10 #include "base/threading/non_thread_safe.h"
(...skipping 12 matching lines...) Expand all
23 // asynchronously on a TYPE_IO message loop thread. This makes it easy to share 23 // asynchronously on a TYPE_IO message loop thread. This makes it easy to share
24 // a thread that uses a message loop (e.g. for IPC and other things) and not 24 // a thread that uses a message loop (e.g. for IPC and other things) and not
25 // require a separate thread to read from the socket. 25 // require a separate thread to read from the socket.
26 // 26 //
27 // Example usage (also see the unit tests): 27 // Example usage (also see the unit tests):
28 // 28 //
29 // class SocketReader { 29 // class SocketReader {
30 // public: 30 // public:
31 // SocketReader(base::CancelableSyncSocket* socket) 31 // SocketReader(base::CancelableSyncSocket* socket)
32 // : socket_(socket), buffer_() { 32 // : socket_(socket), buffer_() {
33 // io_handler.Initialize(socket_->handle()); 33 // io_handler.Initialize(socket_->handle(),
34 // base::Bind(&SocketReader::OnDataAvailable,
35 // base::Unretained(this));
34 // } 36 // }
35 // 37 //
36 // void AsyncRead() { 38 // void AsyncRead() {
37 // CHECK(io_handler.Read(&buffer_[0], sizeof(buffer_), 39 // CHECK(io_handler.Read(&buffer_[0], sizeof(buffer_)));
38 // base::Bind(&SocketReader::OnDataAvailable,
39 // base::Unretained(this)));
40 // } 40 // }
41 // 41 //
42 // private: 42 // private:
43 // void OnDataAvailable(int bytes_read) { 43 // void OnDataAvailable(int bytes_read) {
44 // ProcessData(&buffer_[0], bytes_read); 44 // if (ProcessData(&buffer_[0], bytes_read)) {
45 // // Issue another read.
46 // CHECK(io_handler.Read(&buffer_[0], sizeof(buffer_)));
47 // }
45 // } 48 // }
46 // 49 //
47 // media::AsyncSocketIoHandler io_handler; 50 // media::AsyncSocketIoHandler io_handler;
48 // base::CancelableSyncSocket* socket_; 51 // base::CancelableSyncSocket* socket_;
49 // char buffer_[kBufferSize]; 52 // char buffer_[kBufferSize];
50 // }; 53 // };
51 // 54 //
52 class MEDIA_EXPORT AsyncSocketIoHandler 55 class MEDIA_EXPORT AsyncSocketIoHandler
53 : public NON_EXPORTED_BASE(base::NonThreadSafe), 56 : public NON_EXPORTED_BASE(base::NonThreadSafe),
54 public NON_EXPORTED_BASE(MessageLoopIOHandler) { 57 public NON_EXPORTED_BASE(MessageLoopIOHandler) {
55 public: 58 public:
56 AsyncSocketIoHandler(); 59 AsyncSocketIoHandler();
57 virtual ~AsyncSocketIoHandler(); 60 virtual ~AsyncSocketIoHandler();
58 61
59 // Initializes the AsyncSocketIoHandler by hooking it up to the current
60 // thread's message loop (must be TYPE_IO), to do async reads from the socket
61 // on the current thread.
62 bool Initialize(base::SyncSocket::Handle socket);
63
64 // Type definition for the callback. The parameter tells how many 62 // Type definition for the callback. The parameter tells how many
65 // bytes were read and is 0 if an error occurred. 63 // bytes were read and is 0 if an error occurred.
66 typedef base::Callback<void(int)> ReadCompleteCallback; 64 typedef base::Callback<void(int)> ReadCompleteCallback;
67 65
66 // Initializes the AsyncSocketIoHandler by hooking it up to the current
67 // thread's message loop (must be TYPE_IO), to do async reads from the socket
68 // on the current thread. The |callback| will be invoked whenever a Read()
69 // has completed.
70 bool Initialize(base::SyncSocket::Handle socket,
71 const ReadCompleteCallback& callback);
72
68 // Attempts to read from the socket. The return value will be |false| 73 // Attempts to read from the socket. The return value will be |false|
69 // if an error occurred and |true| if data was read or a pending read 74 // if an error occurred and |true| if data was read or a pending read
70 // was issued. Regardless of async or sync operation, the callback will 75 // was issued. Regardless of async or sync operation, the
71 // be called when data is available. 76 // ReadCompleteCallback (see above) will be called when data is available.
72 bool Read(char* buffer, int buffer_len, 77 bool Read(char* buffer, int buffer_len);
73 const ReadCompleteCallback& callback);
74 78
75 private: 79 private:
76 #if defined(OS_WIN) 80 #if defined(OS_WIN)
77 // Implementation of IOHandler on Windows. 81 // Implementation of IOHandler on Windows.
78 virtual void OnIOCompleted(MessageLoopForIO::IOContext* context, 82 virtual void OnIOCompleted(MessageLoopForIO::IOContext* context,
79 DWORD bytes_transfered, 83 DWORD bytes_transfered,
80 DWORD error) OVERRIDE; 84 DWORD error) OVERRIDE;
81 #elif defined(OS_POSIX) 85 #elif defined(OS_POSIX)
82 // Implementation of MessageLoopForIO::Watcher. 86 // Implementation of MessageLoopForIO::Watcher.
83 virtual void OnFileCanWriteWithoutBlocking(int socket) OVERRIDE {} 87 virtual void OnFileCanWriteWithoutBlocking(int socket) OVERRIDE {}
84 virtual void OnFileCanReadWithoutBlocking(int socket) OVERRIDE; 88 virtual void OnFileCanReadWithoutBlocking(int socket) OVERRIDE;
85 89
86 void EnsureWatchingSocket(); 90 void EnsureWatchingSocket();
87 #endif 91 #endif
88 92
89 base::SyncSocket::Handle socket_; 93 base::SyncSocket::Handle socket_;
90 #if defined(OS_WIN) 94 #if defined(OS_WIN)
91 MessageLoopForIO::IOContext* context_; 95 MessageLoopForIO::IOContext* context_;
96 bool is_pending_;
92 #elif defined(OS_POSIX) 97 #elif defined(OS_POSIX)
93 MessageLoopForIO::FileDescriptorWatcher socket_watcher_; 98 MessageLoopForIO::FileDescriptorWatcher socket_watcher_;
94 // |pending_buffer_| and |pending_buffer_len_| are valid only between 99 // |pending_buffer_| and |pending_buffer_len_| are valid only between
95 // Read() and OnFileCanReadWithoutBlocking(). 100 // Read() and OnFileCanReadWithoutBlocking().
96 char* pending_buffer_; 101 char* pending_buffer_;
97 int pending_buffer_len_; 102 int pending_buffer_len_;
98 // |true| iff the message loop is watching the socket for IO events. 103 // |true| iff the message loop is watching the socket for IO events.
99 bool is_watching_; 104 bool is_watching_;
100 #endif 105 #endif
101 ReadCompleteCallback read_complete_; 106 ReadCompleteCallback read_complete_;
102 107
103 DISALLOW_COPY_AND_ASSIGN(AsyncSocketIoHandler); 108 DISALLOW_COPY_AND_ASSIGN(AsyncSocketIoHandler);
104 }; 109 };
105 110
106 } // namespace media. 111 } // namespace media.
107 112
108 #endif // MEDIA_AUDIO_ASYNC_SOCKET_IO_HANDLER_H_ 113 #endif // MEDIA_AUDIO_ASYNC_SOCKET_IO_HANDLER_H_
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