Index: Source/WebCore/page/animation/AnimationBase.cpp |
=================================================================== |
--- Source/WebCore/page/animation/AnimationBase.cpp (revision 122239) |
+++ Source/WebCore/page/animation/AnimationBase.cpp (working copy) |
@@ -191,7 +191,7 @@ |
// Trigger a render so we can start the animation |
if (m_object) |
- m_compAnim->animationController()->addNodeChangeToDispatch(m_object->styledGeneratingNode()); |
+ m_compAnim->animationController()->addNodeChangeToDispatch(m_object->node()); |
} else { |
ASSERT(!paused()); |
// We're waiting for the start timer to fire and we got a pause. Cancel the timer, pause and wait |
@@ -252,7 +252,7 @@ |
// Dispatch updateStyleIfNeeded so we can start the animation |
if (m_object) |
- m_compAnim->animationController()->addNodeChangeToDispatch(m_object->styledGeneratingNode()); |
+ m_compAnim->animationController()->addNodeChangeToDispatch(m_object->node()); |
} else { |
// We are pausing while waiting for a start response. Cancel the animation and wait. When |
// we unpause, we will act as though the start timer just fired |
@@ -298,7 +298,7 @@ |
resumeOverriddenAnimations(); |
// Fire off another style change so we can set the final value |
- m_compAnim->animationController()->addNodeChangeToDispatch(m_object->styledGeneratingNode()); |
+ m_compAnim->animationController()->addNodeChangeToDispatch(m_object->node()); |
} |
} else { |
// We are pausing while running. Cancel the animation and wait |